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  1. #1
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    Default Cookiecutter builds?

    What would be a cookiecutter builds of the 3 main archetypes(evoker, battlecleric, healbot)? Particularly curious about enhancements and starting stats. (ie how important is wis for a battlecleric? how many turn undeads is good at endgame?) Want to know how they all are similar and differ from each other so I can make a pros/cons list in my head to build the char I'd want to make.

    I initially wanted to make some type of hybrid(DP/BB/melee/implosion/cometfall-YES PLEASE), but after trying to flesh it out it's all stretched thinly so moved onto the possibility of just making a Horc or Dwarf Battlecleric, going 17clr/2ftr/1wiz. I prefer Horc, but Dwarf lets me get some dmg enhs, use EAGA and something like a Duregar Waraxe with that shield(heal amp, devotion, shield bash) from the u15 pack. Was thinking something like PA/3xTHF/Crit/Quicken/Max/Heighten/Empower Heal/Toughness.

    Also, what type of gear should I be looking at for end game(21+)? (Torc, EAGA, Symbol of Lolth?)


    Keep in mind I want this guy to be able to heal raids, he'd either be a heal/DP bot during those raids or a little puttytat melee at the back of his enemies while the big baddies deal out the serious damage and gets healed by this guy.

    Oh and 32 point first life.
    Last edited by HalfORCastrator; 08-23-2012 at 08:49 AM.
    ME BARB, ME SMA-ok I stand here with pretty blue lines around me. ok I take damage. ok bye.

  2. #2
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    I think a do it all melee and caster is possible, but you need some serious gearing and past life grinding...epic antique or epic SoS plus multiple caster pastlives to boost DCs and spell pen.

    My main is battle cleric. Purple dragon knight set looks very sexy to me now. You'll definitely want a Torc...you get hit a lot and can benefit a lot from it. And it helps to mitigate a smaller SP pool. You'll definitely want Epic SoS or epic antique to get respectable melee damage.

    I'd go human for heal amp to boost survivability (and high CHA for DM3 and more bursts) and I would fit in empower to boost bursts, DoTs, and blade barrier but that's just me. I'd get rid of heighten if your DCs are gonna stink anyway and maybe the THF line...its pretty meh

    Good luck have fun.

  3. #3
    Community Member AtomicMew's Avatar
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    Clonk. You'll do more DPS than any THF or TWF option. Wisdom based works well for epic SF DC.

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    Quote Originally Posted by axel15810 View Post
    I think a do it all melee and caster is possible, but you need some serious gearing and past life grinding...epic antique or epic SoS plus multiple caster pastlives to boost DCs and spell pen.

    My main is battle cleric. Purple dragon knight set looks very sexy to me now. You'll definitely want a Torc...you get hit a lot and can benefit a lot from it. And it helps to mitigate a smaller SP pool. You'll definitely want Epic SoS or epic antique to get respectable melee damage.

    I'd go human for heal amp to boost survivability (and high CHA for DM3 and more bursts) and I would fit in empower to boost bursts, DoTs, and blade barrier but that's just me. I'd get rid of heighten if your DCs are gonna stink anyway and maybe the THF line...its pretty meh

    Good luck have fun.
    It'll be staying 32 pt build, no motivation at all to go beyond that with this char. Guess I'll have to choose.

    Is making a battlecleric that's good with just DP and BB viable? How would that look?



    Quote Originally Posted by AtomicMew
    Clonk. You'll do more DPS than any THF or TWF option. Wisdom based works well for epic SF DC.
    And then I'll also have dex to look out for. 5 stats, what might the distribution be for a 32 pt build? Also, what would the feats be since I'd lose one more for SF(obv monk feats=Toughness/SF)?



    Possible budget-ish gear layout:
    Necklace: Torc
    Trinket: Holy Symbol of Lolth (radiance, +1exc cha/wis, implement bonus)
    Helm: PDK set (7con, 2ins str)
    Armor: Villager set / PDK set (heavy fort, sfl)
    Gloves: PDK set (7str, 2ins con)
    Bracers: Villager set (7wis, 2ins con)
    Belt: Villager set (7con, 2ins wis) / ?
    Cloak: Adamantine Cloak of the Wolf
    Goggles: Druid set (6 seeker, ts, ab+3)
    Boots: GS Conop HP
    Ring1: Cleric set (7cha, 2ins wis, sup healing lore)
    Ring2: Seal of Avithoul
    Weapons: DPS (EAGA/Duregar axe+Wall of Wood/Various monk wraps)


    Problems: Can't fit certain things depending on the layout. Toughness, Sup Radiance Lore, and Devotion, in nonshield, if going the axe route. Heavy fort, Toughness, and Greater False Life if going the monk route, though I can fit in Devotion in helm slot while the belt covers 7 con.
    Last edited by HalfORCastrator; 08-25-2012 at 05:37 AM.
    ME BARB, ME SMA-ok I stand here with pretty blue lines around me. ok I take damage. ok bye.

