I want to build a pure paladin 2WF for my first TR. I've been reading over old threads trying to come up with a base build to try.
However, most builds are reasonably old and the game has changed tremendously just in the 3 months I've been playing (so I expect it's changed even before then).
I found this:
http://forums.ddo.com/showthread.php?t=175020
It's from u9 but I expect there might be some useful seeds in it to build a modern Pally 2WF DPS machine. Any suggestions on how to modify it to be effective now would be appreciated.
I really like the idea of playing a drow, with the understanding is that a drow with rapiers is at least close to a human with khopeshes. If that's no longer true I'd rather change races than give up 2WF.
I have +2 tomes as a base for everything. I have +3 tomes for Strength, Dexterity, and Intelligence.
Code:
Character Plan by DDO Character Planner Version 3.10
DDO Character Planner Home Page
Level 20 Lawful Good Drow
(20 Paladin)
Hit Points: 312
Spell Points: 275
BAB: 20\20\25\30\30
Fortitude: 22
Reflex: 18
Will: 8
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 20) (Level 20)
Strength 15 22 22
Dexterity 16 18 18
Constitution 12 14 14
Intelligence 10 12 12
Wisdom 8 10 10
Charisma 17 20 23
Tomes Used
+1 Tome of Dexterity used at level 1
+2 Tome of Intelligence used at level 1
+1 Tome of Charisma used at level 1
+3 Tome of Charisma used at level 16
<<< You can drop the +2 int Tome if you are willing to give up UMD... >>>
<<< Otherwise, the above tomes are required, the below are just improvements >>>
+2 Tome of Strength used at level 20
+2 Tome of Dexterity used at level 20
+2 Tome of Constitution used at level 20
+2 Tome of Wisdom used at level 20
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 3 13.5 13.5
Jump 3.5 17 17
Use Magic Device 6 17.5 17.5
Level 1 (Paladin)
Feat: (Selected) Two Weapon Fighting
Level 3 (Paladin)
Feat: (Selected) Toughness
Level 4 (Paladin)
Ability Raise: STR
Level 6 (Paladin)
Feat: (Selected) Improved Two Weapon Fighting
Level 8 (Paladin)
Ability Raise: STR
Level 9 (Paladin)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 12 (Paladin)
Ability Raise: STR
Feat: (Selected) Greater Two Weapon Fighting
Level 15 (Paladin)
Feat: (Selected) Power Attack
Level 16 (Paladin)
Ability Raise: STR
Level 18 (Paladin)
Feat: (Selected) Extend Spell
Level 20 (Paladin)
Ability Raise: STR
Enhancement: Paladin Weapons of Good
Enhancement: Drow Melee Damage I
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Courage of Good II
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Divine Sacrifice II
Enhancement: Paladin Divine Sacrifice III
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Exalted Smite II
Enhancement: Paladin Exalted Smite III
Enhancement: Paladin Exalted Smite IV
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Extra Lay on Hands III
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Extra Smite Evil III
Enhancement: Paladin Extra Smite Evil IV
Enhancement: Paladin Knight of the Chalice I
Enhancement: Paladin Knight of the Chalice II
Enhancement: Paladin Knight of the Chalice III
Enhancement: Racial Toughness I
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Energy of the Templar II
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Paladin Charisma III
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
Enhancement: Paladin Divine Might I
Enhancement: Paladin Divine Might II
Enhancement: Paladin Divine Might III
Enhancement: Paladin Divine Might IV
Here are some stat modifications by someone else tweaking the same drow build:
Code:
I've been thinking over how to distribute the 34 and 36 point builds, because I plan on reincarnating Byakuren when that comes.
Current (Drow, 32p equivalent) base stats: 15/16/12/10/8/17
My thoughts are I can either raise con 2 points total over the course of 34-36, but that seems not worthwhile to reincarnate twice for 20 hp. So here's my other option:
Drow, 34p equivalent base stats: 17/15/12/10/8/16
This assumes that by the time I reincarnate I will be able to get my hands on a +4 cha tome. If I do, I won't eat it at that point. In fact, I will be saving it until my 36p reincarnate. DM3 with +2, DM4 with +4.
+2 dex tome for ITWF/GTWF, will get it a bit late but no biggie.
Drow, 36p equivalent base stats: 17/15/12/10/8/16 + 2 unused.
I see a few choices here. 1. Add two to wisdom, get a little more sp. 2. Drop dex to 14. This assumes you've saved a +3 dex tome. You will get itwf/gtwf late, but you can raise str to 18 base.