Results 1 to 11 of 11
  1. #1
    Community Member
    Join Date
    Dec 2007
    Posts
    46

    Default Isn't it about time for new animations?

    Wanna open a door? Scratch at it.
    Wanna disarm a trap? Scratch at the floor.
    Wanna pick a lock? Scratch at it.
    Wanna use a shrine on the airship? Scratch it.

    On opening doors...
    Make some race specific ones,make halflings struggle,half-orcs kick it down and have half-elves make it run away in terror at the sight of this race's sheer uglyness....wait.

    Even better,class specific...rogues open it just a bit and peak before opening it,casters use the force to open em.

    Even better,give people a choice of a different attack animations,personally I'm getting kinda bored of everyone swinging the same. We've all saved worlds a couple thousands times and the bad guys still don't notice we all attack the same way,go figure.

    I could go on but you get the jist I'm sure.

  2. #2
    Community Member redspecter23's Avatar
    Join Date
    Jul 2007
    Posts
    2,149

    Default

    I wish I could agree, but the last time they decided to add new animations, they also decided to nerf combat tactics at the same time. As nice as it would be to add some flavor, the devs just can't help breaking something else at the same time so unfortunately I'd have to say no to this.
    Kaarloe - Degenerate Matter - Argonnessen

  3. #3
    The Hatchery CaptainSpacePony's Avatar
    Join Date
    Dec 2009
    Posts
    0

    Default

    New animations would be appreciated.

    I'd like to see piercing weapon attack animations that don't look like slash animations and more variety of emote animations between races.

  4. #4
    The Hatchery Syllph's Avatar
    Join Date
    Jan 2010
    Posts
    967

    Default

    I'd like to see us actually move the levers/valves/ etc. not just stand in front of it for 5 secs while it move itself.

  5. #5
    Community Member licho's Avatar
    Join Date
    Jan 2011
    Posts
    1,005

    Default

    Quote Originally Posted by CaptainSpacePony View Post
    New animations would be appreciated.

    I'd like to see piercing weapon attack animations that don't look like slash animations and more variety of emote animations between races.
    As we talk about it, someone should learn the characters how to fight with a mace.
    Stabing enemies with blunt weapon is not effective - untill you hit them right in the eye.

  6. #6

    Default

    Race specific animations would be awesome.


    What I want more than anything though is animal form animations. They gave us an awesome swimming animation, but dang it, I want to be able to open doors, climb ladders, and pull levers without having to watch that swirly leaf animal/human transition. And for the love of Pete, let us sit down! I want my pup to be able to Shrine just once without me wondering if he's actually Shrining or if he just bugged out for the fifth time this quest.
    Bronies: For those who get it, no explanation is needed; for those who don't, none will do.

  7. #7
    2015 DDO Players Council InsanityIsYourFriend's Avatar
    Join Date
    Jun 2010
    Posts
    0

    Default

    attack animations would be nice, and really? its a str door that gets crushed when you move your hands a bit? KICK IT DOWN! *want to see a halfling do that* i want a rogue enhancement or something that allows us to open a door and remain stealthed (watches the rogue open a door and die when sneaking through quest) Wraiths and Shadows should be able to go through some doors (not locked ones ect due to game breaking) stuff like that i mean really? attacking is all good because ppl would complain that they are attacking slower or others complain that someone else is faster
    I am Falontani, Zeblazing, Zeholysoul, Zeshadowfist, Zesoulhuntah, Zedrunk, Singingblade, and many alts
    Quote Originally Posted by 404error View Post
    Thanks for the report and Whoa.
    Quote Originally Posted by MajMalphunktion View Post
    This is talked about a ton, and nothing is concrete at this point. Enter bugs with examples. Tons and tons of bugs. Make Gazebo cry.

  8. #8
    Community Member Mikula's Avatar
    Join Date
    Sep 2009
    Posts
    101

    Default

    Why are you guys thinking so small with animation changes. Go big give all races... wait for it... more dances! Make them cosmetic dances that even VIPs have to pay for so you can milk more money out of them too with useless ****! /sarcasm off

    I think the fiddling animation is fine for locks, runes and traps. I'd agree it should be different for doors, levers are a bit of a problem because you will be somewhere around the lever. A pulling animation would look weird if it doesn't line up right. Only animation I could see working from any angle with levers would be kicking it, which might make the whole thing too comical.

    Weapon, possibly even race, specific animation might be nice if they don't nerf attack speed or anything. I agree it does feel weird thrusting a mace at a skelly and then slicing a rapier through the air like a saber.

  9. #9
    Community Member donfilibuster's Avatar
    Join Date
    Nov 2009
    Posts
    4,063

    Default

    I imagine animations were all simplified on purpose.
    Now if they can really add animations to each race, may as well go and add the animations for the weapons that are needed to wield them in either 1h and 2h.

    Wether wielding 1h in 2h is too much work for little gain is a different matter, but styles make the system rich.
    The reverse, wielding 2h in 1h is also used for the monkey grip feat that isn't in ddo.
    And let's not start on all the missing weapons like poles, spears and whips.

  10. #10
    Community Member Alrik_Fassbauer's Avatar
    Join Date
    Oct 2011
    Posts
    5,455

    Default

    Quote Originally Posted by licho View Post
    As we talk about it, someone should learn the characters how to fight with a mace.
    Stabing enemies with blunt weapon is not effective - untill you hit them right in the eye.
    Indeed. I had wondered myself.
    "You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"

  11. #11
    Community Member Jay203's Avatar
    Join Date
    Feb 2007
    Posts
    2,057

    Default

    i'm just hoping we're not going to end up having QTE for these little things
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload