I play in a static group every week, and we are close to TRing. Next life I want to play a sorcerer with some CC ability. I will only be playing with the static group. I will have a wizard PL.
Currently I plan on playing an Earth Savant at first, and then later in life I'll change into an Air Savant. Web will be about the only CC I use.
We will have an Cleric and a FvS in the static group so healing is well covered.
I am not sure if i'll end up human for the extra feat or HE for the +5 to all saves.
How does the build below look? Any suggestions?
Code:
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page
Wiget H-Elf
Level 20 True Neutral Half-Elf Female
(20 Sorcerer)
Hit Points: 222
Spell Points: 2061
BAB: 10\10\15\20
Fortitude: 12
Reflex: 7
Will: 13
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 10 13
Dexterity 8 8
Constitution 16 18
Intelligence 14 16
Wisdom 8 8
Charisma 18 29
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 10
Concentration 7 27
Jump 0 9
Spot 1 10
Use Magic Device 6 20
Level 1 (Sorcerer)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Paladin
Feat: (Past Life) Past Life: Wizard
Feat: (Selected) Toughness
Level 2 (Sorcerer)
Level 3 (Sorcerer)
Feat: (Selected) Maximize Spell
Level 4 (Sorcerer)
Ability Raise: CHA
Level 5 (Sorcerer)
Level 6 (Sorcerer)
Feat: (Selected) Empower Spell
Level 7 (Sorcerer)
Level 8 (Sorcerer)
Ability Raise: CHA
Level 9 (Sorcerer)
Feat: (Selected) Past Life: Arcane Initiate
Level 10 (Sorcerer)
Level 11 (Sorcerer)
Level 12 (Sorcerer)
Ability Raise: CHA
Feat: (Selected) Spell Focus: Evocation
Level 13 (Sorcerer)
Level 14 (Sorcerer)
Level 15 (Sorcerer)
Feat: (Selected) Spell Penetration
Level 16 (Sorcerer)
Ability Raise: CHA
Level 17 (Sorcerer)
Level 18 (Sorcerer)
Feat: (Selected) Heighten Spell
Level 19 (Sorcerer)
Level 20 (Sorcerer)
Ability Raise: CHA
Enhancement: Sorcerer Bloodline of Power
Enhancement: Improved Paladin Dilettante I
Enhancement: Improved Paladin Dilettante II
Enhancement: Improved Paladin Dilettante III
Enhancement: Human Adaptability Charisma I
Enhancement: Sorcerer Improved Maximizing I
Enhancement: Sorcerer Improved Maximizing II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Sorcerer Air Savant I
Enhancement: Sorcerer Air Savant II
Enhancement: Sorcerer Air Savant III
Enhancement: Glacial Spellcasting I
Enhancement: Charged Spellcasting I
Enhancement: Charged Spellcasting II
Enhancement: Charged Spellcasting III
Enhancement: Charged Spellcasting IV
Enhancement: Charged Spellcasting V
Enhancement: Charged Spellcasting VI
Enhancement: Deadly Ice I
Enhancement: Deadly Shocks I
Enhancement: Deadly Shocks II
Enhancement: Deadly Shocks III
Enhancement: Deadly Shocks IV
Enhancement: Deadly Shocks V
Enhancement: Deadly Shocks VI
Enhancement: Acid Manipulation I
Enhancement: Frost Manipulation I
Enhancement: Frost Manipulation II
Enhancement: Frost Manipulation III
Enhancement: Frost Manipulation IV
Enhancement: Frost Manipulation V
Enhancement: Frost Manipulation VI
Enhancement: Frost Manipulation VII
Enhancement: Storm Manipulation I
Enhancement: Storm Manipulation II
Enhancement: Storm Manipulation III
Enhancement: Storm Manipulation IV
Enhancement: Storm Manipulation V
Enhancement: Storm Manipulation VI
Enhancement: Storm Manipulation VII
Enhancement: Flame Manipulation I
Enhancement: Force Manipulation I
Enhancement: Sorcerer Spell Penetration I
Enhancement: Sorcerer Spell Penetration II
Enhancement: Sorcerer Energy of the Dragonblooded I
Enhancement: Sorcerer Energy of the Dragonblooded II
Enhancement: Sorcerer Charisma I
Enhancement: Sorcerer Charisma II
Enhancement: Sorcerer Charisma III
Enhancement: Sorcerer Wand and Scroll Mastery I