Originally Posted by
GrampaBill
Had an interesting thought while reading about the upcoming fix to healer's friend. What if the closer Healer's Friend came to fleshy healing rates, the closer that character also came to fleshy succeptability to poison and disease?
Obviously, we wouldn't want it to be the same as fleshy at the top level of HF but just make it a tradeoff between succeptabilities and healing amplification? If this were acceptable then I think the AP cost should be reduced again and more HF levels introduced.
It would also be fair to have the poison and disease resistance raised from their current values as the starting point.