  5. #5
    Community Member AtomicMew's Avatar
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    Quote Originally Posted by HalfORCastrator View Post
    It'll be staying 32 pt build, no motivation at all to go beyond that with this char. Guess I'll have to choose.

    Is making a battlecleric that's good with just DP and BB viable? How would that look?




    And then I'll also have dex to look out for. 5 stats, what might the distribution be for a 32 pt build? Also, what would the feats be since I'd lose one more for SF(obv monk feats=Toughness/SF)?



    Possible budget-ish gear layout:
    Necklace: Torc
    Trinket: Holy Symbol of Lolth (radiance, +1exc cha/wis, implement bonus)
    Helm: PDK set (7con, 2ins str)
    Armor: Villager set / PDK set (heavy fort, sfl)
    Gloves: PDK set (7str, 2ins con)
    Bracers: Villager set (7wis, 2ins con)
    Belt: Villager set (7con, 2ins wis) / ?
    Cloak: Adamantine Cloak of the Wolf
    Goggles: Druid set (6 seeker, ts, ab+3)
    Boots: GS Conop HP
    Ring1: Cleric set (7cha, 2ins wis, sup healing lore)
    Ring2: Seal of Avithoul
    Weapons: DPS (EAGA/Duregar axe+Wall of Wood/Various monk wraps)


    Problems: Can't fit certain things depending on the layout. Toughness, Sup Radiance Lore, and Devotion, in nonshield, if going the axe route. Heavy fort, Toughness, and Greater False Life if going the monk route, though I can fit in Devotion in helm slot while the belt covers 7 con.
    afaik radiance lore doesnt exist best youll get is greater arcane lore. Id suggest dumping cha, so you would worry about 4 stats. Dm isnt a very strong enhancement, even more so when you get your destiny abilities.

  6. #6
    The Hatchery bigolbear's Avatar
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    well you have a lot of questions there so ill try and aswer as best i can.

    First let me say im an experienced cleric player, ive played many diferent kinds over the years so this info is from prectice not theory.

    When youve decided on what route your taking pm me and ill help flesh out a build with you.



    BATTLE CLERIC - COOKIE MONSTER!
    There are in my opinon 3 kinds of 'battle cleric', and several very solid builds for each.

    1. mele dps - 18 cleric 2 ftr or 17clr/2ftr/1wiz or mnk, human, horc, dwarf or wf. 16 starting str and con before racial, 15 cha.(and a +3 tome) rest in wis. Feats: 3 x weapon style, toughness, PA, quicken, empower heal, cleave, imp crit. For epic feats take either great STR or CHA or more toughness. Lower str to and con to 14 and raise dex to 15 for 2wf builds - drop cleave and replace with more toughness to complensate. Enhancements to take are: radiant servant, divine might, any racial mele damage boosts.

    - note there are extreme versions: such as 16 cleric, 4 ftr or 12 clr 8 ftr. In my experience these builds only work when your rolling with people you know, if you dip more than 3 lvls from cleric thats no mass heals and you can no longer perform a traditional cleric role at end game.


    2. The clonk - 18 cler/2 mnk. or 17 clr/2 mnk/1 ftr or wiz. unlike the mele DPS a clonk is best suited to max wisdom builds. feating is similar to above. lower damage is compensated by more support mele, ie stuns.


    3. The chew toy(mele variant) - built and geared like a stalwart defender, heavy armour, towershields etc. comes in 3 flavours - one for each section.
    1. mele support - high ac and mitigation means relative safety when rolling with the tanks - uses support mele weapons, not a dps build. important feats are toughness, epic toughness, sheild mastery line.


    EVOKER CLERICS - COOKIE MUNCHER!
    again these come in several flavours.

