You're doing it wrong.
THEY need to run around and come to YOU when they want a heal. Your job IS to stand there and look awesome with your aura going while casting a cometfall or destruction or some other appropriately devastating spell on the enemy.
Please, don't waste your SP on HEALING. That's what Radiant Servant is for!
75% of this was meant in jest. You have to figure out the 25% that wasn't..
You're not zerging hard enough.
I don't think you're zerging hard enough either. Remember, if they're are out of your range cause they weren't keeping up with your blade barrier blitzreig implosion extraordinaire, its their fault.
Now here's someone who gets it. Listen to him. +1.
~TheHolyDarkness Out~
Last edited by TheHolyDarkness; 08-23-2012 at 01:27 AM.
"A man can remake the entire world, if he has a dream and no facts to cloud his mind."
It gets better. I promise. At this level on a first lifer, the best you can do is random loot. You will get better spells and learn how to time and sp manage better. It takes practice.
Couple of tips:
Do leave that cleric capped long enough to get a couple of greensteel items made and one cleansed. This will make next life much better. I strongly suggest concordant opposition and a hit point/heavy fortification item. Better to add an immunity item(and cleanse another one) but not absolutely required.
Never, ever, ever take cleric advice from a melee or caster. Or even someone who only plays FVS. Ask around on your server who is really good. Take the top 3 names and very courteously send them in-game mail asking for advice. Mention that they were highly recommended by everyone you talked to. I can almost guarantee one of the 3 will respond if not more than that. Make your questions very specific. Don't send a wall of text.
Orien: Zizie, Zeelee, Zeeny, Zeety, Zemuze, Zeeby
Well, normally I don't enable that behavior, but last night was a zerg run with another healer and an arti.
There was not much choice.
And no...*hangs head in shame* I just found out about RSII right after I made lvl 12.
I assumed it was like the arti prestige enhancement, one and done.
I'll have it next level, I promise! Don't tell Ma! PLEEEEEAAAASE!
Or maybe normal, untwinked, non-tr party, maybe even not knowing the quest inside out and potentially even without wiki checking (shocking idea I know, figuring it out for yourself) the quest first.
Not finding those quests easy does not make you gimp, suggesting that it does makes you a
maybe in heroic content you have to run around and keep up, but just wait for epic normal and hard - they're so easy, you dont need to do anything but turn your aura on!
Ok, in all seriousness - as the cleric, you should be controlling the pace, assuming the rest of the party isn't self-sufficient (hard-core zergers can usually take care of themselves). Heal scrolls are definitely your friend, though they can be expensive. One of the big lessons you'll learn as a new cleric (especially if you plan to PUG extensively) is that you HAVE to learn to grow a thick skin, and to learn to ignore most of what's said in party chat regarding your healing. The most futile thing you can do, though, is to run around trying to keep everyone alive when they're all off in 5 different directions. Many times a simple "guys, we probably need to stay together" or "If I can't see you I can't heal you" is enough to get the group to settle down. Other times, it's not and you wipe and everyone blames you and tells you what a lousy cleric you are (speaking from experience here...)
I love my clerics, and it can be a very satisfying character to play, but yeah, it can also be incredibly frustrating at the same time.
You're not zerging hard enough if you need to heal anyone! Zerg a while, zerg forever! ZERG MOAR
On all fairness, though, you should just be using aura/bursts to heal most of the time. Saves your precious SP for cometfalling stuff dead.
Nerdrage/Endgame ~ Sarlona
Ekkehart (human PM) - Hammet (WF AM) - Cerussite (helf THF kensei) - Anordineth (helf dark monk)
Buy my stuff!
This tells me that, while the characters you run with may be alright, the players aren't playing as well as they could be as a team. Many players seem to think it's the healers job to keep them up without realizing it's also their job to be in a position for the healer to keep them up. Preferably staying close enough together to allow them to be healed in an efficient manner.
Those that do realize this, more often than not, seem to gravitate towards self healing characters as that seems to be easier than keeping track of what anybody else is doing.
I've capped both a cleric and a fvs. i use to spend my time chasing after the suicidal barb or the squishy rogue with a 10 con. I realized that there was a much better way by......let them die. Ive sent tells to ppl asking them to stay closer or even switch to a ranged weapon cause they were taking too much damage. Dont spend your time babysitting. Most of the ppl posting here have it right. your sp is much better spent on greater command, comet fall and BB. sure you will have to throw out some mass heals or an occasional heal spell during the boss fight but most of your sp is better spent kicking a$$. you will enjoy yourself much more. But if babysitting is what you want to do then do it. its your toon play it how you want.
your at lvl 12 now the real fun begins.
Easy button is to crank on your healing aura, step near the fray, and do whatever you do best. Cast, hit stuff, whatever.
Oh, and don't be afraid to tell the party to group up if they're getting all over the place. Mass heals/cures are your friends, and real mana savers.
Watch the party youre in.
1. Turn on your aura and note HP's and healing amp on whoever you are with.
2. Note palemasters so you don't waste time trying to heal them with the wrong spell.
3. See who zergs into combat and watch who takes the most damage. Target those people first, and if you're lucky, you can hit them with mass while the rest get the extra heals as well, but DON'T chase them down to the detriment of the rest of the party.
4. Don't rez someone who has died 3 times in the last minute in a fight. Leave them for afterwards, they'll probably just die again without buffs.
5. Use bursts/auras inbetween fights for top offs. Move yourself to stand next to people that don't get the clue to be in your aura as you trod off to the next fight.
6. Use your F-Keys often!
7. Have at least 2 heal type spells quickslotted, so you aren't waiting on a cooldown in an emergency.
8. Use resurrection instead of raise dead in a fight. 20 hp doesn't last long in the thick of battle.
9. Don't use spell point pots unless you are prepared to accept the cost. NEVER assume you will be paid back, even if they say they will after the raid unless you trust them personally.
10. Don't forget to have fun and know your role. Sometimes you'll need to hit stuff. Sometimes you'll need to throw crowd control or blade barriers and kite. Sometimes you have to just focus on healing in a bad battle. Sometimes you will have to run in and throw a rez on someone else and lead the bad guys away so they can get the rest of the party up. Sometimes you'll need to do a little of all the above.
Clerics can be a lot of fun, but there is most definately a learning curve to playing them well. Remember that you are NOT soley responsible for everyone's red bar at all times. Heal when you can, rez when you can, but sometimes it's up to THEM not to do something stupid or to use a wand or scroll now and then. Sometimes the best choice is to just cut your losses and try again with another party that doesn't need to be constantly rescued.
Welcome to the fold, and be divine.
Last edited by danotmano1998; 08-21-2012 at 01:22 PM.
<-Curelite Bottling Company->
Originally Posted by Chilldude
Nerdrage/Endgame ~ Sarlona
Ekkehart (human PM) - Hammet (WF AM) - Cerussite (helf THF kensei) - Anordineth (helf dark monk)
Buy my stuff!