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  1. #1
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    Default Celestia, Brightest Star of Day

    Celestia, Brightest Star of Day, would a pair of these be a good reason to switch to dark monk? sadly still wouldnt have tod, but i would think the dmg from the swords would outshine, most if not all handwraps. Saw a monk/paladin/fighter useing these today.

  2. #2
    Community Member Potta's Avatar
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    The more monk levels you have, the worse these swords become.

    No ToD. No QP. No Stunning Fist.

    You'll lose 10% of your attack speed and 50% of your STR damage to hit in your offhand.

    You'll lose 2ab.

    You'll lose ToD burst effects on your damage.

    It's an utterly terrible choice for anyone who would call their character a "monk".

  3. #3
    Community Member Munkenmo's Avatar
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    Quote Originally Posted by atxken View Post
    Celestia, Brightest Star of Day, would a pair of these be a good reason to switch to dark monk? sadly still wouldnt have tod, but i would think the dmg from the swords would outshine, most if not all handwraps. Saw a monk/paladin/fighter useing these today.
    getting metal typed wraps would be a good reason to swap to dark monk.

    wanting to do more dps would be a good reason to swap to dark monk.

    wanting to avoid damage via shadow fade would be a good reason to swap to a dark monk.

    using shortswords would not be a good reason to swap to dark monk.

  4. #4
    Founder & Super Hero Arkat's Avatar
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    Sneak Attack Damage.

    I'm guessing the Ninja Spy PrE will eventually grant an additional 3d6 of Sneak Attack Damage (for a total of 6d6). Add that to the 3d6 a Half-Elf Rogue Dilly gets and you'll have a total of 9d6 of Sneak Attack Damage!

    Twin Radiance II Greensteel Short Swords produce a LOT of blind mobs and thus a LOT of Sneak Attack Damage.

    Twin Celestias would do even better and, I believe, get thru any DR.

    I don't think they're as bad a choice as some would have you believe.

    Losing Touch of Death because you're using melee weapons, however, should give you pause. I've been looking at going Legendary Dreadnaught and twisting a few Grandmaster of Flowers powers to mitigate some of the losses the folks above have mentioned.
    Last edited by Arkat; 09-02-2012 at 01:01 AM. Reason: Slight math error
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    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  5. #5
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    Id kill for one on each of my drow, and one on my cleric/monk radiant2/ninja1 arcane archer build for when I feel melee is a must.

    Actually as I am a non raider I am just trying to work up for the lesser cleric of aumuntor sword turn in and one of the purple dragon longswords for my whirling steel monk.

    But I like oddly armed builds and rarely go for the typical ESOS or Khopesh or you cant do melee DPS mindset so many others do.

    Twin short sword wielding 6 dark monk splashes at least are a viable user of these swords imo. Plenty of drow two weapon fighting paladins could be built in a variety of ways around these. They might not be optimal raid builds but I have no doubt each would be alot of fun to play in alot of varied content.

  6. #6
    Community Member wax_on_wax_off's Avatar
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    If they break any DR due to light damage ---> I could get on board
    If not --> nfw
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  7. #7
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by wax_on_wax_off View Post
    If they break any DR due to light damage ---> I could get on board
    If not --> nfw
    Agreed.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  8. #8
    Community Member azrael4h's Avatar
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    Quote Originally Posted by Arkat View Post
    Sneak Attack Damage.

    I'm guessing the Ninja Spy PrE will eventually grant an additional 3d6 of Sneak Attack Damage (for a total of 6d6). Add that to the 3d6 a Half-Elf Rogue Dilly gets and you'll have a total of 9d6 of Sneak Attack Damage!

    Twin Radiance II Greensteel Short Swords produce a LOT of blind mobs and thus a LOT of Sneak Attack Damage.

    Twin Celestias would do even better and, I believe, get thru any DR.

    I don't think they're as bad a choice as some would have you believe.

    Losing Touch of Death because you're using melee weapons, however, should give you pause. I've been looking at going Legendary Dreadnaught and twisting a few Grandmaster of Flowers powers to mitigate some of the losses the folks above have mentioned.
    Then go Assassin once the enhancement pass hits, get more SA damage and replace ToD with Assassinate. *Shrug*

    Of course that's dependent on Half-Elves getting all PrEs as a racial like mentioned, or at least PrEs based on Dilettante.
    Anyone who disagrees is a Terrorist...

