Does anyone have anything to report about the new Mabar items? I'd go look myself but I'm in the middle of updating.
Does anyone have anything to report about the new Mabar items? I'd go look myself but I'm in the middle of updating.
Lets see. just looking quickly due to wife aggro.
Delera's entrance is by lvl or shared.
new summons of different tiers (they weren't there before, right?)
cloak of night lvl 24 adds 3% doge (instead of 1%) and DR 10/good
nice, random beholders with instant aggro...Thanks Cordovan!
Well, I'm dead now so I cant view the mote collector. hope you find out more.![]()
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Pretty much exactly as expected.
There are none.
Zero new items. Zero reason to run this on non-palemaster/monk/rogue chars.
Old items got lvl24 upgrades. And they are exactly as expected: Very meager, incremental upgrades. You could pretty much guess exactly +1-3 minor upgraded effects and would likely not be far off from what they are.
So yea 2/10 for effort on upgrading the loot.
Overall event was ok. Cordovan hung out with us and said what he was allowed to say: Nothing of note.. Fun to chat with him though.
Feather of sun and other devs wouldnt join my grp. They did some chat channel and said mostly nothing though. Only relevant question i skimed: Feather mentioned maybe making House E challenge ingrds BTA in U16 if he gets in the mood.
New things: Has epic skeletons that can rarely survive more then 1 nuke.. Red name types have some hp, but never seem to drop anything. Has new "level band" areas which "recommend" certain lvl ranges. Top being 20-25. Tho anyone is allowed in, and lower lvl mobs that dont give any credit still spawned in the 20-25 version.
Epic dragon survived a min or so, tho posed no real threat to anyone.
Overall, I give it 2 and half fernando paiz promises out of 10,000 motes.
Last edited by Shade; 09-27-2012 at 09:04 PM.
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
Well DR 10/Good is nice for a lot of classes, but yeah, for level 24 its not impressive.
But I'm glad, maybe the game will actually be playable during the event.
Less people running event -> Less people crammed into one area -> Less lag
One can dream.
In the current game where anything actually challenging hits for 150-300+ damage. DR10 is pretty miniscule.
Also the fact its non stacking and theres a huge varity of other ways to get fairly high DR means its not really granting you 10. More like 4 in any the vast majority of decent epic parties as Healing spring alone is extremely potent healing, easily sustainable, and grants DR6 to everyone in the party when properly specd (and generally 7 for the person who cast it). That or stoneskin, loootgen gear, etc. DR is easy to come by, so not worth losing your cloak slot over.
Not when far superior cloaks like the new challenge ones, epic abishai, etc are as easy if not easier to acquire. (lvl24 cloak cost isn't htat high, but its another scale and +2k motes past the 20 version, so a fairly long grind given the poor droprates in mabar).
also re cloak: It's a +1 dodge % upgrade. Very meager and subpar for a mll24 item. Should of been 4%. (Lvl20 cloak is +2% dodge, 24 = 3% dodge)
Last edited by Shade; 09-27-2012 at 09:23 PM.
Couple of epic slots might not go astray to make them a touch more useful.
And yeah, so many classes have so little reason to run the fest.
Are the deathward and incandescence potions still in barter list? I love those pots! They are reason enough for me to run mabar until my fingers hurt!
Born to play, Forced to work !
The level 24 versions are up on the wiki.
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Last edited by sirgog; 09-27-2012 at 09:33 PM.
I don't have a zerging problem.
I'm zerging. That's YOUR problem.
I never understood why they didn't have Epic slots in the first place (heck, almost ALL of the Epic Crystal Cove gear has them). My understanding, though, is that as of U15 the old epic crafting system has more or less been abandoned, so I'd imagine we won't see epic slots on anything ever again.
Kind of disappointing news about the new loot, but not surprising at all given recent history.
Well looks like I'll be upgrading some wraps, but not much besides that. Probably level the two cloaks I have at ML 16, they're kind of useful for TRing (and both those toons have some coming).
Slightly disappointed, but certainly not surprised.
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Be Chill, have fun
Radiant Blast has been replaced by Greater Sunburst on the lvl 24 versions of the Handwraps.
Which is weird, because I was under the impression that Radiant Blast was the light-version-equivalent of Lightning Strike. Unless Greater Sunburst procs so much that it makes the change worth it... but I am a big fan of Radiant Blast
I was also really hoping to see expanded Mabar items and am really surprised they aren't there. No one ever officially said or even implied, really, that there would be "new loot" - but given all the quotes about how it was going to be better this year, they were upgrading it, making it more epic, etc, I just assumed there would be new items.
Yes, there is new loot in the sense that the old loot can be upgraded past their level 20 versions. But I was expecting, at the very least, clones of the current items in other forms: like a Scimitar of Endless Light. I am disappoint, but I'll still do Mabar. I love Halloween.
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Radiant Blast's proc rate is very low and even on Undead it does less damage per swing than Disintegration. (Against Vampires with 200% incoming light damage it is on-par with Greater Incineration i.e. very good but vampires are rare and these wraps don't break DR/silver in most cases).
Testing was done some time ago and IIRC it was believed to be 1%/250+25d10 or something like that on normal mobs - less damage than Cacophonic or Incineration.
I don't have a zerging problem.
I'm zerging. That's YOUR problem.
The new robe looks to be fairly nice with the addition of +3necro should be some nice slot consolidation for some people
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Fun shopping list for me:
4 cloaks from nothing
2 wraps from nothing
1 robe from ML:20 version
I foresee a lot of grinding in my future. Especially those cloaks are a must have for any build that doesn't already have a source of ~DR:10 (monk, FvS, barbarian can skip, all else need).
10 DR is a lot less than it used to be.
When mobs hit for ~55 at the 20 cap, 10 DR was the difference between dying to the 11th hit or the 14th (600hp assumed). Huge difference.
Now, it's seldom enough to buy you one extra hit. Consider a 1600hp tank against the Dun'Robar matron (EE, hits through tank-level PRR for ~130) - it's the difference between dying to the 13th and 14th hit, and that's on a huge HP, huge PRR character.
If you want to use the cloak slot to increase survivability against melee damage, consider the cloak of the bear instead - 9 PRR is usually better when you need it most.
I don't have a zerging problem.
I'm zerging. That's YOUR problem.
This....I am a PM myself and will very much enjoy any additions added to my Epic Robe.
That being said I do wish the rest of the classes got a more fair shake as far as specific items benefiting specific classes goes.
Tho the cloak is pretty sweet for just about all classes to an extent......still this event is a monk and pm's dream and I feel it should be expanded to all classes not just a couple...unless of course they are finally going to make more events that will benefit a couple classes each event for said event 5-6 times a year![]()
Hey I have an idea....how about running the festival for something called FUN! Its a game after all...
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The Reality- Those kobolds in Water Works won’t have a chance but nothing else cares-Learn to play your build and all its abilities in actual difficult content, get gear and reaper points in level 30+ content and raids.