I came up with an idea and wanted to see what you guys think.
A normal divine based arcane archer is 1 fighter / 2 ranger / 17 cleric or fvs, with another common option being 1 wizard / 2 ranger and 17 cleric
Here is my idea: 2 monk / 1 wizard / 17 cleric half-elf with the ranger dilly
Str 14
Dex 16 (+3 tome required at 18th)
Con 14
Int 8
Wis 16 (all lvl ups and +3 tome)
Cha 8
feats:
1st - PBS
3rd - Rapid Shot
6th - Empowered Healing
9th - WF: Ranged
12th - Precise Shot
15th - Manyshot
18th - Imp Precise Shot
W1 - Quicken
M1 - Toughness
M2 - Zen Archery
The goal of the build is to be support DPS with good healing capabilities and fun to play. Solo ability is required so the high dex / high wis AC use to be a good idea, but I'm not sure if this will be anywhere as good as it was before U14.
Fixed... 2nd precise shot changed to be many shot
Any comments to help me improve this build would be great I am also open to "it sucks" re-roll