'God created Arrakis to train the faithful.' - Frank Herbert
I have just read the last issue of Chronicle and some pages related to it. The article on PvP by geoffhanna and some comments on it, made me think of the matter. What great fun would it be if some (or all) deadly dungeons could have been chosen as Pvp areas on entry window.
Well, there is the PvP dungeon in game. Its called Blown to Bits, and this is the place where party members have great fun blowing each other all over the place while fighting monsters. I experienced some of the best death matches there, and laughed my heart out every time. It usually starts when your guildy or friend activates explosive behind your back when you are afk, or shrining, but mostly a couple of seconds before party is about to open chest. We all know what might happen, but somehow it happens all the time
Such thing would be awesome to turn deadly dungeons into deadlier, by including some non-artificial AI mobs Could you imagine Prison of The Planes with all prisoners released to roam all over the place along with 5 uber twinked nasties hunting you around? Or The Pit at the appropriate level? Could you imagine that boring grind during Mabar festival turned into one great battle zone with killed players turned into wraiths and dropping colletctables upon death
*shivering in anticipation*