Impressive Gremmlynn; thank you for allowing Uurlock to do that. Quite surprised at the results since they are much better than I had anticipated.
challenge still stands for the rest of you.
Impressive Gremmlynn; thank you for allowing Uurlock to do that. Quite surprised at the results since they are much better than I had anticipated.
challenge still stands for the rest of you.
Why don't we let the moderators decide what is and is not against the rules.
I for one, find it interesting that basically 3 accounts can all basically spam the same garbage idea, have their ideas opposed, and then start squelching people and then reposting the same broken garbage day after day after day, as I feel it is wasting all of our time.
You're all blinded by the proposed 93% reduction in decay rate, and you think that makes it okay to ruin the game, solely so your tiny and solo guilds can get a break?
Really? Really blinded?
Or just spamming daily?
Last edited by eris2323; 04-03-2013 at 05:41 PM.
The problem lies in it only working if everything in his proposal is added verbatim. If parts are left out or altered to meet standards the devs...or someone further up the food chain...feel need to be met, the whole thing can fall apart. Even as is, it's possible for players to not meet the needed criteria and likely that players will cause hardship to other due to not understanding it.
Stealing assumes that you own the item or material. Please read the ULA you click Yes on every time you log in. You OWN NOTHING in DDO or any other MMO ever made. ALL content is 100% owned by Turbine. Turbine can not steal from you as you have nothing to steal.
And Jesus .. looked back on this thread after 2 months and its still a cluster****. lol
My Guild is still happy with Changes.
like 4 posters who all have the same small guild hate. What are you trying to say?
I saw an opportunity to show how the system worked and proved it works exactly like I said it does - get over it TINC - except for the small guild hate.
Kindly stop being IMHO sore losers and accept the math.
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Yeah Yeah yeah, I get it - it's the thought that counts though; change the mechanics in such a cruel way solely to punish people who don't play, so they lose their guild?
Well, that'd for sure have an impact on if I ever gave Turbine another penny, in sooooo many other ways, of course!
I am happy with the current changes to the system the devs made, as well... don't get me wrong!
One person has proposed a system where by we will return to the old system in spirit, and has continually reposted the same proposals over and over again.
The changes as he sees fit would cause me to leave the game; personally.
That's why the the thread is a mess; and I agree, the devs are too quiet for this matter; the thread should be locked until they are ready to chat with us about a new system
I don't hate small guilds. Frankly I don't think about guild size enough to have any strong emotions, though I'll admit a preference to being in a guild in which there is someone on to play with whenever I log in, that could be just be a few other players with a 24/7 DDO habit for all I care. I just don't like any guild leveling system that can possibly add a detrimental effect a guild or member. As long as nobody or no guild can possibly ever be worse off with guild levels than they would be without them, I could care less what system is used. Your system, even as written, doesn't fit that criteria.
I'm not here to win or lose, but I refuse to accept any math that leaves a possibility for anyone to be unacceptable to a guild they wouldn't have been before the whole guild level mini-game was added. I'd rather revert to no levels, no ships and guild chat being the only perk than have a system in which anyone is worse off due to.
Help us help the new players. Adopt a new player today!
Promote your guild the right way: Sponsor a Raid night on your server today!
— Char Builder Lite — Ron's Character Planner — Smithy Alliance —
— DDO-ML — A guide for DDO-ML — How to Access Lamannia —
Just returning to the game? Want to catch up? Click Here
More Bank Space? Leomund's Secret Chest — Guild Management System (GMS) — Demi-God Reincarnation
— OzyMoronic Barbarian (INT Barb+Rog SK) — AirForged the last Firebender (BF Sorc 18 2 Pal) —
Spectacled Librarian with a BIG GIANT HUGE SWORD (INT Ftr+Wiz+Rog) — Koboldowar VetII Arty and Dog
Help us help the new players. Adopt a new player today!
Promote your guild the right way: Sponsor a Raid night on your server today!
— Char Builder Lite — Ron's Character Planner — Smithy Alliance —
— DDO-ML — A guide for DDO-ML — How to Access Lamannia —
Just returning to the game? Want to catch up? Click Here
More Bank Space? Leomund's Secret Chest — Guild Management System (GMS) — Demi-God Reincarnation
— OzyMoronic Barbarian (INT Barb+Rog SK) — AirForged the last Firebender (BF Sorc 18 2 Pal) —
Spectacled Librarian with a BIG GIANT HUGE SWORD (INT Ftr+Wiz+Rog) — Koboldowar VetII Arty and Dog
The only thing that has been demonstrated is your misunderstanding of the change that was made. The change the devs made did nothing at all to guilds with less than 10 players. The change reduced decay for all guilds with more than 10 players. And the change completely removed any possible decay increase from adding new members to ALL guilds of all sizes. It did nothing at all to "put the pressure on" any guild of any size at all. No guild has any more pressure on it than it had in the old system and many guilds have less.
Last edited by Tshober; 04-03-2013 at 10:04 PM.
Completely 100% wrong, you couldn't be more wrong. No guild can get more decay by adding a player right now. The "pressure" as you put it is losing a bonus, this amounts to losing the flawless victory xp bonus when someone dies. It's the same thing as putting no -10% on an lfm. I don't want to be part of a small guild and would never join one but I'm not against reducing their decay but if you alienate casuals and new players by putting decay per person back in it can only move the day the servers shut down up to a closer date.