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    Default Dwarf Paladin 14/Fighter 4/Monk2, US6 - Dwarven Sentinel

    Dwarf Paladin 14/Fighter 4/Monk2, US6 - Dwarven Sentinel

    This is a concept build at the moment. Started off as an idea mixing Paladin with Dwarven Defender (racial PrE), but since this was pushed back I've reworked it for "just" U14.

    I've still got a few holes to work out - particularly the dps numbers in tank mode and a dps gear/ED mode.

    Borrowed lot of ED details from the Feithlin's Immortal build, and the double strike ideas firmed up in my head by looked at Wowo's Swashbuckler build.

    I'd be keen for some comments.

    Dwarf 36pt - Paladin/Barb PL

    44 Str 14 +3tome +2ship +6item +1enh. +1excp +2insight +4stance +3prof +2yugo +6lvl
    32 Dex 16 +3tome +2ship +8item +1excp +2yugo
    34 Con 15 +3tome +2ship +7item +1excp +2insight +4stance
    14 Int 10 +3tome +2ship -1brawn
    20 Wis 8 +3tome +2ship +6item -1brawn
    30 Cha 15 +3tome +2ship +7item +2enh. +1excp +2yugo

    SLOT: +1STR, +1DEX, +1CHA

    Human Option - Extra Heal Amp, Skill Points and Feat. 16/14/15/10/8/16
    CHA 16 +3tome +2ship +7item +3enh. +1excp +2yugo =34 +2insight = 36

    YUGO:
    +2 CHA: -4 Fortitude save
    +2 STR: -4 Will save
    +2 CON: +20HP, -5% melee speed
    +2 DEX: +6 sneak to hit, -2 to hit

    Feats: 7 base, 3 fighter, 2 monk, 2 epic

    Defensive (7): Shield Mastery, Improved Shield Mastery, Combat Expertise, Dodge, Mobility, Spring Attack, PL: Barb
    Offensive (5): PA, IC:Slash, THF, ITHF, GTHF
    Other (2): SF: Intimidate, Stunning Blow

    Notes:
    • THF/ITHF/GTHF is better than Cleave/GC/OC
    • Switch Stunning Blow, Spring Attack or SF: Intimidate for Cleave - in order to get LD abilities?
    • eToughness - Not possible: requires Toughness/CON21 and not with PL: Barb
    • Improved Sunder - No room.
    • Improved Shield Bash - broken at the moment.


    Enhancements:
    Dwarf - 19AP and maybe 21AP
    • Dwarven Axe Damage II (6AP): +2 OH axe dmg, +4 greataxe
    • Dwarven Spell Defense III (6AP): +5 (total) saves vs spells
    • Improved Intimidate IV (4AP): +4 Intimidate
    • Racial Toughness II (3AP): +20HP
    • ?? Racial Toughness IV (+7AP): +20HP - better to get CON II (10AP) for +25 HP/+1fort?
    • ?? Dwarven Tactics II (6AP): +2 tactics
    • ?? Dwarven Shield Mastery III (6AP): +DR/3 for shields - expensive
    • ?? Dwarven Armor Mastery I (2AP) - +1MDB - depends on MDB/Dodge

    Other - 7AP + maybe 5AP
    • Way of the Tenacious Badger I (1AP): +1 intimidate (uncentered?)
    • Fighter Strength I (2AP)
    • Fighter Toughness II (3AP) - +20HP
    • Fighter Haste Boost I (1AP) - +15% dps speed for 20 sec
    • ?? Fighter Armor Mastery I (2AP): Potential, depends on dodge numbers
    • ?? Fighter Strategy (Stunning Blow) II (3AP): +2 stunning blow

    Paladin DOS - 16AP
    • Paladin Defender of Siberys II (6AP)
    • Paladin Divine Righteousness I: (1AP) +threat
    • Paladin Bulwark of Good II (3AP)
    • Paladin Resistance of Good II (3AP)
    • Paladin Armor Class Boost I (1AP): +2 AC for 20sec
    • Paladin Courage of Good I (1AP): +2 saves/fear
    • Paladin Focus of Good I (1AP): +3 Concentration

