Results 1 to 16 of 16
  1. #1
    Community Member Dieterstrife's Avatar
    Join Date
    Feb 2010
    Posts
    280

    Default Full raid heal specced Tukaw

    18 fvs/2 pally/5 shadowdancer
    Human

    Stats:
    8
    16
    16
    8
    8
    18

    all lvl ups into cha

    Feats:
    Empower Heal
    Maximize
    Quicken
    Lightning Reflexes
    Toughness
    Mental Toughness
    Improved Mental Toughness
    Force of Personality


    ...Ok seriously were you expecting something more complicated?
    De'Corenai of Argonessen. If you've seen me, you know what I'm talking about.

  2. #2
    The Hatchery kierg10's Avatar
    Join Date
    Aug 2010
    Posts
    781

    Default

    I do not think that word means what you think it means.

    (talking about Tukaw)
    Ckarlock Alarm (PDK bard 7 fighter 6 rogue 2) life 17
    Dragonbloodz Power (Drow sorc 20/epic 8) life 6
    Sorinsal (Drow rogue 20/epic 5) life 2
    Quote Originally Posted by Memnir View Post
    What I think is OP is anyone who uses implemented game mechanics, standard game features, or their own skill to be more effective in quests then I am - so I then find the time to post complaints about their use of implemented game mechanics, standard game features, or their own skill thus making me OP on the forums.
    Quote Originally Posted by Bridge_Dweller View Post
    Here's a new flash for the people who have not evolved and still play sponge toons: you serve no purpose. it's rude, but it's the truth. Divines are powerful, have been for a long time. They don't need you. If you need them you add no value to the group.

  3. #3
    Community Member ZennyoTheWise's Avatar
    Join Date
    Jun 2010
    Posts
    110
    "Your gonna need a bigger boat"

    FVS Informational Link http://forums.ddo.com/showthread.php?t=370115

  4. #4
    Community Member
    Join Date
    May 2010
    Posts
    1,469

    Default

    So... not even close to a Tukaw build, at all.

    It has some positives, like great saves and evasion I guess... but otherwise this is a sorc without an ED.

    A Tukaw build is a melee sorc. This toon can't melee.

    It's cool, I think you just 'missed the point' of what Tukaw is.

    So this is just an evasion sorc.

  5. #5
    Community Member voodoogroves's Avatar
    Join Date
    Oct 2009
    Posts
    8,366

    Default

    It's not a sorc. It's a FVS with a less than awesome Divine Punishment.
    Ghallanda - now with fewer alts and more ghostbane

  6. #6
    Community Member Dieterstrife's Avatar
    Join Date
    Feb 2010
    Posts
    280

    Default

    Meh. Every time I've seen it described, it was a max save built sorc. Change sorc to fvs, and you have a high save healer. Offensive isn't really something I care to do when i'm healing.
    De'Corenai of Argonessen. If you've seen me, you know what I'm talking about.

  7. #7
    Community Member voodoogroves's Avatar
    Join Date
    Oct 2009
    Posts
    8,366

    Default

    There were plenty of FVS-anchored evasion builds with super saves. Something that is an evasion healer is frankly, well below the "do everything" bar that the Tukaw attempted to set.

    Honestly, the best of that mix may be a half elf (rogue dilly) monk 2 / FVS 18 / shiradi with some other twists in if you're thinking divine.
    Ghallanda - now with fewer alts and more ghostbane

  8. #8
    Community Member ZennyoTheWise's Avatar
    Join Date
    Jun 2010
    Posts
    110

    Default

    This build was fun to play and it's right up the ally of the Tukaw build concept.

    http://forums.ddo.com/showthread.php?t=314478

    If you do not like that build then feel free to follow the link in my signature to other builds and ideas.
    "Your gonna need a bigger boat"

    FVS Informational Link http://forums.ddo.com/showthread.php?t=370115

  9. #9
    Community Member Dieterstrife's Avatar
    Join Date
    Feb 2010
    Posts
    280

    Default

    I don't doubt your build is fun, and it does seem like a good idea to run. If anything, trade the 3 obviously useless feats for twf, itwf, and gtwf, lower your cha down to a reasonable level, and raise your wis up. Use Epic Elyd's Edges, or something. That new mace would be cool too. Take the 2 epic feats for evocation spell mastery, and just be a kind of weird other build. Personally I only play my healer to be helpful and relax from playing my rogue, archer or main melee. I've played plenty of casters (tried) and just a pure heal spec fvs is so incredibly nice to change things up.
    De'Corenai of Argonessen. If you've seen me, you know what I'm talking about.

