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  1. #41
    Community Member Havok.cry's Avatar
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    I have soloed at level elite raids on a fighter, with very little heal amp. What is your fighter's problem?
    Matt Walsh:
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  2. #42
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    Only if it costs an optional feat


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  3. #43
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    Quote Originally Posted by Raithe View Post
    No, that is exactly what we DON'T need. I have addressed this. This is not for my own personal use, the suggestion is for balancing purposes. Having a cure serious wounds pot do 33 pts of repair instead of 25 (for a level 20 barb) is not going to tip the scales much. It takes my cleric, my bard, or my ranger to intervene to make the ability come to full use.



    True, and this would amplify those ways. Healing Spring and Fury of the Wild Fast Healing work great on my ranger... but they may need a bit more umph on a barb, especially if he doesn't have 120 devotion spellpower.
    It's not balancing its very unbalancing PERIOD.


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  4. #44
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    Thumbs down

    nvm


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  5. #45
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    Quote Originally Posted by Raithe View Post
    Some people are putting monk as their "most powerful" class choice. This thread is about balance, and if you are against balance I guess you can state it here, but it might be better to do it in a less round-about manner. Making barbarians and fighters as heal-worthy as a monk would be a significant step in the right direction.

    It is a solution.



    You also gain 2 feats, as I'm sure you know a lot of paladins have done in the past. DO I think its worth losing the extra caster levels, spell points, and capstone? No, I don't. But once again this is about balance. The fact that I'm NOT WILLING TO trade paladin levels for fighter ones (even with 2% healing amp and feats) is a good sign that taking 2 levels of paladin is overpowered, while taking 2 levels of fighter isn't so much...



    This is the remark I'd label as idiotic. OF COURSE it would make soloing content easier. You basically want scrolls in pot form. Pots don't have concentration checks. They can be quaffed on a separate cooldown from scrolls... need I go on?

    I already know your trollish nature, Sephiroth, so I won't be responding again.
    Fighters and barbs are balanced they do good dps and need help with healing


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  6. #46
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    Quote Originally Posted by Raithe View Post
    Ah, ok.



    Nope. It's to make gimp classes less gimp.



    Not a single thing. They got boosted in their "defense" by spellpower changes, by destinies that work off the higher spellpower that they have (and the gimps don't), and by changes in Update 9 that drastically lowered costs for them.

    I appreciate all the peanuts from the gallery, but the bottom line is that a dev is either going to look at this, or they aren't, and they are either going to contemplate it, or they aren't, and they'll decide it's a good idea, or they won't. By posting you are just making the thread stick closer to the top of the pile and improving the chances of any of those things happening.

    I did this merely as an academic exercise, because I was concerned with the balance of the game and felt that other people whose thread I invaded had some valid concerns and issues. So keep posting if you want, I'm officially out...

    So you start losing the arguement and you take your ball and go home


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  7. #47
    Community Member Ralmeth's Avatar
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    No for two reasons:
    1) Classes such as Paladins, or multiclassing is about giving up DPS in order to add something else to their character (ex. self-healing). This suggestion seems like you want a full-DPS character to have cake and eat it too...which isn't fair to every other class and is the opposite of addressing game balance.
    2) As DDO is based on D&D, Fighters and Barbarians never had special abilities that allowed them to heal or regenerate better, so I don't see any reason for this.
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