    Other Paladin - 15AP
    • Paladin Bulwark of Good III: (+3AP) +3 AC - IV is at lvl15
    • Paladin Resistance of Good III: (+3AP) +3 saves
    • Paladin Charisma II (6AP): Expensive
    • Paladin Divine Might II: (3AP) +4 dmg
    • Extra LOH! Smites! - TODO


    Total: 57AP + ?? 26AP ?? + LOH/Smites

    • Paladin Divine Sacrifice I (1AP) <= Paladin Extra Smite Evil II (3AP) = 4AP
    • Paladin Divine Sacrifice II (3AP) <= Paladin Extra Smite Evil III (6AP) = 9AP
    • Paladin Divine Sacrifice III (6AP) <= Paladin Extra Smite Evil IV (10AP) = 16AP
    • Paladin Exalted Smite I (1AP) <= Paladin Extra Smite Evil II (3AP) = 4AP
    • ...
    • Paladin Extra Lay on Hands - 1AP/2AP/3AP


    Probably go with Divine Sacrifice I and Paladin Exalted Smite I and ELOH+2 for 8AP.

    Monk
    Stances: Fire (heal amp), Earth (5% AC, 3PPR, 25% threat), Air (2.5% doublestrike)


    Saves
    Code:
    For Ref Wil
    09  04  04  Paladin@14
    04  01  01  Fighter@4
    03  03  03  Monk@2
    02  02  02  Epic levels
    02  02  02  DOS II Stance
    12  11  05  Abilities - CON@34, DEX@32, WIS@20
    05  05  05  Resistance item (cloak)
    04  04  04  GH
        01      Haste
    02  02  02  Luck 
    10  10  10  CHA@30
    01  01  01  Aura
    03  03  03  Paladin Resistance of Good III
    =
    57  49  42  
    -
    04  00  04  Yugo
    =
    53  49  38
        06      Lithe (SD 2)
        06      Unearthly reactions (Mag 1): +6 Ref, +3% Dodge
    01  01  01  US5 (Inate)
    02  02  02  Brace for Impact (US1): +2 saves, +40% Fort
    -----------
    56  64  41
    05  05  05  Dwarf vs spells
    =
    61  69  46 
    04  04  04  Sup. parrying (insight) - need to find slot
    01  01  01  DOS3 or DS3
    HP
    010 Barb PL
    020 Base
    010 Draconic
    140 Paladin@14
    040 Fighter@4
    016 Monk@2
    050 Epic
    300 CON@34
    020 Past Life: Berserker's Fury
    030 GFL
    025 Toughness Item
    045 GS
    020 Racial Toughness (can go higher if AP)
    020 Class Toughness
    =746
    050 US1
    050 US3
    020 Yugo
    025 Yugo CON
    =891
    +15% DOSII (+20% for DSIII and +2 CON => 916 + 20% = 1099)
    =1025



    Dodge
    4% Ring of Dun'Robar
    3% Bracers of Wind
    1% Bracers of Wind
    3% Dodge
    2% Mobility
    2% Spring Attack
    3% Unearthly Reaction (Mag 1)
    =
    18%
    Other
    3% Perfect Balance (GMOF 1)
    3% Epic Grim's Bracelet
    2% Head of Good Fortune (upgraded)

    MDB:
    14 Hide of the Goristro
    02 Mobility
    06 Lithe (SD 2)
    =
    22

    Double-strike:
    10% Zeal
    06% Alchemical Air Tier 2
    08% Improved Shield Mastery (feat)
    07% Legendary shield mastery (US2)
    05% Inspire Recklessness (bard - seems it does stack with ISM)
    03% Epic Spare Hand Tier 3
    03% GMoF2: Hail of Blows (may work if uncentered)
    =
    45%
    Other
    05% Cannith Combat Infusion

    Threat
    100% Base
    50% DOS II (untyped?)
    50% DOS II w/ shield (Sacred)
    10% Brawn
    15% Stalwart Necklace/Set
    100% Divine Righteous (Competence)
    =
    325% w/o Intimidate

    Note to self: Need to check Threat bonus types. Divine Righteous is supposedly Competence [2], but may actually be Sacred [1]. If DoSII 50% Sacred and DR 100% Sacred - do the differing amounts stack?


