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  1. #1
    Community Member Drakesan's Avatar
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    Default A call for Guild Leaders to state your support for the current renown system

    I would like to call for guild leaders to state your support or dislike for the current renown system in the game.

    I am not asking which server/guild, but if you would, state your member numbers, and your guild size. I am interested to see which guilds support the current system. Thank you.

    EDIT: I've been asked to keep tallying responses, so I will do so, but less frequently. I've also been asked to post a request to keep the discussion polite in order to promote getting peoples thoughts and suggestions, so I am doing that as well.

    As of post #302, here is how it breaks down:

    Like: 10
    Dislike: 92
    Meh: 21
    (surprising theme to crop up) No to ship buffs: 7

    Wants a pooltable: 1 (would settle for a dart board)

    Edit edit: Oh, and for those that say meh, or that you have no problem with the current system (you were counted as meh), and you want to be counted as a like, pls reply on a post and not editing your original post, as I anticipate a plethora of replies and it would get lost.
    Last edited by Drakesan; 10-18-2012 at 09:34 AM.
    Quote Originally Posted by Cyr View Post
    Guild members should be chosen based upon social factors and not game mechanics.

  2. #2
    The Hatchery Bonulino's Avatar
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    I lead a level 50 guild of about 20 accounts. I mildly dislike the current system.
    Snarly Dwarf Chick With A Great Axe

  3. #3
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    I don't mind the renown system, but I hate ship buffs.

    Ship buffs are forcing players to join higher-level guilds instead of trying to raise a new one from scratch. Doing low level quests on elite is infinitely easier with the resist shrines.
    Kmnh * Kmn * Kmm * Knn * Knm

    Leader of Templar

  4. #4
    Community Member FranOhmsford's Avatar
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    Lvl 44 Guild - Scions of Stormreach on Cannith.

    I loathe the current renown system.


    Signature for Guild Leader: Larystessian is broken.
    Last edited by FranOhmsford; 10-15-2012 at 12:27 PM.

  5. #5
    Hero madmaxhunter's Avatar
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    As shown below, I'm a guild leader, and as I've stated in nearly every thread about the debate, I hate the system.

    Level 70, should be 71 in a day or two. 9 active members and one recent departure.
    Last edited by madmaxhunter; 10-15-2012 at 12:33 PM.
    Completionist Lighthardtt Tuisian of Sarlona
    leader emeritus, Bridge Burners

    "Just another day in pair-o'-dice"

  6. #6
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    The Wild Bunch 40 active,level 62. I hate it more than anything in DDO.

  7. #7
    Hero Vyder's Avatar
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    lvl 69 with 7 active. I dont care for the system much. We have 2 that play allot and 5 casual. Very hard to lvl with only 2 really contributing. Not willing to dump casual players.
    Last edited by clomba11378; 10-15-2012 at 05:07 PM.
    Eternal Champions of Argo

  8. #8
    Community Member nicnivyn's Avatar
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    25 active members, level 85.

    I neither like or dislike the renown system, I simply accept it as an integrated part of the game.

    You can play the renown game or you can ignore it. For the most part I ignore it, and we advance or not as it goes.
    Goddess! You know it baybee.

    Nissha - Chanteuse - Zealotry - Zealot - Zeal
    Leader, High Rollers (Cannith)

  9. #9
    The Hatchery
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    For me, guild renown decay has produced some unintended consequences.

    To deal with the decay I have:

    Stopped mentioning the game to people I know who might like to play.
    No longer promote/mention anything about the game on social networks.
    Stopped pointing out special events in DDO that encourage guild members to play, because I'd rather their accounts go inactive and stay inactive.

    I would prefer if the service items(mailbox, tavern, banker, auctioneer) on the airships were separate from ability and resistance shrines.
    This would help avoid disagreements over which items are the most important.
    A ship without a galley, is a boat. IMO service items should be standard on airships to speed up time between quests.

