Well, gameplay is based off of 4th edition, so combat will feel different than what we are used to in DDO. I predict it will nerf the min/max bogasity we've had here in DDO for so long. Also, what's seen in the demos are very simple zones, dummied down for an expo floor. Its also
entirely based on the greatest tabletop world of all time, the Forgotten Realms. (not the crappy little end game zone we have here).
Where this game will come alive is in the user generated content. Some old school Neverwinter 1 and 2 authors have already pledged their support. Imagine you want to create a quest as good or better than what we are used to in DDO (and with a real story line editor too). It will be possible, and without an ounce of programming knowledge. Finally a dungeon masters design kit, something I called for in DDO for years.
I may not have much faith in Perfect World (I have none actually), but it looks like Cryptic has a winner here, one they created from the ground up. The biggest rocks left unturned as of yet are build creation/leveling, ensuring the e-store doesnt become a pay-to-win cash shop like DDO has become (sorry, but its true) and exploitation potential of the builder.
As of right now, Cryptic is pledging
all content will be FREE, including all developer and user generated content, with a way to donate to quest developers. The only items available in the e-store will supposedly be vanity and consumables.
I say it's time to see what an engine 7+ years newer can do for Dungeons & Dragons.
The moral fiber of this game: Let Cryptic create the code, but LET ME BE THE DUNGEON MASTER, and populate the world. Isn't THAT what Dungeons and Dragons was always about?
I predict a break out smash hit here folks.
Check out the Foundry:
http://youtu.be/7pn7iU4EwTc