I posted a Flavor FvS build that used heavy armor and a tower shield with a bastard sword. However I didn't really like how it was going. (https://forums.ddo.com/showthread.php?t=390938)
So, I've completely changed the goals of the build. The only thing staying the same is Heavy Armor with a Tower Shield.
I think I have most problems fixed. This is a 17 Cleric / 2 Fighter / 1 Wizard. I still want to use heavy armor and tower shields, but I'll use a standard one handed weapon.
Tactics:
A) Equip Heavy Armor & Tower Shields with a Cursespewing Weapon.
B) Run into a group of enemies.
C) Hit Cleave & Greater Cleave to curse everything around me.
D) Burn them down with spells (BB, Implosion, or whatever)
Questions:
1) Does improved cursespewing land reasonably well in epics (I should have hit everything ~6 times within the first 10 - 13 seconds of the fight)
2) Does the build look viable?
3) Will my DC / SP be close to a normal offensive casting cleric?
4) As always, suggestions are welcome!
Code:
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page
Level 20 Lawful Good Human Male
(2 Fighter \ 17 Cleric \ 1 Wizard)
Hit Points: 292
Spell Points: 1254
BAB: 14\14\19\24
Fortitude: 16
Reflex: 5
Will: 21
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 12 15
Dexterity 8 11
Constitution 14 17
Intelligence 8 11
Wisdom 18 29
Charisma 14 17
Tomes Used
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 10
Bluff 2 3
Concentration 6 25.5
Diplomacy 2 3
Disable Device n/a n/a
Haggle 2 3
Heal 4 11
Hide -1 0
Intimidate 2 3
Jump 1 10
Listen 4 9
Move Silently -1 0
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 4 9
Swim 1 2
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Cleric)
Feat: (Human Bonus) Spell Focus: Evocation
Feat: (Selected) Toughness
Level 2 (Cleric)
Level 3 (Cleric)
Feat: (Selected) Empower Healing Spell
Level 4 (Cleric)
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Empower Spell
Level 7 (Cleric)
Level 8 (Cleric)
Level 9 (Cleric)
Feat: (Selected) Quicken Spell
Level 10 (Cleric)
Level 11 (Cleric)
Level 12 (Fighter)
Feat: (Fighter Bonus) Cleave
Feat: (Selected) Power Attack
Level 13 (Fighter)
Feat: (Fighter Bonus) Great Cleave
Level 14 (Wizard)
Feat: (Wizard Bonus) Maximize Spell
Level 15 (Cleric)
Feat: (Selected) Spell Penetration
Level 16 (Cleric)
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Heighten Spell
Level 19 (Cleric)
Level 20 (Cleric)
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Human Adaptability Wisdom I
Enhancement: Human Improved Recovery I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Smiting II
Enhancement: Cleric Prayer of Smiting III
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Life III
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Cleric Prayer of Incredible Smiting II
Enhancement: Cleric Prayer of Incredible Smiting III
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Smiting I
Enhancement: Cleric Smiting II
Enhancement: Cleric Smiting III
Enhancement: Cleric Smiting IV
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Improved Spell Penetration I
Enhancement: Cleric Improved Spell Penetration II
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Energy of the Zealot II
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Fighter Toughness I
Enhancement: Cleric Divine Might I
Enhancement: Cleric Divine Might II
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I