I have devised an endgame-focused Evoker build designed for maximal evoking and light damage effectiveness. I sacrifice some utility by not taking UMD or making any more than the minimal investment needed in Charisma to get to 19. There is still fairly effective healing. With better Charisma tomes, the Favored Soul Charisma enhancements are practically unnecessary. The build sacrifices Toughness for maximum offensive capability. This is made up for with an 18 base Constitution. The build also eschews melee combat completely. As a Silver Flame follower, use of a bow is marginally useful for corner cases.
What do think? Viable or no?
Epic feat 21: Epic Spell PenetrationCode:Character Plan by DDO Character Planner Version 03.14.02 DDO Character Planner Home Page Focused Evoker Level 20 True Neutral Human Male (20 Favored Soul) Hit Points: 280 Spell Points: 1864 BAB: 15\15\20\25\25 Fortitude: 17 Reflex: 12 Will: 21 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 8 10 Dexterity 8 10 Constitution 18 20 Intelligence 8 10 Wisdom 18 28 Charisma 8 13 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 1 11 Bluff -1 1 Concentration 8 28 Diplomacy -1 1 Disable Device n/a n/a Haggle -1 1 Heal 4 11 Hide -1 0 Intimidate -1 3 Jump -1 14 Listen 4 9 Move Silently -1 0 Open Lock n/a n/a Perform n/a n/a Repair -1 0 Search -1 0 Spot 4 9 Swim -1 0 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Favored Soul) Skill: Balance (+2) Skill: Concentration (+4) Feat: (Selected) Empower Spell Feat: (Deity) Favored by the Silver Flame Feat: (Human Bonus) Maximize Spell Spell (1): Command Spell (1): Nimbus of Light Level 2 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Spell (1): Nightshield Level 3 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Feat: (Selected) Spell Focus: Evocation Spell (1): Obscuring Mist Level 4 (Favored Soul) Ability Raise: WIS Skill: Balance (+0.5) Skill: Concentration (+1) Spell (2): Soundburst Level 5 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Feat: (Favored Soul Bonus) Energy Resistance: Fire Spell (2): Resist Energy Level 6 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Feat: (Selected) Greater Spell Focus: Evocation Spell (3): Searing Light Level 7 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Spell (2): Cure Moderate Wounds Spell (3): Mass Aid Level 8 (Favored Soul) Ability Raise: WIS Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Spell (4): Holy Smite Level 9 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Selected) Spell Penetration Spell (2): Lesser Restoration Spell (3): Prayer Spell (4): Freedom of Movement Level 10 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Favored Soul Bonus) Energy Resistance: Acid Spell (5): Divine Punishment Level 11 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Spell (4): Recitation Spell (5): Greater Command Spell (3): Magic Circle Against Evil Level 12 (Favored Soul) Ability Raise: WIS Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Selected) Greater Spell Penetration Spell (6): Blade Barrier Level 13 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Spell (4): Mass Shield of Faith Spell (5): Break Enchantment Spell (6): Heal Level 14 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Spell (7): Destruction Level 15 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Favored Soul Bonus) Energy Resistance: Sonic Feat: (Selected) Quicken Spell Spell (5): Mass Cure Light Wounds Spell (6): Cometfall Spell (7): Mass Cure Serious Wounds Level 16 (Favored Soul) Ability Raise: WIS Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Spell (8): Mass Death Ward Level 17 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Spell (7): Mass Spell Resistance Spell (8): Symbol of Death Level 18 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Selected) Heighten Spell Spell (9): Implosion Level 19 (Favored Soul) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Spell (8): Holy Aura Spell (9): Mass Heal Level 20 (Favored Soul) Ability Raise: WIS Skill: Concentration (+1) Skill: Jump (+2) Feat: (Deity) Favored Soul Damage Reduction: Silver Spell (9): True Resurrection Enhancement: Favored Soul Ascendency: Silver Flame Enhancement: Silver Flame Exorcism (Favored Soul) Enhancement: Favored Soul Angel of Vengeance I Enhancement: Favored Soul Angel of Vengeance II Enhancement: Human Adaptability Wisdom I Enhancement: Human Improved Recovery I Enhancement: Favored Soul Prayer of Smiting I Enhancement: Favored Soul Prayer of Smiting II Enhancement: Favored Soul Prayer of Smiting III Enhancement: Favored Soul Prayer of Life I Enhancement: Favored Soul Prayer of Life II Enhancement: Favored Soul Prayer of Incredible Smiting I Enhancement: Favored Soul Prayer of Incredible Smiting II Enhancement: Favored Soul Prayer of Incredible Smiting III Enhancement: Favored Soul Smiting I Enhancement: Favored Soul Smiting II Enhancement: Favored Soul Smiting III Enhancement: Favored Soul Smiting IV Enhancement: Favored Soul Life Magic I Enhancement: Favored Soul Life Magic II Enhancement: Favored Soul Life Magic III Enhancement: Favored Soul Life Magic IV Enhancement: Favored Soul Spell Penetration I Enhancement: Favored Soul Spell Penetration II Enhancement: Favored Soul Spell Penetration III Enhancement: Favored Soul Energy of the Scion I Enhancement: Favored Soul Energy of the Scion II Enhancement: Favored Soul Energy of the Scion III Enhancement: Favored Soul Charisma I Enhancement: Favored Soul Wisdom I Enhancement: Favored Soul Wisdom II Enhancement: Favored Soul Wand and Scroll Mastery I Enhancement: Favored Soul Wand and Scroll Mastery II
Epic feat 24: Epic Spell Focus (Evocation)
Epic stat 24: Wisdom
Edited to add in spells selected.