It's simple really. The welfare of divines doesn't cross the dev's minds unless it's a part of the sentence "how can we make this raid so mana intensive that it puts divines on welfare in and out of game?"
It's simple really. The welfare of divines doesn't cross the dev's minds unless it's a part of the sentence "how can we make this raid so mana intensive that it puts divines on welfare in and out of game?"
Honkin • Diaari • Baz • Shankiee • Tranzcend • Diaana • Diaarti
You're kidding, right? Exalted Angel is amazing. It gives you wings, an awesome SLA, the most mana-efficient heal in the game (aside from scrolls), divine caster levels, a 30-sp AoE that, once primed, basically requires almost no upkeep if you're in a group (calling it down seems to trigger once for everything it hits which, in a full party, is generally 5-6 stacks minimum).
Now, it -is- a bit buggy, with the mana values wandering all over the place, but that'll be straightened out soon enough.
P.S. Holy symbol of lolth has 102 devotion AND 102 impulse on it. Yes, it ruins your fort save vs poison, but you can go immune to poison for a full minute. So.
Last edited by sandypaws; 08-08-2012 at 08:55 PM.
Cannith, Slicing Blow. Vilenna (18/1/1 Clonkard), Marvala (20 monk), Phrenia (19/1 rogue/fighter), Malchara (12/6/2 AA), Denaria (18/2 ...wonk?)
Holy Symbol of Lolth
Minimum level 21
No pic.jpg
Item Type Jewelry / Trinket
Slot Trinket
Binding Bound to Character on Equip
Durability 130
Material Steel
Hardness 17
Base Value 8,405pp
Weight 0.10 lbs
Location The House of Death Undone, Matron's Daughter chest
Enchantments
Spellcasting Implement +15
Nullification +102
Radiance +102
Impulse +102
Exceptional Charisma +1
Exceptional Wisdom +1
Embrace of the Spider Queen
sorry not sure where you see devotion on it anywhere.
Re: Devotion
You are absolutely correct. Got my devotion and radiances switched.
Cannith, Slicing Blow. Vilenna (18/1/1 Clonkard), Marvala (20 monk), Phrenia (19/1 rogue/fighter), Malchara (12/6/2 AA), Denaria (18/2 ...wonk?)
My guildie's cleric is wearing the PDK set... he was up to 100 AC when I last asked. So that's kinda fun... although not kinda casting (and not clonk friendly which is all I care about...)
Yah... the cleric turns ins are... not that exciting. But then all of the turn-ins are kind of mix and match. Almost everyone is running around with PDK gauntlets...level 25 randomly generated loot sticks have been spotted to get that devotion right up there.... but yah... not on a body slot :/ At least there are some nice random loot gen items too now. Kinda fun that the random stuff actually matters again. I got glaciation 96 on a ring (UMD 0 dwarf so borked but nvm) so I live in hope that somewhere out there maybe a devotion item (UMD 0 horc I'm sure :/ )
~ Crimson Eagles of Khyber ~~ Melianny ~ Melizzic ~ Melton ~ Meliambit ~ Mellant ~ Melimenace ~ Melangst ~
I found a devotion +96 ring of intimidation +10 the other day which i was quite chuffed with, unfotunately no spare ring slot on the character i want to use it on (got heavy fort there atm) till i finish making my min2 helm, but then i wont have radiance.. (currently using alchemists crown)... bah too many nice effects not enough item slots.. :P
I used to be with it, but then they changed what it was, now what's it is weird and scary to me.
The clerics turn ins are from clerics, not specifically for clerics
Same as the druids set are from druids, but these are principally a rogue set
All the sets have some items that will be useful to many different classes not necessarily one of the same class as the name of the group handing them out.
i understand that but im just saying if your going to base it off of a class like cleric. make it usable to them. it has nothing to do with it being better for a rogue or not. you can mix and match all you want until more are released. what im saying is. if its released from a cleric trader. i expect at least a cleric can use it lol without being drow or picking up the feat. make sense?
Other people have pointed out that these items are intended to supply the entire spectrum of classes with gear for Epic levels. Being cleric-friendly is not the issue.
As for the reason it is a shortsword instead of something else, your guess is as good as anyone's. Piercing is actually the least useful undead-smiter, so it could be that they simply didn't want the weapon to eclipse other gear like triple-positive greensteel maces and axes.
I said it before and I'll say it again. Making a shortsword as the cleric turn-in makes about as much sense as making a shortbow as the war wizard turn-in or a quarterstaff as the purple dragon knight turn-in. I imagine arcanes would not be very happy if this were the case.
What doesn't make any sense is acting like the fact that the priests of the sun god are distributing the items means they must be for clerics.
The trade in weapons are a longsword, a shortsword, and a quarterstaff, plus two caster staves. In other words, not one of the weapons is the sort preferred by any character class in the game.
The Star of Day is a "holy" weapon of the sun god (A superior sunblade). It makes sense that they would make this weapon available to those who have championed their cause (ie earned 15 commendations).
The fact that the weapon is not desired by the priests of foreign, otherworld gods is probably NOT making any of the priests of Amuanator cry.
Yes, they are nuts. Or do you think the "Villagers of Eveningstar" are only giving out gear suitable for villagers? There are five organizations. There are 13 character classes.
Holy moley... better go fix the Silver Flame patron. Nothing he sells is "cleric friendly" either.
I said "class" not "build". The weapons are hardly worthless. But if it was a bastard sword, greatsword, or khopesh, it would have a lot more friends.
What are you, level 2? Stop swinging a weapon on a caster, you look like a noob.
LOL, there's no class called villagers in DDO. There is a class called clerics. Imagine people expecting cleric friendly items for a cleric turn-in, what are they thinking??
Wonders why shortbow is not the weapon turn-in for War-wizard. That would make much more sense right?