    ...and I want a pool table

  10. #10
    Community Member Coyopa's Avatar
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    The guild I'm in (founded, but no longer lead) has modified account size of 7 currently (14 total, 7 inactive, 0 departures). Level 71 currently. Only a few people are really active, including the guild leader but she tends to prefer being on her lower level characters (where there isn't a lot of renown to be had).

    The renown system is broken. I definitely am not sure how to improve it, but there have been suggestions I've seen that should be considered more fully by the devs.

  11. #11
    Community Member Such755's Avatar
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    Quote Originally Posted by Kmnh View Post
    I don't mind the renown system, but I hate ship buffs.

    Ship buffs are forcing players to join higher-level guilds instead of trying to raise a new one from scratch. Doing low level quests on elite is infinitely easier with the resist shrines.
    I strongly disagree with you.
    People who are only looking for good ship buffs choose to join only high level guild in the first place.
    I really like ship buffs, but I think everyone can be fine without them on any class running any quest on any difficulty.
    (well first life wizard with bad gear won't be able to solo elite sins of attrition, but you get my point).

    My own example:
    I just recently left a level 76 guild, a respected one. I left because I Am not in the same time zone as most guild members are, and I formed a new guild from scratch with a few of my friends.
    I lost all ship buffs, and most importantly I can't use my large guild items (Lost 20 hp and 80 sp, those count).


    As for the renown system: I strongly dislike it. The decay should be either: completely gone, or have some hook points where at certain levels you can't go back again.
    Some people have work and busy in real life, not allowing them to play enough to cover for their renown decay. I think it's not fair those people need to be without a guild.

  12. #12
    Hero
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    I am the leader of a lvl 58 (stuck here for months) guild who had 8 members but 5 inactive and another that will soon hit the inactive mark. So basically it is me and another casual player that is playing a few hours each day. We hate the system. Just to keep us at the same lvl after decay hits, I have rolled up a lvl 7 junk toon who does Irestone inlet and Gwlyns stand to get enough renown to not move us with decay, which takes away from playing what I really want to play.

  13. #13
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Coyopa View Post
    The guild I'm in (founded, but no longer lead) has modified account size of 7 currently (14 total, 7 inactive, 0 departures). Level 71 currently. Only a few people are really active, including the guild leader but she tends to prefer being on her lower level characters (where there isn't a lot of renown to be had).

    The renown system is broken. I definitely am not sure how to improve it, but there have been suggestions I've seen that should be considered more fully by the devs.
    Seems to me that the above shows the guild system isn't that bad...

    • Guild level 74-79: only thing you're missing is the sonic resist 30 shrine
    • Guild level 70-73: only thing you're missing is the sonic resist 30 shrine and a 5% exp shrine (instead you get a 4% shrine)
    • Guild level 63-69: only thing you're missing is the sonic resist 30 shrine and a 5% exp shrine (instead you get a 4% shrine) and the ability to use large guild slots


    Since pretty much any guild can get to level 63... I don't see any major problems with the system. The guild above is 71 with only a few people active. 71 offers 99% of the possible benefits from the guild system. How is getting 99% of the benefits with a bunch of inactive players a terrible broken system?
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  14. #14
    Hero rdasca's Avatar
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    Quote Originally Posted by Such755 View Post
    <snip>
    (well first life wizard with bad gear won't be able to solo elite sins of attrition, but you get my point).

    </snip>
    His point was "low level" quest not level 21 quest.

    Our level 75 guild has 16 active accounts and a total of 21. We go from 14 to 18 often due to several players that only log in about once a month for a couple of days due to real life.

    So yeah the current renown system is a bit messed up.

    I do not hate it so much as I find it annoying that it tries and force you to choose between friends and guild size, in other words the system punishes people instead of encouraging them to play the game.

    And Thrudh maybe you should note that your levels are based on if use TP (ie real money).
    http://ddowiki.com/page/Guild_Level
    Last edited by rdasca; 10-15-2012 at 01:28 PM.
    Quote Originally Posted by Tarrant View Post
    I just don't think it's right to make fun of DDO's NPCs. Infractions for everyone!