    PPR - 0.65*(1–(0.99^PRR))
    13 Half BAB (19+3)/2 + 2
    15 SD II
    15 Defensive stance
    20 iCE (LD2 twist)
    15 Legendary SM
    10 Heed no pain
    20 Unbreakable stance
    15 Large Shield/ISM
    =
    123 (~46.12%)

    AC
    10 Base
    03 SD III
    14 Hide of the Goristro
    03 DOS2 Armour Bonus (20%)
    13 Large Alchemical
    03 DOS2 Shield Bonus (20%)
    11 Dex@32
    03 Natural (ship)
    03 Natural (armor)
    05 Natural (spell/item)
    05 Natural (sacred) US1/Unbreakable
    05 Deflection/Protection
    04 Insight/Heightened Awareness 4
    06 Lithe
    03 Sigil of warding
    02 Alchemical
    01 Haste
    01 Aura of Good
    03 Paladin Bulwark of Good III
    =98 Total
    08 Shield prowess (US1)
    10 Hardened
    =116
    12 CE
    =128
    03 DOS/DS3 Armour Bonus
    02 DOS/DS3 Shield Bonus
    03 Shield Prowess
    00 CE
    =136

    116 Base
    027 Embrace of the Spider Queen
    011 DOS/DS3 Armour Bonus
    -17 Hide of the Goristro
    -05 Base MDB+ Fighter Armor Mastery I (2AP)+03 Dwarven Armor Mastery III (12AP)
    =132
    13 CE
    =145

    128AC vs 136AC vs 146AC against 100/150/200 to hit

    43.2%/40.6%/37.8%
    62.7%/59.0%/55.0%
    82.2%/77.4%/72.1%


    Monster's to-hit vs Player: (AB + 10.5)/ AC / 2
    Player's to-hit vs Monster: (AB + 10.5)/ AC / 2 + 25% nearest 5%

    Intimidate:

    23 Heroic
    05 Epic
    05 Unyielding Sentinel V
    20 Epic Brawn's Spirits
    05 Epic Gloves of the Claw
    06 GS Air II
    04 Greater Heroism
    02 Good Luck
    04 Improved Intimidate
    10 CHA@30
    02 Coin Lord Finishing School
    01 Epic Spider Mask
    02 Past Life: Berserker's Fury
    03 Skill Focus: Intimidate
    01 Badger I
    =93
    04 Large guild slot shield
    06 Draconic Incarnation (Tier 1 twist of fate)
    =103

    Other
    02 Inspire competence (untyped)
    02 Monk (Fire - Light - Fire) (untyped 60sec)
    02 Bullheaded
    06 Stalwart Defender III


    UMD
    11 Base
    10 CHA@30
    06 GS
    04 GH
    02 Luck
    03 Item
    01 Spider Mask
    =
    37


    Unyielding Sentinel
    Required
    4 Brace for Impact +40% Fort, +2 saves
    3 Shield Prowess +50% shield AC
    3 Legendary Shield Mastery +15 PPR with Shield
    3 Hardened +10AC
    2 Intolerant blow (aoe taunt)
    =15
    3 Block energy - block 30% energy damage
    3 Endless lay on hands - +3 LOH/+20%regen
    2 Light the dark - AOE heal for LOH
    1 Endless smiting - +1 smites/10% reneg
    =11

    24 Total

    Other:
    2 Undying Vanguard Epic Moment
    2 Anoint weapon - Stand Against the Tide gives Holy
    2 Purify weapon - Stand Against the Tide gives Pure Good (DR breaking)
    2 Healing hands - 25 Positive Power (optional)

    Equipment:
    Head: Epic Helm of Frost - CHA+7, Greater Cold Resist, YELLOW (GFL?)
    Necklace: Stalwart Necklace - CON+6, +2 Boosts, +2 AC, Incite +15%
    or Epic Golden Guile - Ghostly, Dip+20, Bluff+20, Improved Deception, CHASk+1, YELLOW
    or Epic Grim's Bracelet - Strength +7, Dodge 3%, GREEN
    Goggles: GS Air III +6 CHA Skills, Wiz VI, +150 SP? Or HP
    Gloves: Epic Gloves of the Claw - STR+6, +5 Intimidate, 30% Heal Amp
    Cloak: Epic Envenomed Cloak - CON+7, +5 Resistances, Greater Poison Guard, GREEN
    Boots: Epic Boots of Corrosion, Greater Acid Resist, Disintegration Guard, GREEN, COLOURLESS
    Trinket: Epic Brawn's Spirit - +20 Intim, +2CON, Incite +10%, WIS/INT -1, GREEN (Slot +2 Luck)
    Bracers: Bracers of Wind - Dodge 3% Craft: Dodge 1%, Blurry, Air Guard
    Belt: GS Min. II (+45 HP, Heavy Fort) or Epic Spare Hand w/Heavy Fort
    Armour: Hide of the Goristro - AC14, MDB:14, DEX+8, Toughness,Rough Hide (+3AC), Alacrity 10%, Vertigo +10
    Ring1: Cinder's Band - STR+6, +1CON, +20% Heal Amp
    or
    Tier 3 Epic Ring of the Stalker - ESneak +3, Seeker +6, Manslayer, Ghostly,COLOURLESS, YELLOW (Slot +1 CON, +6STR?)
    Ring2: Seal of House Dun'Robar - Dodge 4%, +2STR, +5 Combat mastery

