Results 1 to 18 of 18

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Member jonqrandom's Avatar
    Join Date
    Jul 2010
    Posts
    262

    Default feat advice for melee focussed battle*cough*cleric please?

    asking here 'cos this has roughly nada to do with healing or casting:

    i have five feats left to take during my last 6 fighter levels of this build (12c/8f)
    i currently have; toughness, THF, power attack, cleave, great cleave, imp. crit. slash (also emp. heal and maxi).

    these are the feats i'm wondering about, but feel free to suggest others;
    quicken (so my bursts, heals and divine punishments don't slow down my melee so much), ITHF, GTHF, stunning blow (but ideally then i'd like quick draw so i'm not 2 seconds down switching to a stunning maul or greatclub and then back to a dps weapon), sap, imp. sunder and b-sword or d-axe (the proficiency feats are pretty much outliers, it could be nice to be able to turtle up and still THF but i'm not sure it's worth a feat).

    currently running at 32 str with +2 tome, +5 gloves & +2 ship buff at level 12 - already have human str and fighter str 1, so at 20 would be 36 with just a +6 item, i should be able to get into the low 40s sustainably without a problem. i'm just saying all this so you'll know whether my stuns will have sufficient DCs to be useful, i'm aware that's not an impressive str score obviously, i don't want to waste a feat (or two) on something that'll hardly ever proc.

    anyway, thanks for taking the time to read this, and thanks doubly if you'd care to advise me
    Last edited by jonqrandom; 09-15-2012 at 07:45 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload