Here they are in all of their (for lack of a better term) glory. I only put them to level 7 to see how they progressed. I'll likely end up going with an 18/2 druid/fighter split on each of them.
Here's the s&b:
Code:
Character Plan by DDO Character Planner Version 03.14.01
DDO Character Planner Home Page
Druid Sword and Board
Level 7 True Neutral Human Female
(1 Fighter \ 6 Druid)
Hit Points: 155
Spell Points: 385
BAB: 5\5\10
Fortitude: 11
Reflex: 2
Will: 8
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 7)
Strength 18 22
Dexterity 10 10
Constitution 15 18
Intelligence 8 8
Wisdom 14 17
Charisma 8 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 7)
Balance 0 0
Bluff -1 -1
Concentration 2 14
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 2 3
Hide 0 0
Intimidate -1 -1
Jump 4 7
Listen 2 3
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 3 11
Swim 4 6
Tumble 1 1
Use Magic Device 1 4
Level 1 (Fighter)
Feat: (Human Bonus) Improved Shield Bash
Feat: (Fighter Bonus) Shield Mastery
Feat: (Selected) Toughness
Level 2 (Druid)
Level 3 (Druid)
Feat: (Selected) Empower Healing Spell
Feat: (Druid Wild Shape) Wild Shape: Bear
Level 4 (Druid)
Level 5 (Druid)
Level 6 (Druid)
Feat: (Selected) Augment Summoning
Feat: (Druid Wild Shape) Wild Shape: Wolf
Level 7 (Druid)
Enhancement: Fighter Haste Boost I
Enhancement: Druid Aggravate I
Enhancement: Druid Beastial Nature I
Enhancement: Druid Blood Moon Frenzy I
Enhancement: Druid Nature's Warrior I
Enhancement: Druid Vengeful Hunter I
Enhancement: Human Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Druid Waxing Sun I
Enhancement: Druid Waxing Life I
Enhancement: Druid Eminence of the Sun I
Enhancement: Druid Eminence of Life I
Enhancement: Druid Strength I
Enhancement: Druid Wisdom I
Enhancement: Druid Toughness I
Enhancement: Druid Toughness II
And the 2hf:
Code:
Character Plan by DDO Character Planner Version 03.14.01
DDO Character Planner Home Page
Druid Two Handed
Level 7 True Neutral Half-Orc Male
(1 Fighter \ 6 Druid)
Hit Points: 145
Spell Points: 385
BAB: 5\5\10
Fortitude: 11
Reflex: 1
Will: 8
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 7)
Strength 20 25
Dexterity 8 8
Constitution 16 18
Intelligence 6 6
Wisdom 14 17
Charisma 6 6
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 7)
Balance -1 -1
Bluff -2 -2
Concentration 3 14
Diplomacy -2 -2
Disable Device n/a n/a
Haggle -2 -2
Heal 2 3
Hide -1 -1
Intimidate -2 -2
Jump 9 12
Listen 2 3
Move Silently -1 -1
Open Lock n/a n/a
Perform n/a n/a
Repair -2 -2
Search -2 -2
Spot 2 4
Swim 5 7
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Fighter)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Two Handed Fighting
Level 2 (Druid)
Level 3 (Druid)
Feat: (Selected) Empower Healing Spell
Feat: (Druid Wild Shape) Wild Shape: Bear
Level 4 (Druid)
Level 5 (Druid)
Level 6 (Druid)
Feat: (Selected) Augment Summoning
Feat: (Druid Wild Shape) Wild Shape: Wolf
Level 7 (Druid)
Enhancement: Fighter Haste Boost I
Enhancement: Druid Aggravate I
Enhancement: Druid Beastial Nature I
Enhancement: Druid Blood Moon Frenzy I
Enhancement: Druid Nature's Warrior I
Enhancement: Druid Vengeful Hunter I
Enhancement: Orcish Fury I
Enhancement: Orcish Melee Damage I
Enhancement: Orcish Strength I
Enhancement: Orcish Great Weapon Aptitude I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Druid Waxing Sun I
Enhancement: Druid Waxing Life I
Enhancement: Druid Eminence of the Sun I
Enhancement: Druid Eminence of Life I
Enhancement: Druid Strength I
Enhancement: Druid Wisdom I
Enhancement: Druid Toughness I
and finally the 2wf:
Code:
Character Plan by DDO Character Planner Version 03.14.01
DDO Character Planner Home Page
Druid Two Weapon
Level 7 True Neutral Human Male
(1 Fighter \ 6 Druid)
Hit Points: 135
Spell Points: 385
BAB: 5\5\10
Fortitude: 11
Reflex: 5
Will: 8
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 7)
Strength 16 19
Dexterity 15 17
Constitution 15 18
Intelligence 8 8
Wisdom 14 17
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 7)
Balance 2 3
Bluff -1 0
Concentration 2 12
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 0
Heal 2 3
Hide 2 3
Intimidate -1 0
Jump 3 4
Listen 2 3
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 4 13
Swim 3 4
Tumble n/a 4
Use Magic Device 1 5
Level 1 (Fighter)
Feat: (Human Bonus) Oversized Two Weapon Fighting
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Two Weapon Fighting
Level 2 (Druid)
Level 3 (Druid)
Feat: (Selected) Empower Healing Spell
Feat: (Druid Wild Shape) Wild Shape: Bear
Level 4 (Druid)
Level 5 (Druid)
Level 6 (Druid)
Feat: (Selected) Augment Summoning
Feat: (Druid Wild Shape) Wild Shape: Wolf
Level 7 (Druid)
Enhancement: Fighter Haste Boost I
Enhancement: Druid Beastial Nature I
Enhancement: Druid Blood Moon Frenzy I
Enhancement: Druid Nature's Warrior I
Enhancement: Druid Shifting Rake I
Enhancement: Druid Vengeful Hunter I
Enhancement: Human Improved Recovery I
Enhancement: Racial Toughness I
Enhancement: Druid Waxing Sun I
Enhancement: Druid Waxing Life I
Enhancement: Druid Zenith of the Sun I
Enhancement: Druid Zenith of Life I
Enhancement: Druid Eminence of the Sun I
Enhancement: Druid Eminence of Life I
Enhancement: Druid Strength I
Enhancement: Druid Wisdom I
Enhancement: Druid Toughness I
I have to say, I'm leaning towards the s&b build so far. What with all the new shield enhancements and all, like a Holy Burst Tower Shield of Noobness or something.
Either way, they all look like fun. Maybe I'll end up rolling all 3, who knows? It's not like I'm an alt-oholic with multiple characters on every server or anything. Honest. Really. 
One more thought. I just re-read the Flame Blade spell, wisdom for to hit AND damage. Might have to re-think the stat placement on the 2wf and s&b. Back to the drawing board! If I do go with Flame Blade for primary weapon use, there's no point in taking Imp Crit is there? Also, what IC feat would I take for animal form damage? Is it even necessary?