/signed to OP with a few caveats
I am guessing more end game loot is on its way with the coming updates, only a guess but hopefully true.
I mean more items to acquire is almost always a good thing if implemented properly, I am all for making the game accessible for everyone, look at my past posts, and so I hope these items can still be acquired by running on a normal difficulty too, but new items are a good thing.
I also like the idea of 1 handed weapons for divine casters.
Furthermore melees should definitely get some cool new weapons which replace the ESoS and hopefully like it has been suggested by some others in this thread, the weapons will be really good against some monsters and not so good against others, the cannith challenge loot is a fantastic example of this. I really don’t like the idea of 1 weapon for all situations, and hopefully strong weapons will come in more forms than just great axe/great sword.
There is nothing wrong with adding new items to the game, it should be done, it makes playing the game more fun, as long as obtaining these items are not overly restrictive (no I am not asking for the items to drop from 1 or 2 run of normal but you should be able to eventually get the items by running it on normal, the drop rates on the older raids on normal difficulty is perfect).
The main caveat I have for adding new weapons is make them accessible at easier difficulties (although somewhat longer grind). Do not balance lower (i.e normal difficulty) difficulties for (based on) these new power weapons.