Originally Posted by
Hendrik
Want a laugh, here is one for you.
You won't gain those last few levels you want so much because you don't have the people online to overcome decay.
Drop it to 10, and if you still don't have people online to overcome decay, guess what, you won't advance even then.
Why do you think you should be able to advance like large guilds with many online when you yourself do not have many, if ANY, online?
You want the benefit of guild advancement without having the players online to advance.
You have already said that our activity levels are the same. Stated that you are advancing, even slowly, and your fine with that. Your fine that large guilds advance farther and faster.
This is starting to sound like, again, like you want to raise in levels without adding more members, having members online, change how you play or what you run.
You want those levels that are so important to you, then get your members online and playing content - as you have exerienced, it is that easy. If it wasn't you would not be advancing right now like you are.
And I have been for, and made suggestions, to change decay. All for smaller guilds getting a few extra levels. What I am against is removing activity from the equation and repeating this debate again when you do get those extra levels and start the whole 'this is not fair' argument all over again when you plateau again.