/QFT
IMO:
* GW? - please...
DDO has had a Pendulum_population that sways out (*and back in VERY shortly after) a new cool game comes out. I'd say the only game that has managed to hold back a few extra players is Star Wars and even it is pushing old players I know back to DDO.
* Lag? Some, but not like in the age of abandonment when Shroud was all there was and THAT WAS LAG.
* Raiding being pointless? Lets see, I have 13 active toons, (3 are L25, 3 more 23-24, and the rest are L22) and no less than 10 of them definitely need to run and loot the latest raid. So either a) You cannot figure out the benefits of some of the items. b) You do not know how to run the raid in 20-25 minutes and therefore you probably run with people complaining about Mana Pots and so it is easier to complain and ask the Devs to make it easier for you (instead of learning to run it) c) You care not for performance of your toon and therefore the loot and Raid in general does not appeal to you and its easier to jump on the complaint wagon and see what is obtained from it.
Very few classes / builds have "no use for the Raid Loot".
* Summer is over with, people are settling back into their lives and every year it has been the same thing.....
Now should Turbine take all this for granted? No way. But lets be a bit more objective and recall how things have gone over the last few years.
Many people will leave the game regardless of how good or awful the content, service or lag is..... that is unavoidable, but if you cannot find an LFM of your liking, start your own and use the menu that allows you to state you do not wish to lead it, and ask people as they join if they know the new quest, etc..... i.e. communicate.
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