yeah, just that... because besides the solo-situational usefulness of the noisemakers there is barely any benefit for crafting any other kind of traps... except the grease trap, that can be very fun in certain parties indeedd
( :insert troll face here: )
but, seriously, 50d6 of damage on a DEADLY trap? its not that bad for a min lvl 11 usage trap, but id like to see them hit a lot harder and min lvl 20-25 craftable traps, specially since the existance of epic difficulty settings.
and also, while you are at it: CRAFTABLE BEAR TRAPS... :3 wouldnt that be fun?im prety sure that after disabling that many bear traps there should be a way that my rogue would have learned a way to recover a trap from its place in order to re-place it somewhere else ... ok, maybe we wont be able to craft bear traps, but at least we could gather them? :P like a 25% chance? higher for mechanics?
oh, and also, please gives us back our trap-parts-recover ability!
cheers!