Well to the OP there are threads miles long you should have a look at the plethora of complaints, comments, suggestions, and love for the BB system already posted.
Just from my experience I will say this:
1. It sounds like you have a decent leveling plan, which is good. What can be frustrating is having a leveling plan that is a little too rigid and locks you out of groups that would actually make the process faster, and not hinder your progress in any way. Your example of level 5 is a good one, and here's how I would tackle a toon when I'm at level 5:
a. If LFM up for lvl 3,4,5 quest on Elite that I know is in my level plan (and is something I want to PUG), hit it and go.
b. Level 3 Elite (which is the priority to get out of the way while still level 5), solo or post your own LFM. I highlight post your own LFM because you did not mention that you do that in your OP.
There is no reason to limit yourself ONLY to level 3 elite quests at character lvl 5. It can be faster if you see a TR group you know to run lvl 4,5, even 6 quests on elite once while you have a fast strong group available. The fact is the problem is not the ED system, the problem is there is a shortage of good groups at every single level and any given time at the momment (at least on Khyber) and there are other posts discussing that problem which I'm not going to get into.
2. Before there was BB, there were other bonuses. Yes, we all remember the +xx% xp to run the quest x levels UNDER the quest level. Yes, we all remember when every time you died your character XP achieved bar would go down (that was not popular I assure you). The fact is, no matter what changes to the BB system there will be many complaints, many suggestions for change, and many people not happy with it, in particular on these forums. The current system is very easy to work around (see the many other threads on the subject for details).
3. There is so much heroic xp in the game now, and XP tomes, and free pots now and again and that drop and be used during strategic XP farming (not even counting purchasing pots), and BB XP, that losing BB once or twice or three times in a life just does not matter. I do it every life if the XP per min is going to be faster to do so.
Originally Posted by
Spoonwelder
I am finding running my TRs up that the problem with the bravery bonus is that there is always a very thin band of quests that I can run for full bonus. Ie. If I am level 5 I am looking only to do level 3 quests on Elite. So I hit the LFM and see people doing quests a level above or a level below etc... but rarely exactly what will fit into my plan. So....I solo - not as fun but I can so I do.
I suggest an alternative to the bravery bonus that will expand the level range you can get full bonus while still encouraging players to do stuff at higher difficulties. The idea brings back the old underlevel bonusing plus the current BB system and merges them into the Bravery Grid.
Think of it as an axs with Difficulty level on the Y and Level Variance from quest level on the X with a range of +2 to -2 (ie. +2 means you are two levels over base quest level). Thus you have a 15 unit grid. And don't forget there are already penalties for bother over level questing and powerleveliing - those are not included in this grid so there would be penalties for overlevel questing just not part of the bravery bonusgrid.
Current Bravery Bonus would work out like this:
Difficulty Level Var Bonus
Normal 0+/-1+,+/-2 0%
Hard 0+/-1+,+/-2 75%
Elite 0+/-1+,+/-2 150%
New system would be as in the linked image;
https://docs.google.com/drawings/d/1...Vwz0VYxOA/edit