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  1. #18
    The Hatchery danotmano1998's Avatar
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    Quote Originally Posted by Cordovan View Post
    One way to mitigate this louder-than-intended sound is to limit the number of chat windows that are set to receive /tells. This can be done by right-clicking on the tab, and selecting "Set Incoming Text Types" then de-checking /tell. This is just a temporary workaround until we can get this more permanently fixed.

    I would never in a lifetime have considered this as a solution. On some level, it makes perfect sense now that you brought it to our attention.

    Thanks for the tip, I'll give this a try when I get home.

    P.S. Other posters are exactly right. Set party chat volume to max. Set every other sound in the game to .01ish.

    If you guys wanted us to enjoy the sounds in the game, you may want to continue to work on this. Oh, and volume sliders for party members, yes. Just a volume DOWN would be a huge improvement. At least then I could attempt to balance the whisperer with the guy swallowing his microphone!

    Quote Originally Posted by eris2323 View Post
    Wait... you set your volume on each tell?
    Well hey, at least now we know that they CAN get things to stack. Unfortunately, it's not the things we would choose to do so with. :P
    Last edited by danotmano1998; 08-31-2012 at 06:14 PM.
    <-Curelite Bottling Company->

    Quote Originally Posted by Chilldude
    Dude, did you see they way that guy just pressed button 1? It was amazing! A display of skill unseen since the 1984 World Games where in the men's room, between events, a man washed his hands with such unbridled majesty that people were claiming the faucet he used was OP.

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