Originally Posted by
UurlockYgmeov
If you think the proposal is unfair then prove it with math and post it.
Just be comprehensive:
Old system vs. temporary system vs proposed system.
Compare a 1, 6, 10, 20, 30, 50, 100, 200, 300, 500, 1000 member guild at lv 1, 25, 50, 60, 73, 80, 90, 99, 100. Compare with difference levels of activity.
Show me and I might believe you, until then say all you want, the proposed system is fair and does eliminate the impetus of booting causal players except from most hard-core guilds.
The current temporary kludge ONLY does this for large guilds, which are the minority in both number and population.
Oh REALLY???? I find that post to be offensive, rude, and inflammatory because it is just a blatant misrepresentation and obvious distortion, an absolutely falsehood. Your bias and core beliefs come out and show their taint toward this subject. How can you categorically classify the majority organisation and play style of guilds and players????
Obfuscation. Kobold like fire to cook rat, but your fire is only smoke *cough* *cough* *cough* - Kobold still see you!
As far as who or what defines what as you say are 'good' and 'bad' guildies - it isn't the game, its the players - ie the guild leadership. The first step in preventing 'bad' guildies (or unwanted) is clearly communicating expectations - which the proposed addition of a guild probationary invite system assists with. hmmm, I've seen this written before....
Oh, and Grems, there is something called "multiquote" - rather all the rage and is only polite.