The problem in this thread is we have two completely different classes in discussion. The ranged Ranger and the Tempest Ranger. The Tempest is still an awesome class and can do some great damage. I don't have one but have seen some really good builds. A lot of the ED's are geared toward that and do not erally take ranged combat into account.
The ranged Rangers do need some help. I also do not see the 25% and submitted a ticket to tech on it. Also with and without there does not seem to be a difference in speed. Ranged attack speed would be a huge help. Imp Crit still does not allow for a huge difference in DPS. Some will argue (and have) that other classes will out DPS. True. I could see the difference in that and why it is. Looking at a group build it makes sense to have different classes offer different DPS types. Do I want to see my AA have the same DPS of a Water Savant with EMP and MAX on? Yes, but it is not realistic. I do wish to see ranged be more of a help in a party with a faster rate of fire and a bit more on the crit range or base damage. The base damage with the Elemental Bow hits around 120-150 but the attack speed is so slow without Many Shot that it offers little help in the overall DPS of a party. I understand why a Barbarian hits for 700+ on the front and a Ranger does not from the mid to rear of the fight. The group dynamics and melee play calls for that.
It seems the universal theme is a faster rate of fire, a Capstone that actually works, and a bit more on the crit range. I would also add a few more bows that actually have some attributes to them. A lot of crossbows out there, some sweet swords and such, but very little for bows. Lit II and Elemental Bow are really the only two worth a damned.