  10. #10
    The Hatchery MRMechMan's Avatar
    Join Date
    Sep 2010
    Posts
    1,729

    Default

    Quote Originally Posted by Dieterstrife View Post
    18 fvs/2 pally/5 shadowdancer Shadowdancer gets you evasion and....
    Human

    Stats:
    8 Melee was a huge part of Tukaw
    16 Why...dump it and you can still sniff mid 40s reflex even WITHOUT the paladin lvls
    16 Finally, something reasonable
    8 Fair enough, balance+conc+UMD though, all useful
    8 Dumped wisdom...?
    18 Really?

    all lvl ups into cha REALLY?

    Feats:
    Empower Heal Decent choice
    Maximize Good choice
    Quicken Necessary
    Lightning Reflexes +2 reflex saves is...almost NEVER worth it
    Toughness Fair enough
    Mental Toughness No.
    Improved Mental Toughness No.
    Force of Personality Will saves are NOT important if you take 5s to buff yourself.


    ...Ok seriously were you expecting something more complicated?
    I was expecting a sorc with 2 splashed lvls with some melee ability. Not...that.

    Responses in Underlined Text.
    Saves are important, but not THAT important that you sacrifice melee AND DC casting to do it. You'd probably be able to hit mid50s at least across the board...maybe even 60s with buffs and EDs...but if the save DC is 40 or 45, who cares?

    Why butcher your character to get overkill saves?

  11. #11
    The Hatchery
    Join Date
    Aug 2011
    Posts
    65

    Default

    Quote Originally Posted by MRMechMan View Post
    Saves are important, but not THAT important that you sacrifice melee AND DC casting to do it. You'd probably be able to hit mid50s at least across the board...maybe even 60s with buffs and EDs...but if the save DC is 40 or 45, who cares?
    I think in EE saves are at 50+, but anyway, for the OP, the concept is:
    I don't think it's really needed nowhere in the game to be a "pure healer"... you can heal perfectly well without having those maybe 200 extra sp that high cha grants you.
    Just use scrolls when you feel it's needed to conserve sp and twist in Renewal from Exhalted Angel, which is a ridicolously cheap and OP way of healing others.

    Personally, I'd pick up at least some damage, but to each his own
    Last edited by notte.oscura; 10-12-2012 at 09:32 AM.

  12. #12
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009
    Posts
    19,465

    Default

    Q: What do you call a healbot in DDO?
    A: A waste of a party slot.

    Seriously, every good healer build can contribute CC and/or DPS (spell and/or melee-based); you're only living up to a fraction of your full potential. Second, if any build doesn't need to put so much effort into boosting its saves, it's a FvS who sits in the back and just spams Heals. Third, MT & IMT are overkill on a FvS; you'd get more SPs by staying pure and using those feats for something else. Fourth, you go Shadowdancer presumably for the free Evasion, but you're sacrificing all the caster goodies from, say, Exalted Angel to get it; not exactly a good tradeoff for a dedicated caster. Finally, by staying pure you get the capstone, which ups your survivability and gets you either a spammable CLW or Searing Light.

    I'm fine with flavor builds - but this isn't flavor, it's just a gimp. *shrug* That said, do what you want; as long as you're a competent healer, you probably won't get booted from any PUGs.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  13. #13
    Community Member Dieterstrife's Avatar
    Join Date
    Feb 2010
    Posts
    280

    Default

    Sorry. Forgot that only Evoker souls and Battle souls are allowed in DDO. Can't just make one specced to heal to help friends out, and give it some overkill to survive with. If it angers you all that much, I'll make sure to forget the whole design and go full offensive.