    Set Bonus: Abishai +3 STR, +3 Profane NA
    TO SLOT: WIS (for casting), INT (for SF pots), GFL, Heavy Fort? +1 DEX, +1 CHA

    Weapons:
    eSOS,
    Oathblade - Longsword: 2[1d10]+6, 15-20/x2 (Keen), Superior Parrying, Absolute Law, Vorpal, Maiming, Bleed
    2[W] Crafted Metal Dwarven Axes with Holy Greater Banes, etc.
    Shields:
    Large Alchemical Air/Air/Air - AC13, DR12, Stunning +10, Heightened Awareness 4, 6% Doublestrike, Alchemical Dexterity +2, Lightning Strike, Electric Storm (main)
    Vengeful Protector - AC10, DR11, 10% Heal Amp, Incite +10% (heal amp mode)
    Epic Kundarak Warding Shield - AC14, DR13, +6 Resists, SR25, BLUE, VIOLET(+7)
    +5 Heavy Celestial Shield - AC14, DR12, Craft what?
    +5 Deathblock Large Shield of Incite +20% Large Guild Slot


    Other:
    Epic Bracers of the Claw : +2CON, Heavy Fort, +4 damage
    Purple Dragon helm - +CON7, +2STR, +15 Intimidate
    Symbol of the Shining Sun - Necklace: Wisdom +7, Insightful Charisma +2, Concentration +15, Amaunator's Blessing Set Bonus
    Signet of the Shining Sun - Ring: Charisma +7, Insightful Wisdom +2, Superior Healing Lore, Amaunator's Blessing Set Bonus [ML:20]
    Epic Ring of the Silver Concord - CHA+7, Protection +6, Command, YELLOW
    Epic Cloak of the Silver Concord - CHA+7, Haggle +15, Diplomacy +15, Persuasion, YELLOW
    Cormyrian Red Dragonscale Armors - AC?, MDB?, Toughness, Superior Fire Resistance, Fire Absorption 20%, Protection +6, Heavy Fortification, Seeker +10

    http://forums.ddo.com/showthread.php?t=387965

    Cloak: Shetlering +9 PPR, Protection +7, ExCombat Mastery +6, Incite +20%




    Links:
    http://forums.ddo.com/showthread.php?t=385330 - Fighter The Immortal -- U14 Light tank
    http://forums.ddo.com/showthread.php?t=387351 - Rogue Wowo's Swashbuckler
    http://forums.ddo.com/showthread.php...03#post4249203 - Racial PrE changes
    http://forums.ddo.com/showthread.php...06#post4634406 - Enhancement changes delayed
    http://forums.ddo.com/showthread.php...62#post4622962 - Hitpoints versus PRR: Which helps your character more?
    http://forums.ddo.com/showthread.php?t=308252 - Paladin Latest gear projections for AC tank
    http://forums.ddo.com/showpost.php?p...8&postcount=33 - US/Intolerant Blow bugged at the moment?

    Threat Links
    [1] http://forums.ddo.com/showpost.php?p...5&postcount=14
    [2] http://compendium.ddo.com/wiki/Enhan...ighteousness_I

    Edits: 20120823 Fixed error with PRR and Doublestrike. 20120827 Added link, hogf and crafted shield option. 20120905 Note about threat.
    Last edited by emptysands; 09-10-2012 at 03:17 AM. Reason: Fixed error with PRR.
    Varz
    Wanderlust

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