"Undead giants no longer knock players back, and are less glitchy."
This was listed in 15.1 release notes under the heading, "Mabar, Festival of Endless Night".
My question is - does that apply only in the context of Mabar, or all over? Because actually, the giant knock back is one of the few actions that provide some sense of realism or otherwise reminds you you're fighting something of, well, giant size.
If I were voting, I'd say keep the knock back on giants, and worry more about air elementals that continue to frustrate all attempts to engage even despite being paralyzed.