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  9. #9
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    I think with the free availability of Radiance Shortswords in random-loot weaponry, and both the Turn-In Stars of Day and of course Celestia, there's reasons why you would want to build a monk based character that could use Shortswords.

    Is it top DPS? Nope.
    Is it fun and different? Yep.

    Could you build a really interesting angle from it though? Oh yes, definitly.

    I'm planning a build around Tygara's 12 Monk/7 Druid idea, and I think Cleaving mobs with Dual Star's of Day with all the benefits that Legendary Dreadnought/Overwhelming Critical could bring could be a fun alternative to always fighting Unarmed.

    Also, remember, a Monk can build his base Weapon damage up beyond what any other class is restricted to thanks to Dance of Flowers from GMoF destiny. With Improved PA and Combat Brute there's a good 5.0[W] base damage there with Epic Shortswords.

    Then remember with Wind Stance 3 and further twists from GMoF (Running with Wind and Hail of Blows), a static 19.5% Doublestrike is at hand as well.

    The sneak Damage really plays into this though - as Half-Elf with Rogue Dilletante, we're at a possible 6D6+13 damage counting a Seal of Avithoul or equivalent items. As an Avg +34 extra damage per strike.

    A pair of ConOpp Shortswords could also be very handy for regenerating SP occasionally for the Self-Heals from Druid. As 7 Druid I can also throw out FoM self-buffs with Sleetstorms, fighting with full Sneak Damage without the need for a Blindness or a Bluff. Valid tactics if you like to shortman or solo through alot of stuff.

    That said, for me it will be a fun alternative where I bring out Shortswords for the right situation, and otherwise utilise Unarmed/ToD/Stunning Fist as my principle DPS.
    Quote Originally Posted by twinstronglord View Post
    Up to this point we've all been beating around the bush. Lolth has a very small box in which you can hit her.

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    ^^^^^This.

    Listen to Matt(Arlathan), he knows what he is talking about. I have never played with a guy who twists a monk in more ways than Matt.

    One thing to clarify though....I'm not sure the poster above was correct in his assumption that they bypass all DR. I would have to double check that.

    Just checked the Wiki and I am not noticing any metal typed bypass...am I missing something?
    Last edited by edgarallanpoe; 09-03-2012 at 08:38 PM.

  11. #11
    Community Member Shishizaru's Avatar
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    Quote Originally Posted by edgarallanpoe View Post
    ^^^^^This.

    Listen to Matt(Arlathan), he knows what he is talking about. I have never played with a guy who twists a monk in more ways than Matt.

    One thing to clarify though....I'm not sure the poster above was correct in his assumption that they bypass all DR. I would have to double check that.

    Just checked the Wiki and I am not noticing any metal typed bypass...am I missing something?
    It's listed as dealing only light damage (not pierce). If this is intended and if this is WAI in-game, it should bypass all DR because DR only applies to physical damage. Imagine that all your attacks are like ticks of Divine Punishment or something.
    Last edited by Shishizaru; 09-03-2012 at 09:16 PM.

  12. #12
    Community Member Potta's Avatar
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    You think it's viable because you can randomly proc blinds to get your sneak attack bonus? Any unarmed monk can get sneak attacks on almost any mob in the game that's also vulnerable to blinds. By Stunning Fist, the ability you give up in favor for waving around a pair of toothpicks. Stunning Fist also stops the mob attacking entirely, not just a blind penalty to hit, and makes it helpless, allowing you and your party 50% more damage to it.

    5[W] sounds impressive until you remember than unarmed monks range from 7.5-9.5[W]

    The sneak attack damage is better when unarmed. Monks get a 10% attack speed increase when unarmed. I'm not sure how the Druid form plays into this, but for any Monk considering shortswords, this fact alone should be enough to dissuade them.

    The DR breaking aspect of these swords is also hugely overplayed. DR is basically a non-issue at the current endgame. I think the highest level raid boss with DR is EE LOB, which as Adamantine and Good is ridiculously easy for a monk to break. The next is Elite ToD. Trivial content for a decent group with their proper destinies. And now we have metal type handwraps available as lootgen items from any quest reward, and not a rarity in eDA. Vorpal Fists allows a Slashing bypass, and the new wraps give us Piercing bypass. A pair of alchemical wraps in the hands of a dark monk could bypass: Magic, Adamantine, Byeshk, Silver, Bludgeoning, Slashing, Good, Evil

    Monks have it easy when it comes to DR. Throwing away important aspects of the class chasing after what the class is already good at is absurd. In fact, I'd wager that even if there was a DR type which a monk couldn't bypass without those swords, you'd still do higher damage unarmed than you would with them.

