(Still don't have a name for the build...and Barbearian just sounds silly)
The goal of this build is to try and put out as much DPS as I can with a Dire Bear. This is a 32 point concept/test build for a TR with at least one Monk past life later on(probably swap Stunning Blow for the Monk PL, but with a different feat order).
As for weapons to be used with this build, you'll want to have a Sword & Board type approach. Your main hand weapon can be whatever you want, as long as you're proficient with it, the only things that will transfer over to animal form are the enchantments on it. In your off hand you will want a non-metal shield of some sort, probably crafted with Seeker on it. I believe Madstone Shield(Crystal) and Alchemical Shields(Once changed to Crystal) will work as well.
To my folly, I didn't realise that the Druid Animal Form Spells or "Innate Attacks" are still considered spells...duh!...lol Not a huge set back, but it's sad that a Raging Dire Bear can't use Shred, Maul or Rising Fury(Doesn't make any sense!).
My standard benchmark for a new build is always to see if it has the ability to solo The Pit on Elite at level 9. This one passed! No hirelings, No Res Cakes, No Deaths. 50 Minutes, plus all optionals; Caster behind the secret door, Top of Inferno 2/3 and the Avatar(Avatar not included in the completion time).
Got this build to level 11 so far and I'm loving it!
Code:
Level 20 Chaotic Neutral Half-Orc Male
(9 Druid \ 7 Barbarian \ 4 Fighter)
Hit Points: 388
Spell Points: 514
BAB: 17\17\22\27\27
Fortitude: 20
Reflex: 6
Will: 12
Abilities Points:
Strength 18 (+2 Tome)(+4 level ups)
Dexterity 8 (+2 Tome)
Constitution 18 (+2 Tome)
Intelligence 8 (+2 Tome)
Wisdom 14 (+2 Tome)
Charisma 8 (+2 Tome)
Level and Feat Progression:
Level 1 (Druid) (Selected) Toughness
Level 2 (Druid) (Druid Wild Shape) Wild Shape: Bear
Level 3 (Druid) (Selected) Power Attack
Level 4 (Druid)
Level 5 (Druid) (Druid Wild Shape) Wild Shape: Wolf
Level 6 (Druid) (Selected) Cleave
Level 7 (Druid)
Level 8 (Druid) (Druid Wild Shape) Wild Shape: Dire Bear
Level 9 (Druid) (Selected) Natural Fighting
Level 10 (Barbarian)
Level 11 (Barbarian)
Level 12 (Barbarian) (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Barbarian)
Level 14 (Barbarian)
Level 15 (Barbarian) (Selected) Natural Fighting
Level 16 (Barbarian)
Level 17 (Fighter) (Fighter Bonus) Shield Mastery
Level 18 (Fighter) (Fighter Bonus) Improved Shield Mastery, (Selected) Natural Fighting
Level 19 (Fighter)
Level 20 (Fighter) (Fighter Bonus) Stunning Blow
Enhancements:
Barbarian Damage Boost III
Fighter Haste Boost II
Barbarian Sprint Boost II
Barbarian Extend Rage II
Barbarian Extra Rage II
Barbarian Hardy Rage II
Barbarian Power Attack II
Barbarian Power Rage II
Barbarian Frenzied Berserker I
Druid Aggravate II
Druid Beastial Nature I
Druid Fatal Harrier
Druid Hide of the Crocodile I
Druid Nature's Warrior I
Druid Reaving Roar
Druid Shifting Rake II
Druid Vengeful Hunter II
Fighter Critical Accuracy II
Fighter Strategy (Stunning Blow) II
Orcish Extra Action Boost III
Orcish Fury I
Orcish Power Attack I
Orcish Power Rage II
Orcish Strength I
Racial Toughness II
Druid Strength II
Druid Toughness III