    Like I said. I enjoy just being a healer at times. If I want offensive, I have rogues, archers and barbs for that.
    De'Corenai of Argonessen. If you've seen me, you know what I'm talking about.

  14. #14
    Community Member Dawnsfire's Avatar
    Join Date
    Sep 2009
    Posts
    630

    Default

    Quote Originally Posted by Dieterstrife View Post
    Sorry. Forgot that only Evoker souls and Battle souls are allowed in DDO. Can't just make one specced to heal to help friends out, and give it some overkill to survive with. If it angers you all that much, I'll make sure to forget the whole design and go full offensive.

    Like I said. I enjoy just being a healer at times. If I want offensive, I have rogues, archers and barbs for that.
    I don't think that is the focus of the opposition you are seeing. Most saw the word 'Tukaw' and expected. . . well a Tukaw build.

    Certain builds in DDO are so famous they are well known by name. Monster, Blitz and Exploiter to name a few. Tukaw is one of those. A Tukaw build is traditionally 16 sorc/2 rogue(sometimes monk)/2 pally.

    There are Heal focused FVS out there and I for one have no problem with them but it is like naming a movie 'Batman' and expecting folks to sit through 'Gangnam Style'. Most will not likely take it well

    Quote Originally Posted by Torc View Post
    I’m only nerfing you now so I can buff you later.

  15. #15
    Community Member ZennyoTheWise's Avatar
    Join Date
    Jun 2010
    Posts
    110

    Default

    Quote Originally Posted by Dieterstrife View Post
    Sorry. Forgot that only Evoker souls and Battle souls are allowed in DDO. Can't just make one specced to heal to help friends out, and give it some overkill to survive with. If it angers you all that much, I'll make sure to forget the whole design and go full offensive.

    Like I said. I enjoy just being a healer at times. If I want offensive, I have rogues, archers and barbs for that.
    It's not personal. Most of the people posting in the forums are just trying to share knowledge and help you understand FVS have so much more potential than just healing.

    The easy button is this build. http://forums.ddo.com/showthread.php?t=199266 It works for healing. Change the enhancements a bit and your there.
    "Your gonna need a bigger boat"

    FVS Informational Link http://forums.ddo.com/showthread.php?t=370115

  16. #16
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009
    Posts
    19,465

    Default

    Quote Originally Posted by Dieterstrife View Post
    Sorry. Forgot that only Evoker souls and Battle souls are allowed in DDO. Can't just make one specced to heal to help friends out, and give it some overkill to survive with. If it angers you all that much, I'll make sure to forget the whole design and go full offensive.
    Nobody's angry at you; but apart from misappropriating a popular build name, you posted a suboptimal build and we aren't too kind to them around here. Consider it a form of tough love if you like. You invested feats & class lvls into things which FvSs usually don't need help with (i.e., saves & SPs) and ignored one of their chief advantages (namely being able to melee and/or spam offensive spells) while undermining your casting by going SD instead of EA for your ED.

    Sticking with the themes of your original build, consider this instead: HE FvS 18 / monk 2 w/pally dilly (+5 to saves) and Exalted Angel 5 (sure someone could tell you what're the best Twists to add). Take Toughness and Resilience as your monk bonus feats. [Resilience stance provides +4 to saves but triples your spell cooldowns, so you would use it sparingly, but it does provide extra survivability if & when you really need it.] Base stats: max WIS, at least CON 14, CHA 13 (pally dilly pre-req), remaining pts where you like. Put your lvl-ups into WIS and use your regular feats for the classics (i.e., Max / Quik / Emp Heal, SF/GSF/ESF:Evo, Spell Pen/GSP/ESP). Congrats, you now have an evasive FvS with ridiculous saves who is a very capable healer and still able to put out beaucoup DPS as well, without simply being a cookie-cutter Evoker.
    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Neutral Half-Elf Female
    (2 Monk \ 18 Favored Soul) 
    Hit Points: 277
    Spell Points: 1644 
    BAB: 14\14\19\24
    Fortitude: 18
    Reflex: 15
    Will: 24
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength              8                     8
    Dexterity             8                     8
    Constitution         14                    14
    Intelligence          8                     8
    Wisdom               18                    26
    Charisma             14                    14
    
    Level 1 (Favored Soul)
    Feat: (Deity) Favored by the Sovereign Host
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Paladin
    Feat: (Selected) Maximize Spell
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 3 (Favored Soul)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 4 (Favored Soul)
    Ability Raise: WIS
    
    
    Level 5 (Favored Soul)
    
    
    Level 6 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Fire
    Feat: (Selected) Quicken Spell
    
    
    Level 7 (Favored Soul)
    
    
    Level 8 (Monk)
    Ability Raise: WIS
    Feat: (Monk Bonus) Resilience
    
    
    Level 9 (Favored Soul)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 10 (Favored Soul)
    
    
    Level 11 (Favored Soul)
    
    
    Level 12 (Favored Soul)
    Ability Raise: WIS
    Feat: (Favored Soul Bonus) Energy Resistance: Electricity
    Feat: (Selected) Greater Spell Focus: Evocation
    
    
    Level 13 (Favored Soul)
    
    
    Level 14 (Favored Soul)
    
    
    Level 15 (Favored Soul)
    Feat: (Selected) Spell Penetration
    
    
    Level 16 (Favored Soul)
    Ability Raise: WIS
    
    
    Level 17 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Cold
    
    
    Level 18 (Favored Soul)
    Feat: (Selected) Greater Spell Penetration
    
    
    Level 19 (Favored Soul)
    
    
    Level 20 (Favored Soul)
    Ability Raise: WIS
    Enhancement: Unyielding Sovereignty (Favored Soul)
    Enhancement: Half-Elf Follower of the Sovereign Host
    Enhancement: Favored Soul Angel of Vengeance I
    Enhancement: Favored Soul Angel of Vengeance II
    Enhancement: Improved Paladin Dilettante I
    Enhancement: Improved Paladin Dilettante II
    Enhancement: Improved Paladin Dilettante III
    Enhancement: Human Adaptability Wisdom I
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Racial Toughness I
    Enhancement: Favored Soul Prayer of Smiting I
    Enhancement: Favored Soul Prayer of Smiting II
    Enhancement: Favored Soul Prayer of Smiting III
    Enhancement: Favored Soul Prayer of Life I
    Enhancement: Favored Soul Prayer of Incredible Smiting I
    Enhancement: Favored Soul Prayer of Incredible Smiting II
    Enhancement: Favored Soul Prayer of Incredible Life I
    Enhancement: Favored Soul Smiting I
    Enhancement: Favored Soul Smiting II
    Enhancement: Favored Soul Smiting III
    Enhancement: Favored Soul Smiting IV
    Enhancement: Favored Soul Life Magic I
    Enhancement: Favored Soul Life Magic II
    Enhancement: Favored Soul Life Magic III
    Enhancement: Favored Soul Life Magic IV
    Enhancement: Favored Soul Spell Penetration I
    Enhancement: Favored Soul Energy of the Scion I
    Enhancement: Favored Soul Energy of the Scion II
    Enhancement: Favored Soul Energy of the Scion III
    Enhancement: Favored Soul Wisdom I
    Enhancement: Favored Soul Wisdom II
    Enhancement: Favored Soul Toughness I
    Enhancement: Favored Soul Toughness II
    Enhancement: Favored Soul Wand and Scroll Mastery I
    Enhancement: Favored Soul Wand and Scroll Mastery II
    Enhancement: Favored Soul Wand and Scroll Mastery III
    Enhancement: Favored Soul Wand and Scroll Mastery IV
    APs wind up pretty tight, forcing some tough calls - e.g., more W&S Mastery or more Spell Pen? - but in general it works out well, I think. You only get one lvl 9 spell slot, though, forcing you to choose between Mass Heal and Implosion; I was building for the latter.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload