Stop looking at my internal build.
Yes, the Elemental Strikes selector is in all three trees at (2,2).
I finished the rest of the Mystic tree this week. It's intended to be more of a "casterish" monk than many of the others, the elemental master of the bunch (focused mostly on fire). A force for balance rather than the light or dark tendencies of the other two.
The version you see is a bit old, it's missing a few of the core abilities, like the tier 5 ability Balance in Dawn.
Balance in Dawn
Multiselector:
Every Light Casts a Shadow:
Prereq: Path of Harmonious Balance.
Dark Ki Melee Attack: Perform an attack with +2[W] damage. On Damage: Target suffers 1d4 Negative Levels. If the target dies within 10 seconds, all enemies around the target suffer 1d2 Negative Levels.
Shadows Cannot Exist Without Light:
Prereq: Path of Inevitable Dominion.
Light Ki Melee Attack: Perform an attack with +2[W] damage. On Damage: Target suffers 1d6 light damage every 2 seconds for 10 seconds. This can stack up to 5 times. If the target dies within 10 seconds, all allies around the target receive 100 Positive Energy healing.
The thing I like most about this ability is... well, I'll let you guys discuss it.
The Shintao Monk hasn't snuck into your current build since I was working on it this week. (It's the one I'm in the middle of right now.) A couple of the changes there include your
Remove <Blindness/Curse/Disease>/Lesser Restoration abilities are now toggles that apply to your Healing Ki finisher, so it's now actually
Mass Remove <stuff> / Lesser Restoration. It also finally has more of the defensive abilities available to it that I've wanted to get in (though some of those come at a penalty to offense).