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  1. #1
    Community Member Arstortuga's Avatar
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    Mar 2006
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    Default Need help updating characters

    I don't get to play much, so I'm not going to have time to build a character up to 8th level before the stones of experience expire. However, I feel like I should take advantage of them. So, I do have two eligible characters, and I'm trying to decide which one of them to use a stone on. I also have a +5 lesser reincarnation stone that I could use, if needed, on one of these characters.

    I've played quite a few different characters over the years (been here since headstart, just not much of a forumite), but I tend toward sneaky and/or TWF, so with that in mind, I have:

    Drow Ranger6/Rogue4
    Elf Fighter 8

    Any good builds out there that I should be going into?

  2. #2
    Community Member Arstortuga's Avatar
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    I did a little work in the character planner, using my 8th level fighter and a +1 reincarnation shard to get rogue in at 1st level (actually I forgot that I was going to have reincarnate, so my ranger levels are 3-8 in this planner, but I think I'll leave those as fighter and get ranger levels at 10-15):

    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Elf Male
    (12 Fighter \ 2 Rogue \ 6 Ranger) 
    Hit Points: 362
    Spell Points: 50 
    BAB: 19\19\24\29\29
    Fortitude: 17
    Reflex: 16
    Will: 6
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    26
    Dexterity            15                    18
    Constitution         16                    18
    Intelligence          8                    10
    Wisdom                8                    10
    Charisma              9                    11
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Dexterity used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    13
    Bluff                -1                     2
    Concentration         3                    17
    Diplomacy            -1                     2
    Disable Device        3                     4
    Haggle               -1                     0
    Heal                 -1                     0
    Hide                  2                     6
    Intimidate           -1                     2
    Jump                  3                    19
    Listen               -1                     2
    Move Silently         2                     4
    Open Lock             6                     8
    Perform              n/a                    n/a
    Repair               -1                     0
    Search                3                     6
    Spot                  3                     6
    Swim                  3                     8
    Tumble                6                     8
    Use Magic Device      3                    23
    
    Level 1 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 3 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Selected) Least Dragonmark of Shadow
    
    
    Level 4 (Ranger)
    
    
    Level 5 (Ranger)
    
    
    Level 6 (Ranger)
    Feat: (Selected) Lesser Dragonmark of Shadow
    
    
    Level 7 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Elf
    
    
    Level 8 (Ranger)
    
    
    Level 9 (Rogue)
    Feat: (Selected) Power Attack
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 15 (Fighter)
    Feat: (Selected) Dodge
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Mobility
    Feat: (Selected) Spring Attack
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Aerenal Elf Melee Damage I
    Enhancement: Extra Dragonmark Use I
    Enhancement: Extra Dragonmark Use II
    Enhancement: Extra Dragonmark Use III
    Enhancement: Extra Dragonmark Use IV
    Enhancement: Kensei Longsword Mastery I
    Enhancement: Kensei Longsword Mastery II
    Enhancement: Fighter Armored Agility I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Fighter Strategy (Stunning Blow) III
    Enhancement: Fighter Strategy (Stunning Blow) IV
    Enhancement: Fighter Strategy (Sunder) I
    Enhancement: Fighter Strategy (Sunder) II
    Enhancement: Fighter Strategy (Trip) I
    Enhancement: Fighter Strategy (Trip) II
    Enhancement: Fighter Strategy (Trip) III
    Enhancement: Fighter Strategy (Trip) IV
    Enhancement: Fighter Longsword Specialization I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Ranger Tempest I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Enhancement: Fighter Toughness IV

    I took a bit from the Blitz and Monster builds, but my idea was to pick up in defense, with the dragonmarks, some of what I lost in DPS. Longswords because I have a few, but I could easily go with scimitars as well. I assume that stunning blow and trip will be strong damage mitigation, moreso than sunder will improve damage, so I focused on those as well.

    I do have one specific question - am I better off with the UMD as I have it, or should I be trying to put a bit more into balance? I like UMD, but I never remember what the marks are that I should be aiming at.

    More generally though, any huge flaws that people see? Anything that would significantly make this better?
    Last edited by Arstortuga; 08-05-2012 at 02:59 PM.

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