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  1. #1
    Community Member Keybreaker's Avatar
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    Oct 2009
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    Default Surprise! Handwraps not Fixed as Stated in U15.2 Patch Notes

    http://compendium.ddo.com/wiki/Relea...tch_2_Official
    All Cannith Alchemical raid weapons now have their weapon damage dice increased and standardized to 2[W].
    Is anyone in fact surprised? Alchemical handwraps have NOT been given the "AML20" designation that makes the Expansion wraps 2[W] base damage.

    Also, Epic Mabar Handwraps also have not. To be fair this wasn't explicitly addressed in the patch notes, but presumably Mabar is returning this month... Why not fix this? Won't it be AWESOME to grind for ML24 version of Epic Mabar Wraps only to have them to base [W] damage?

    Really... How hard is it to test handwraps? Really? Really?
    Keybreaker, Exalted Tyrants

  2. #2
    Community Member oberon131313's Avatar
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    Mar 2006
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    it was acknowledged on the test server that Handwraps were not part of this pass, and that handwraps in general were being passed over to make them more in line with other weapons. This was not missed in testing.
    Quote Originally Posted by Feather_of_Sun View Post
    It won't until Update 16, unfortunately.
    Handwraps still function differently enough than weapons that this change in 15.2 won't be able to encompass them. There's some more major behind-the-scenes changes to Handwraps in general that are in Update 16, which will take care of this, and will retroactively fix appropriate existing items to have the correct dice.
    Adumbrate, Sienn, Selket, Synaxis, Ognwe-, Halpin, Sivva, Bigstick, Jemus, Colichemarde
    Quote Originally Posted by Gunga
    His pant muscles aren't as big as ours...

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