Originally Posted by
denna1
I know no one will probably read this but,
Why make this so work-centric? I mean, I started playing DDO to have fun.
When I started you could not buy extra character slots and minimum level was 10. So I opened a second acct.
I now have 3 VIP accounts and one f2p that I never used (DDO gave me two f2p accts when they started the whole f2p thing, I converted one to VIP), and a total of 58 characters (I know, get a life, in my defense 20 of them are mules, wait... that doesn't really support my cause at all, I do need to get a life).
But seriously, I started my guild on Sarlona back when I started playing. At one time, before there were guild levels, the Crypt O Knights were a fairly large guild. We are much smaller now, and when DDO started the whole 'guild level' thing, we only had 3 active accounts. We are up to level 45, with 14 accounts (3 are mine) and slowly getting up there. But, looking at an earlier reply, that showed the total daily decay by guild level, I can't realistically see how we are ever going to be a high level guild.
I know I joked about getting a life earlier, but I work a full time job, 60+ hours a week, as do most of the people in my guild. It seems to me that at higher levels, with decay in the tens of thousands per day, only people who literally have no life, and spend all day, every day, doing nothing but playing DDO will ever benefit from this.
Guys, this is a game, meant for enjoyment and recreation by the very definition of the word game. Can we not simplify this a little bit.