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  1. #1
    Community Member Jay203's Avatar
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    Default allow us to toggle the 3rd completion reward on/off

    let's face it, a lot of the named items suck
    that or we already got enough of them
    let us turn the 3rd completion reward list off when we want to so we can at least still have that random gen loot that might be useful =\
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  2. #2
    The Hatchery CaptainSpacePony's Avatar
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    It automatically toggles off on the 4th completion.

  3. #3
    Community Member MsEricka's Avatar
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    1) Take item
    2) Sell item
    3) Profit
    4) ???

    What's the issue?

  4. #4
    Community Member Jay203's Avatar
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    Quote Originally Posted by MsEricka View Post
    What's the issue?
    low sell value for those crummy lowbie named items
    rather have the bta items that i can use for crafting
    especially since q-staff with metal properties are so freaking hard to come by
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  5. #5
    Community Member MsEricka's Avatar
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    Apparently Threnal likes to throw out metal staves, but it's a long chain to run for a chance at one item.

  6. #6
    Community Member Jay203's Avatar
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    Quote Originally Posted by MsEricka View Post
    Apparently Threnal likes to throw out metal staves, but it's a long chain to run for a chance at one item.
    and every 3rd completion is a wasted run because of the 3rd completion list
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  7. #7
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    Quote Originally Posted by MsEricka View Post
    Apparently Threnal likes to throw out metal staves, but it's a long chain to run for a chance at one item.
    It's true that metal-based quarterstaves drop as a rare end reward for Deleras, Threnal and Sorrowdusk. And once you get to Epics, there is no 2[xdx] metal-based quarterstaves, unless one counts Epic Nat Gann.

    With that said, I disagree with the OP about toggling the 3rd completion list. But I completely agree about fixing the inability to get metal-based quarterstaves in the game. During MOTU closed Beta, I brought up this problem when the Devs said they were working on the similar problem with handwraps. I've brought it up several times before then, but I've been bringing it up more often since. The Devs haven't responded once to the limitations of the metal-based quarterstaff, which has been the complete opposite when it was the handwrap problem. As other players have posted in the forums, randomly generated handwraps can now contain two metal-based properties, while quarterstaves are still limited to a handful of end rewards and no epic random generated ones.

  8. #8
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    Quote Originally Posted by oradafu View Post
    With that said, I disagree with the OP about toggling the 3rd completion list.
    So you disagree with the OP's desire to custom tailor his OWN gaming experience to the way HE wishes it to be, and in a manner that IN NO WAY interferes or modifies YOUR gaming experience?

    Whether there should be more places to obtain metallic q-staves or not is irrelevant.

    Having a toggle added that would deactivate 3rd completion runs will in no way make any toon 'OP' nor will it in any way interfere with anyone else's gaming experience should the OP or anyone else toggle their 3rd lists off.

    This is a great suggestion, and I really hope Turbine notices it.

  9. #9
    Community Member MartinusWyllt's Avatar
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    Quote Originally Posted by dterror View Post
    So you disagree with the OP's desire to custom tailor his OWN gaming experience to the way HE wishes it to be, and in a manner that IN NO WAY interferes or modifies YOUR gaming experience?...

    This is a great suggestion, and I really hope Turbine notices it.
    Or it could be a fear that if they did do it it would break something that would modify EVERYONE'S gaming experience.

    I don't know, just throwing that out there, isn't like it has ever happened before.

  10. #10
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    Quote Originally Posted by MartinusWyllt View Post
    Or it could be a fear that if they did do it it would break something that would modify EVERYONE'S gaming experience.

    I don't know, just throwing that out there, isn't like it has ever happened before.
    To naysay a suggestion just because of a fear of a bug is about the worst reason to naysay it. That would be like saying 'never buy another car because the gas pedal might stick while you're driving down the road'.

    Bugs happen, they tick players off, and eventually they get fixed (mostly).

  11. #11
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    Quote Originally Posted by MartinusWyllt View Post
    Or it could be a fear that if they did do it it would break something that would modify EVERYONE'S gaming experience.
    That's inevitable. Can't use that as a factor in the decision making.

  12. #12
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    Quote Originally Posted by dterror View Post
    So you disagree with the OP's desire to custom tailor his OWN gaming experience to the way HE wishes it to be, and in a manner that IN NO WAY interferes or modifies YOUR gaming experience?

    Whether there should be more places to obtain metallic q-staves or not is irrelevant.

    Having a toggle added that would deactivate 3rd completion runs will in no way make any toon 'OP' nor will it in any way interfere with anyone else's gaming experience should the OP or anyone else toggle their 3rd lists off.

    This is a great suggestion, and I really hope Turbine notices it.
    As the OP suggested before and after my post, it's the lack of metal-based quarterstaves in the game that's his real problem with the 3rd reward system mechanic. I agree that the metal-based quarterstaves should be dropping everywhere and not as an end reward in a few chains...and so far none of the new Epic chain quests.

    As for changing the 3rd reward system mechanic not affecting me or anyone else, others have pointed out that there is a chance of it affecting everyone with bugs. So the safer route would be to make metal-based quarterstaves having a chance to drop anywhere at anytime, since after digging a bit further in the OPs problem with the mechanic, that's the main issue.

  13. #13
    Community Member Jay203's Avatar
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    Quote Originally Posted by Smitey View Post
    No disagreement on the premise - just that you're asking for the raid-style completion reward mechanism to be switched off which is fraught with hazard and potential for grievances should error occur by any parties.

    I'm assuming you want it switched off just for some quests but not all? and raids themselves to remain not toggable? and for it to be per alt?

