Make everyone's life easier and put a couple item deconstruction areas in key locations...like in the main plaza of Eveningstar! We don't need more crafting halls, just more places to deconstruct our loot between quests.
Make everyone's life easier and put a couple item deconstruction areas in key locations...like in the main plaza of Eveningstar! We don't need more crafting halls, just more places to deconstruct our loot between quests.
Ghallanda
Volver life 3 lvl 20 sorc - 4 Epic /// Adept life 3 lvl 2mnk/17pal /// Vindicate life 6 lvl 18rgr/1ftr/1clr - 2 Epic /// [COLOR="Red"]
Or add a deconstruction large guild amenity
Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma
I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.
There is a total of 2 things that can be put on a large guild amenity that you can't find anywhere else: Guild chest and XP shrines. All the rest is for convenience. A Cannith Deconstruction amenity would fill the same slot.
I know most people use their guild hooks for buffs. But I know some guilds that use their ships as a common-all-around place, with AH, mail, bank, tavern, and very few buffs.
Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma
I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.