    1. The 'divine wizard'. Best on a human for the extra feat, past lifes of wiz, fvs and sorc recomended. just like a wizard - pick a spell school and take the feats for the relevant foci and spell pen. gear generaly 2 caster sticks. On a cleric going down this route i like to take all the mental toughness feats and extra turning as mana will be tight, it is personal preference tho as some people buy and use store pots. solid choices for spell schools are evocation and necromancy. Yuo may wish to consider a 2 lvl splash into wizard for +1 feat and access to fire and force enhancements, artificer is also an interesting choice as it gives you repeater xbow access. stats for these guys are simple - max wis, high con.

    2. evoker clonks. max wisdom builds with a 2 dip into mnk gives access to ocean stance. trade is +1 dc for -2 spell pen. Also stunned mobs take +50% damage. These are tricky beasts to play and very tricky to gear but in my humble opinon are amongst the top tier performers. feats are as divine wizard.

    3. mystic thurge buildincluded for completeness) dragon marked halfling wizard or half elf wizard/sorc with cleric dili. This is not an end game raid healer but can heal normal parties. recomended split is: 18 wiz/sorc, 1 bard, 1 cleric. healing comes from umd and scrols/wands and dragon marks. recomend max haggle and umd - these are expensive to run but very powerful, expect odd looks in pugs that dont understand you - I found it usualy takes 1 quest to convince people you can be party healer.


    HEALBOT - COOKIE BAKER!
    NOTE: heal bots are not necessary, any of the above clerics are more fun to play and can heal the toughest raids end game, heal bots are for those people who hate the idea of using scrolls/wands and pots and like the idea of team roles and clear cut classes. I am therfore including in this section support orientated clerics as well.

    1. jorasco heir. halfling pure cleric, high charisma high wis, max con (lvl ups in con). 3 dragon mark feats, quicken, empower heal, maximise, toughness, empower, epic toughness, epic toughness. This is the true healer, the best heal bot in the game. gear wise concentrate on defensive gear such as hp gear and anythign that gives you more turns. toguh enough to stand in the thick of things and and with the dragon marks being on seperate timers these builds can heal through situations others could not.

    2. The bullwark. Dwarf healer. 18 clr, 1 wiz, 1 ftr. 20 con, 16 wis rest in cha. Feats are: toughness, empower heal, sheild mastery, imp sheild mastery, quicken, maximise, empower, mental toughness, imp mental toughness, extra turning, epic mental toughness, epic toughness. Wroks just like the halfling but with more mana and defences but no dragon marks on seperate timers - goes for longer but cant deal with the 'oh noes' moments quite as well.

    3. The divine roadie, 18 cleric, 1 bard, 1 wiz or ftr. Works just like a normal cleric except it uses umd to cover the gaps when there isnt an arcane around. This is the buffers choice of cleric. having a very powerful fascinate is handy in case of emergencies.

    4. The crossbow cleric, 18 cleric/2 arti. works just like a regular cleric but in addition to spells you use a repeater with status effects such as paralising, cripling, blinding etc to reduce incoming damage on the party.

    5. the archer cleric, same principle as the crossbow cleric except in this case we have access to zen archery and arcane archer (terror arrows are great CC provided the party doesnt consist of meles that scream and cry about fear effects) Best done as 18cler 2 mnk half elf - dily feat is a matter of preference, i like paladin and wizard for saves or buffs.



    As I said op, when you know a bit more what path your going down id be happy to provide a more detailed build.
    Ex Euro player from devourer: Charaters on orien(Officer of Under Estimated & Nightfox): Wrothgar, Cobolt, Shadeweaver, TheMetal, Metaphysical, Allfred, Razortusk and many more.
    stuff by me: http://forums.ddo.com/showthread.php...02#post4938302

  7. #7
    Community Member Meat-Head's Avatar
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    If you want a cleric that can "do it all" Then IMO you can do it. This is the plan for my main currently actually. In order for it to work well, you really do need all the caster past lives. But it can still work moderately well without. SOme options:



    17/2/1 Cleric/monk/wiz (more melee)

    18/1/1 Cleric/monk/wiz (more caster)


    human or helf (helf only if you want to focus on the melee even more, otherwise u need the feats)



    human 18/1/1= 10 feats


    tough
    emp heal
    max
    quicken
    twf
    itwf
    stunning fist
    SF evoc OR wiz PL
    heighten
    gtwf OR empower

    for helf, drop SF evo and take gtwf over empower


    stats for 32 point build

    15 STR (8 points)
    15 DEX (8 points)
    14 CON (6 points)
    8 INT
    16 WIS (10 points + levels)
    8 CHA


    BTW, fully geared, this build out DPSes a str build WF LoB with eSOS Da Maths
    Last edited by Meat-Head; 08-25-2012 at 10:12 AM.
    Quote Originally Posted by Darkrok View Post
    First, Meat-Head is exactly correct...

