No, that would set up situations where guilds actually have to decide whether removing the "problem" member is worth giving up what they contributed to the guild.
I really don't see how any well run guild could have a "problem" around long enough or a high enough number of "problems" for it to be a whole lot anyway. Even if they do, I see this as less of an issue than keeping a mechanic in the game that can be used to exploit other players simply to make it fair to guilds with "problem" players would be.
Really, why does a guild have any right to the renown earned by an active player they are booting?