    All in all too much time and effort and risk when a more sutiable suggestion is what you yourself mentioned - metal-type quarterstaffs in general loot.
    the 3rd completion reward mechanic operates different from the 20th completion raid reward list, there "shouldn't" be any side effects
    but given the past history, i won't hold my breath xD

    Quote Originally Posted by csivils View Post
    I'd like the option to run challenges for XP but that was nerfed far more than the 33% that your quest chain completions were nerfed.

    I guess it comes down to "This is the worst kind of discrimination. The kind against me!"
    you still have the option to, just because the easy button of massive amount of exp/min was nerfed doesn't mean you can't run it for exp
    but that's off topic

    Quote Originally Posted by oradafu View Post
    As the OP suggested before and after my post, it's the lack of metal-based quarterstaves in the game that's his real problem with the 3rd reward system mechanic. I agree that the metal-based quarterstaves should be dropping everywhere and not as an end reward in a few chains...and so far none of the new Epic chain quests.

    As for changing the 3rd reward system mechanic not affecting me or anyone else, others have pointed out that there is a chance of it affecting everyone with bugs. So the safer route would be to make metal-based quarterstaves having a chance to drop anywhere at anytime, since after digging a bit further in the OPs problem with the mechanic, that's the main issue.
    the metal-based q-staff was the reason i was running those chains over and over
    but that's just MY personal reason. who knows what other reasons people may have

    granted i know you guys are being all scaredy cat with changes given turbine's history of change one thing and mess up 10 oithers
    but assuming no bad side effects, having the option to turn it off is a good thing
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  14. #14
    Community Member adam1oftheround's Avatar
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    Default Agreed

    /Signed

    I would also like to be able to toggle off the third end reward list for certain chains.

    Quote Originally Posted by dterror View Post
    So you disagree with the OP's desire to custom tailor his OWN gaming experience to the way HE wishes it to be, and in a manner that IN NO WAY interferes or modifies YOUR gaming experience?

    Whether there should be more places to obtain metallic q-staves or not is irrelevant.

    Having a toggle added that would deactivate 3rd completion runs will in no way make any toon 'OP' nor will it in any way interfere with anyone else's gaming experience should the OP or anyone else toggle their 3rd lists off.

    This is a great suggestion, and I really hope Turbine notices it.

  15. #15
    Community Member MsEricka's Avatar
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    I still don't know why you're disillusioned with the third rewards list. It still contains loot, it still has renown. If you're that upset by losing 10GP on loot every third rung then don't run any chains that have a third reward list and don't thank people for giving you suggestions on where to get the loot you're looking for.

  16. #16
    Community Member Jay203's Avatar
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    Quote Originally Posted by MsEricka View Post
    I still don't know why you're disillusioned with the third rewards list. It still contains loot, it still has renown. If you're that upset by losing 10GP on loot every third rung then don't run any chains that have a third reward list and don't thank people for giving you suggestions on where to get the loot you're looking for.
    i still don't know how is this so hard to grasp
    1)the metallic q-staff are pretty much only found on CERTAIN chain end rewards at this point
    2)the 3rd completion list is filled by named items that are pretty much worthless at this point of DDO's life
    3)on every 3rd completion, you have NO CHANCE AT ALL to get the metallic q-staff

    besides, just putting the toggle option in the gameplay section of options right below "End rewards based on class" is not that big of a deal... =_=;;;
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  17. #17
    The Hatchery CThruTheEgo's Avatar
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    Metal quarterstaffs drop from the Catacombs end reward list also. That is probably the fastest chain to farm for those that do drop them.

    While I agree that the third completion list isn't very valuable for the lower level chains, I do find it funny that there was so much complaint from the community about the randomness of named loot, and now there is a request to be able to disable the solution to that problem. I don't see any reason why this shouldn't be implemented, but if it is it will only be a matter of time before we see a thread about someone wanting this feature eliminated because they forgot to turn the third reward list back on and were disappointed when they didn't get their named loot. It's inevitable.
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  18. #18
    Community Member Rian's Avatar
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    I would like to point out that not everyone has grinded their toons to the max and some players may actually find usefulness out of the 3rd completion rewards. You may find them crummy and irritating but new players find them fun and exciting I'm sure.

    There's no absolute need to add in such a thing as "Toggle 3rd completion rewards."
    So if it is not a big deal why are you pushing for it?
    Run it again and get your 4th reward.
    Don't go around saying the world owes you a living. The world owes you nothing. It was here first. - Mark Twain

  19. #19
    Community Member Fomori's Avatar
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    Why advocate fixing something that it not broken, where there is so much that still is broken.

    Making a 3rd reward toggle would be used by, what maybe .05% of the population... if they even knew it existed.

    I understand you are completely inconvienenced by not being able to take a non-named item for those few chains that only have named items on third completions. For that I am sorry for your loss of plat and ingredients and that having to select something other than the most optimal is forced upon you by such an evil company.

    My condolences and I will tell others to include you in their prayers.
    Male Fairy: "Dont cry my dear. You know what I do when I'm sad?"
    Felicia Day Fairy: "Look douchy..."

    Quote Originally Posted by mournbladereigns View Post
    Actually, if this Nerf's one of Shade's barb's I doubly support this!

  20. #20
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    Quote Originally Posted by Jay203 View Post
    let's face it, a lot of the named items suck
    that or we already got enough of them
    let us turn the 3rd completion reward list off when we want to so we can at least still have that random gen loot that might be useful =\
    Quote Originally Posted by Jay203 View Post
    less buffing, more nerfing!!
    I happen to find this funny

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