  8. #8
    The Hatchery bigolbear's Avatar
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    re reading your op im going to take a guess that what you realy realy want is a do it all cleric.

    I will warn you now that provided your playing on normal or hard or epic normal or hard this can and will work - i have a first lifer build just like this and he works - on elite and epic elite my spell pen is not good enough and my dcs are iffy - that being said on epic elite im too busy healing to wory too much about casting

    his name is wrothgar: orien server if you want to my ddo him to see his gear setup.


    race: dwarf.
    lvl split: 17 clr/2mnk/1 ftr.

    feats10 base 2 epic) empower heal, toughness, mental toughness, stunnign fist, improved mental toughness, maximise, extend, quicken, PA, toughness (yes i took a second one - feel free to pick a better feat, im thinking of getting spell pen or focus.), epic mental toughness, epic toughness.

    stats: (starting - 32 point)
    14 str,
    8 dex,
    18 con,
    8 int,
    18 wis, (lvl up points here)
    6 cha.

    skills: concentration, spare skill points from monk go to tumble.

    check myddo for gear.

    Epic destiny: did exalted angel first, im keeping the + positive spell power and +10% mana pool in twists, but im off around the board to more interesting destinies, may end up in GMOF or unyeliding sentinal.

    playstyle wise its all about stances.

    For raid healing earth stance, stand in the pack of meles and use aura/bursts and mass heals coupled with mele swings from a debuffing weapon.

    Typical group play im in wind stance or ocean stance if theres a reliable source of haste. stun punching stuff (for that +50% damage) and using blade barrier, implosion and destruction.

    My dcs are not superb, they are however quite decent and do wrk well enough. The trick to a generalist cleric like this is accept that your mele dps is not great, accept that your spell dcs are slightly sub par, but learn to use them both to empower the other, and importantly to empower the rest of the group.

    The actual purpose of the build was as a very tough evasion raid healer, ie stand under bosses nose to heal. The build does work very well solo or in groups tho so i thought it might interest you.

    I know im gona get a few comments about 'how do you get a decent reflex save with 8 dex' and 'you havent got the 2wf feats'. To answer each of those.

    1. reflex save: prayer, recitation, GH, epic destiny, +5 resistance. and +5 to saves vs spells from my dwarfyness - reflex vs spells is solid, dont run through elite traps tho.

    2. lack of 2wf. yep i know, dps sucks - not built for it. Its adequate for solo play, in groups i kill with magic and support true meles with stuns.
    Ex Euro player from devourer: Charaters on orien(Officer of Under Estimated & Nightfox): Wrothgar, Cobolt, Shadeweaver, TheMetal, Metaphysical, Allfred, Razortusk and many more.
    stuff by me: http://forums.ddo.com/showthread.php...02#post4938302

  9. #9
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    So with overwhelm critical what is better now... Twf or thf? u need pa cleave and improve cleave for it and is that getting closer to monk splash melee? Feat stapped divine is one or the other?

    Sos esos forget it i am sure but with AH gear like falchions and great axe. lLets throw in bloodstone too?
    Last edited by firemedium_jt; 08-25-2012 at 12:24 PM.

  10. #10
    The Hatchery Habreno's Avatar
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    I made an EAGA for my Cleric and use SOS base item as well, along with Drow Scimitars (2x Tendon Slice 10%, win) and some other weapons for different effects since versatility is key. Of course, he's also a casting Cleric and can do a lot of stuff for instakills and such as well.
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  11. #11
    Community Member Furare's Avatar
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    Quote Originally Posted by HalfORCastrator View Post
    Is making a battlecleric that's good with just DP and BB viable? How would that look?
    Yes.

    Kinda like this.

    Her character page is broken in myddo so the build plan is what you get. :P This is one of my main characters. Would work as human if you don't have half-elf. Some days I think it would work better as human, but I dunno. Go with the Cleave / Great Cleave / Overwhelming Critical path. I didn't but I kinda wish I did.

    PS: The Torc is amazing on a melee cleric. Most loved piece of raid loot. Good luck getting one, though. >.>
    Maelyrra on Argonessen: Old-school MonkSoul (Elf Mnk2/FvS18/Epic 3)

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