I did a little work in the character planner, using my 8th level fighter and a +1 reincarnation shard to get rogue in at 1st level (actually I forgot that I was going to have reincarnate, so my ranger levels are 3-8 in this planner, but I think I'll leave those as fighter and get ranger levels at 10-15):
Code:
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page
Level 20 Lawful Good Elf Male
(12 Fighter \ 2 Rogue \ 6 Ranger)
Hit Points: 362
Spell Points: 50
BAB: 19\19\24\29\29
Fortitude: 17
Reflex: 16
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 26
Dexterity 15 18
Constitution 16 18
Intelligence 8 10
Wisdom 8 10
Charisma 9 11
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Dexterity used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 13
Bluff -1 2
Concentration 3 17
Diplomacy -1 2
Disable Device 3 4
Haggle -1 0
Heal -1 0
Hide 2 6
Intimidate -1 2
Jump 3 19
Listen -1 2
Move Silently 2 4
Open Lock 6 8
Perform n/a n/a
Repair -1 0
Search 3 6
Spot 3 6
Swim 3 8
Tumble 6 8
Use Magic Device 3 23
Level 1 (Rogue)
Feat: (Selected) Toughness
Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 3 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Least Dragonmark of Shadow
Level 4 (Ranger)
Level 5 (Ranger)
Level 6 (Ranger)
Feat: (Selected) Lesser Dragonmark of Shadow
Level 7 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Elf
Level 8 (Ranger)
Level 9 (Rogue)
Feat: (Selected) Power Attack
Level 10 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Weapon Specialization: Slashing Weapons
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Level 15 (Fighter)
Feat: (Selected) Dodge
Level 16 (Fighter)
Feat: (Fighter Bonus) Stunning Blow
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Fighter Bonus) Mobility
Feat: (Selected) Spring Attack
Level 19 (Fighter)
Level 20 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Aerenal Elf Melee Damage I
Enhancement: Extra Dragonmark Use I
Enhancement: Extra Dragonmark Use II
Enhancement: Extra Dragonmark Use III
Enhancement: Extra Dragonmark Use IV
Enhancement: Kensei Longsword Mastery I
Enhancement: Kensei Longsword Mastery II
Enhancement: Fighter Armored Agility I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Strategy (Stunning Blow) III
Enhancement: Fighter Strategy (Stunning Blow) IV
Enhancement: Fighter Strategy (Sunder) I
Enhancement: Fighter Strategy (Sunder) II
Enhancement: Fighter Strategy (Trip) I
Enhancement: Fighter Strategy (Trip) II
Enhancement: Fighter Strategy (Trip) III
Enhancement: Fighter Strategy (Trip) IV
Enhancement: Fighter Longsword Specialization I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Tempest I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
I took a bit from the Blitz and Monster builds, but my idea was to pick up in defense, with the dragonmarks, some of what I lost in DPS. Longswords because I have a few, but I could easily go with scimitars as well. I assume that stunning blow and trip will be strong damage mitigation, moreso than sunder will improve damage, so I focused on those as well.
I do have one specific question - am I better off with the UMD as I have it, or should I be trying to put a bit more into balance? I like UMD, but I never remember what the marks are that I should be aiming at.
More generally though, any huge flaws that people see? Anything that would significantly make this better?