  13. #13
    Community Member Miow's Avatar
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    Mind u i love my stunning fist, but on my clonk they would be okay.

  14. #14
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    I get yellow numbers on harry even with silver applied via artificer. I did not see where it was failing to beat the dr though. Speedy number scrolling and all that.

  15. #15
    Community Member Potta's Avatar
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    Harry is Silver+Good

  16. #16
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by wax_on_wax_off View Post
    If they break any DR due to light damage ---> I could get on board
    If not --> nfw
    Quote Originally Posted by edgarallanpoe View Post
    ^^^^^This.

    Listen to Matt(Arlathan), he knows what he is talking about. I have never played with a guy who twists a monk in more ways than Matt.

    One thing to clarify though....I'm not sure the poster above was correct in his assumption that they bypass all DR. I would have to double check that.

    Just checked the Wiki and I am not noticing any metal typed bypass...am I missing something?
    Check it wowo and edgarallanpoe...

    http://forums.ddo.com/showthread.php?t=391122

    Rogann did some testing and it look pretty good. Rogann does point out the LoB has Light Resistance so we'd see yellow numbers when using Celestias against him but I don't think I'm going to let that deter me from trying to get a couple for my Ninja Spy.

    Quote Originally Posted by Shishizaru View Post
    It's listed as dealing only light damage (not pierce). If this is intended and if this is WAI in-game, it should bypass all DR because DR only applies to physical damage. Imagine that all your attacks are like ticks of Divine Punishment or something.
    Yes
    Last edited by Arkat; 09-04-2012 at 11:36 PM.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  17. #17
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by Potta View Post

    5[W] sounds impressive until you remember than unarmed monks range from 7.5-9.5[W]
    Huh.

    My Pure 20th lvl Monk has a 7.5 and that's with the twist from Legendary Dreadnaught (Improved Power Attack), Re-inforced fists, GMoF (A Dance of Flowers) and Monk Past Life included. How the heck are you getting over 7.5???
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  18. #18
    Community Member Potta's Avatar
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    You get 3.5 from being pure.

    Up to 4 for past life

    4.5 for Reinforced Fists

    6 from A Dance of Flowers

    7 from ML20 item

    8 from Deadly Weapons

    9.5 from GMoF fire stance bonus

    11 with LD imp PA twist.

  19. #19
    Community Member redspecter23's Avatar
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    As mentioned above, if I'm concerned about sneak attack on a mob, I can either stun it or use the vastly underappreciated unbalancing strike (which also works on bosses) to enable sneak attack and keep my wraps on. Shortswords will have to offer some nice perks to get me to switch to them. Perhaps ninja spy 3 will add something to make me consider it. Monks with deep splashes might get more use out of them, perhaps some pally/monk phoenix variant where you would lose smite dps (due to the bug) if you use wraps versus short swords. In that particular case, it's not so much that the swords are actually better, but that the wraps are bugged that would be cause for consideration.
    Last edited by redspecter23; 09-05-2012 at 02:05 AM.
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  20. #20
    Hero Arlathen's Avatar
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    Quote Originally Posted by Potta View Post
    You get 3.5 from being pure.

    Up to 4 for past life

    4.5 for Reinforced Fists

    6 from A Dance of Flowers

    7 from ML20 item

    8 from Deadly Weapons

    9.5 from GMoF fire stance bonus

    11 with LD imp PA twist.
    First, Improved Power Attack has only one rank for 0.5[W] increase, not three ranks for 1.5[W].

    Second, Dancing with Flames only grants 0.75[W] increase, not 1.5[W] and then requires you to be in Fire Stance. A poor choice of stance unless your building a huge healing amp with Epic Jidz bracers.

    Lastly, can you wrap your head around the idea of a Flavour build? For all your arguments of 'its poor DPS' some people just don't want to play a max-maths-spreadsheet in game. Some people like to play fun, flavour characters that still work at end game regardless.
    Quote Originally Posted by twinstronglord View Post
    Up to this point we've all been beating around the bush. Lolth has a very small box in which you can hit her.

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