  15. #15
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    Quote Originally Posted by Such755 View Post
    I strongly disagree with you.
    You are not playing a fresh level 1 character.

    Once you have enough plat, any level 6+ character can use 20 resist pots - I usually carry them on my TRs so I can keep going without returning to the ship when the buffs run out.

    The fresh level 3 character doing the harbor content for the first time gets opressed by the kobold shamans while the veterans ignore most of their spells. It's not fair to our new players.

    Forcing new players to join big guilds exposes them to the worst side of our playerbase. How do you deal with kids tossing racial slurs around in guild chat? Do you report your guildie so the GMs deal with it?

    The game would be a lot more friendly if the ship buffs were not around, or if there wasn't so much grind to get them.
    Kmnh * Kmn * Kmm * Knn * Knm

    Leader of Templar

  16. #16
    Community Member Arnez's Avatar
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    Level 52 Guild

    10 Accounts. 6 Active (4 mules that we created during the Build your Guild Event- because that event did not benefit Long Time players).

    Strong Dislike for the Decay formula. Though can't really complain, because we made out like BANDITs during the Amenities Caper (i.e. used all 10 accounts to buy -literally- months worth of ship buffs)
    Our goal is to strive for 55 and use AD's, then park there.

  17. #17
    Hero Hellllboy's Avatar
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    Level 67 Guild with 25 active players.

    I dislike the current renown system. My group is very casual and it makes us feel like our Guild is a "Job" vs. fun.

  18. #18
    Hero BurnerD's Avatar
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    Storm Shadow on Argo... 59 Active Accounts... Level 71

    We are creeping our way up. I would expect if our membership remains status quo we will top out around 75-80.

    I think the system should be tweaked slightly. I dislike the yo-yo pattern at each level. I think when you hit a level there should be a grace period of no decay before it kicks in again. This grace period should increase slightly as levels increase. This would add a slight bump to leveling without changing the decay curve.

    I would certainly like to see us level faster, but it's not a major issue for me or my guildies.
    Argonessenn -Officer of Storm Shadow-
    Olen Anteres

  19. #19
    The Hatchery teh_meh's Avatar
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    Currently leveling a guild of one (1 account, 6 chars, about to hit LVL 44) so I don't expect my input to count for much. And I confess to hating airships and ship buffs. My ship is mostly amenities but I do use the buffs too so I'm a hypocrite. I just wouldn't cry if they were suddenly gone from the game.

    What I will say about the current renown system is that I dislike how it favors lowbies. TRs can tear through quests and loot a chest every minute basically.

    When you get to cap, renown becomes a much rarer thing because a LVL 25 simply out-levels the loot on most quests unless run on EE. It is simply not viable to run everything on EE all of the time.

    Would like to see renown supercharged in FR accordingly.
    scrollfu! meowfu! +4fu! firstyfu!
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  20. #20
    Community Member Kennyburns's Avatar
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    Quote Originally Posted by teh_meh View Post
    Currently leveling a guild of one (1 account, 6 chars, about to hit LVL 44) so I don't expect my input to count for much. And I confess to hating airships and ship buffs. My ship is mostly amenities but I do use the buffs too so I'm a hypocrite. I just wouldn't cry if they were suddenly gone from the game.

    What I will say about the current renown system is that I dislike how it favors lowbies. TRs can tear through quests and loot a chest every minute basically.

    When you get to cap, renown becomes a much rarer thing because a LVL 25 simply out-levels the loot on most quests unless run on EE. It is simply not viable to run everything on EE all of the time.

    Would like to see renown supercharged in FR accordingly.
    Giving People yet another reason to do epic elite isn't bad
    Officer Of Templar - Now Recruiting
    KennyBurns - Electric Savant DPS~ KennyFails The Completionist - Rogue Stick Life 15/15 Completionist ~ KennyHeals - Fvs Healer~ KennyRanges - TWF Manyshoot Of Cannith

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