Due to the changes in Tensers Transformation & Bladesworn Transformation helping to make melee arcanes more viable, i threw together the build below as an idea for an arcane paladin.
Slightly outdated version of the planner so there will actually be a couple more APs available to put somewhere. For level 21 i'm planning to take overwhelming criticals & level 24 i'll take +1 con for the stat boost which will let me get epic toughness to boost HP a bit more.Code:Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page Ossrock Final Level 20 Lawful Good Warforged Male (2 Fighter \ 6 Paladin \ 12 Wizard) Hit Points: 340 Spell Points: 813 BAB: 14\14\19\24 Fortitude: 22 Reflex: 10 Will: 14 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 16 25 Dexterity 8 10 Constitution 17 22 Intelligence 14 16 Wisdom 8 10 Charisma 12 14 Tomes Used +1 Tome of Strength used at level 3 +1 Tome of Dexterity used at level 3 +1 Tome of Constitution used at level 3 +1 Tome of Intelligence used at level 3 +1 Tome of Wisdom used at level 3 +1 Tome of Charisma used at level 3 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Strength used at level 11 +3 Tome of Constitution used at level 11 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance -1 6 Bluff 1 2 Concentration 7 28 Diplomacy 5 25 Disable Device n/a n/a Haggle 1 2 Heal -1 0 Hide -1 0 Intimidate 5 25 Jump 3 11 Listen -1 0 Move Silently -1 0 Open Lock n/a n/a Perform n/a n/a Repair 2 3 Search 2 3 Spot -1 0 Swim 3 7 Tumble 1 2 Use Magic Device n/a n/a Level 1 (Paladin) Feat: (Selected) Toughness Level 2 (Wizard) Feat: (Wizard Bonus) Quicken Spell Level 3 (Paladin) Feat: (Selected) Power Attack Level 4 (Wizard) Ability Raise: STR Level 5 (Wizard) Level 6 (Wizard) Feat: (Selected) Cleave Level 7 (Wizard) Feat: (Wizard Bonus) Extend Spell Level 8 (Wizard) Ability Raise: STR Level 9 (Wizard) Feat: (Selected) Two Handed Fighting Level 10 (Wizard) Level 11 (Wizard) Level 12 (Wizard) Ability Raise: STR Feat: (Selected) Great Cleave Feat: (Wizard Bonus) Mental Toughness Level 13 (Wizard) Level 14 (Wizard) Level 15 (Fighter) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Feat: (Selected) Improved Two Handed Fighting Level 16 (Paladin) Ability Raise: STR Level 17 (Paladin) Level 18 (Paladin) Feat: (Selected) Mithril Body Level 19 (Paladin) Level 20 (Fighter) Ability Raise: STR Feat: (Fighter Bonus)Greater Two Handed Fighting Enhancement: Paladin Armor Class Boost I Enhancement: Bladesworn Transformation Enhancement: Follower of the Lord of Blades Enhancement: Fighter Critical Accuracy I Enhancement: Paladin Item Defense I Enhancement: Wizard Improved Quickening I Enhancement: Paladin Bulwark of Good I Enhancement: Paladin Focus of Good I Enhancement: Paladin Resistance of Good I Enhancement: Paladin Divine Righteousness I Enhancement: Paladin Divine Sacrifice I Enhancement: Paladin Exalted Smite I Enhancement: Paladin Extra Lay on Hands I Enhancement: Paladin Extra Smite Evil I Enhancement: Paladin Extra Smite Evil II Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Reconstructive Spellcasting I Enhancement: Reconstructive Spellcasting II Enhancement: Reconstructive Spellcasting III Enhancement: Mighty Reconstruction I Enhancement: Mighty Reconstruction II Enhancement: Paladin Devotion I Enhancement: Repair Manipulation I Enhancement: Repair Manipulation II Enhancement: Repair Manipulation III Enhancement: Repair Manipulation IV Enhancement: Repair Manipulation V Enhancement: Wizard Energy of the Scholar I Enhancement: Wizard Energy of the Scholar II Enhancement: Fighter Strength I Enhancement: Paladin Toughness I Enhancement: Paladin Toughness II Enhancement: Paladin Divine Might I Enhancement: Wizard Wand and Scroll Mastery I Enhancement: Wizard Wand and Scroll Mastery II Enhancement: Warforged Constitution I Enhancement: Warforged Constitution II Enhancement: Warforged Healer's Friend I Enhancement: Warforged Healer's Friend II Enhancement: Warforged Healer's Friend III Enhancement: Warforged Inscribed Armor I Enhancement: Warforged Inscribed Armor II Enhancement: Warforged Inscribed Armor III Enhancement: Warforged Great Weapon Aptitude I Enhancement: Warforged Great Weapon Aptitude II Enhancement: Warforged Great Weapon Aptitude III
Basically it'll be a 2hander user, with either the unyielding sentinel or legendary dreadnaught destiny (most likely dreadnaught as the stay-in option once i work my way round to there, also fury is a possibility), mithril body will give some PRR & AC to aid damage mitigation though it'll primarily be coming from displacement - also it'll look cooler Reconstruct for self healing, which should also work in bladesworn mode too (since that only blocks divine healing) & i think those 2 should also stack since tensers is alchemical & bladesworn is profane, which will be useful for an extra kick when needed.
I don't expect it to be an exceptional character but i think it should be pretty capable, though certainly look a little weird