Now that we can see our Spell Power numbers, I'm curious to see what people are getting as the highest Spell Power numbers (actual--not theoretical). Sustainable? Super-buffed?
Now that we can see our Spell Power numbers, I'm curious to see what people are getting as the highest Spell Power numbers (actual--not theoretical). Sustainable? Super-buffed?
INFERUS SUS Sorcs (Socky, Sockie, Socklin), Rogues (Sockpuppet, Sockum), Clerics (Sockington, Sockase), FVS (Sockle), Intim (Tubesocks), Bards (Sockdolenger, Sockish), Rangers (Sockin, Sockel), Wizzy (Sockut), Kensai (Sockt), Monk (Sockfist), Arty (Sockficer, Sockcraft)
Current best positive spellpower: 388 (done without Blood and Radiance)
Effectively 463 thanks to unlisted Empower Healing, or a 5.63 multiplier.
This is, however, well buffed, not unsustainably but difficult buffs.
INFERUS SUS Sorcs (Socky, Sockie, Socklin), Rogues (Sockpuppet, Sockum), Clerics (Sockington, Sockase), FVS (Sockle), Intim (Tubesocks), Bards (Sockdolenger, Sockish), Rangers (Sockin, Sockel), Wizzy (Sockut), Kensai (Sockt), Monk (Sockfist), Arty (Sockficer, Sockcraft)
My Level 16 sorc is hitting 190 on his cold damage; sustainably.
Fully buffed I get 375 on my druid for cold spec'ed. This is sustainable for a short burst, 330 for about one minute, and 295 for long term. This is before you add in Max/emp
Last edited by Syllph; 08-04-2012 at 09:47 PM.
o.O How are you doing this?!?!?
My Sorcerer's Spell power is busted, I have to re-equip gear to make the spell power stack again, she was hitting 325~ish cold Spell power with Draconic Incarnation cold dragon, water savant III, Sorc spell power enhancements(all of them for cold) +108item and +15 stacking item, at level 24, so does she just suck, or am i missing out on some extra spell power?
Got a breakdown on that? The best I can manage is 553 on Cure spells with metas, 164 on Heal spells with metas on my Cleric. I'm assuming you are talking about what actually shows on your sheet (aka no metas).
+75 Empower Healing
+80 Cleric Life Magic 4
+108 Devotion item
+15 Implement bonus
+30 EA Tier 1 ability
+20 B&R (only tier 2)
+150 Maximize
+75 Empower
_________________
+553 raw spellpower with metas
+253 completely unmeta'd
+328 on Heal, reduced by 50% to 164
My Favored Soul breaks down pretty similar:
+80 Cleric Life Magic 4
+90 Devotion item
+15 Implement bonus
+30 EA Tier 1 ability
+20 B&R (only tier 2)
+150 Maximize
+75 Empower
_________________
+460 raw spellpower with metas
+235 completely unmeta'd
+235 on Heal, reduced by 50% to ~117
Honkin • Diaari • Baz • Shankiee • Tranzcend • Diaana • Diaarti
For those looking for every little buff to add on, the artificer spell enchant weapons increases your implement bonus slightly.
Breakdown of my spell power for healing.
80 Enhancements
108 item (ML 23, hunting for an ML 25...)
18 Item Enhancement
30 Exalted Angel Epic Destiny
236 subtotal
That's my normal. When I want max Spell Power, I go with a twist from Unyielding Sentinel and the following buffs.
25 Unyielding Sentinel twist
20 Alchemical (clicky) boost
25 Psionic (Eardweller) boost
30 Blood and Radiance
100 Reborn in Light Epic Moment
200 bonus, 436 total.
Then add in Empower Healing, at a minimum, as an unseen bonus of 75. 511 total.
This is with Draconic Incarnate 30 SP, Twist Magister +45 SP and Shiradi +15 Fey form. 90 SP Alchemical Ice weapon (with alchemical clicky), eardweller, Full spec'ed Druid Ice, Winter Attuned and water elemental Form.
the +45 SP from Magister is short lived as is the eardweller. The +15 fey is permanent and the Alchemical is 9 minutes between shrines which is usually long enough to wreck a boss. Druid Winter Form is 5 minutes long then a 5minute cool down, then 5 minutes again. I'm not sure Water Elemental adds SP but I added it in anyway.
It could have been higher but I don't actual wear higher than a 90 SP atm so I figured I'd show what I do wear.
With my FvS looking at light damage, I can get:
+80 FvS Light spellpower
+30 Exalted Angel light spellpower
+45 magister Sigil of battering Spellcraft (not sure if tier 3 gives 45 or lower)
+30 Righteous Fervor (Blood and Radiance)
+100 Reborn in Light
+20 Alchemical
+25 Eardweller
+108 equipment bonus (can 120 be found on a one handed weapon or trinket?)
+21 from Blade of the High Priestess (+6 weap +1 from arti enhancment bonus)
= 459 + max and emp = 684.
(This is mostly in theory).
To look at max damage, just for fun, we get:
Max Caster Level= 26, with bard song this rises to 27
Divine Wrath deals 2d6 per caster level (but seems like far more) (triple stack DP still doesnt seem to hit as much as Divine Wrath) = 54d6
Max crit is- 50% from base, 50% from lore item, 75% from enhancement line= 325% reg damage
Against a Vampire who has 5 stacks of shield of condemnation (x5) and earthgrabbed (x1.5) and hit by Rebuke Foe (+5% light damage) we get
324 max base x 7.84 from spell power, 3.25 from crit= 8255.52 x 7.5 x 1.05 (not sure how they stack) from enemy debuffs/vulnerabilities = 65,012.22 light damage. Hows that for Epic Favored Soul?
Empower healing grants 100 spellpower not 75. This is true for RS cleric, at the very least.
Here's the math I used to backup my claim:
Basis:
- Radiant Burst on a capped Cleric with 80 Life Magic Enhancement is used for this test.
- Observe all possible (non-crit) outcomes with just base 80 life Magic, then do the same with 80Life Magic+Empower Healing.
Below are the results:
Code:Radiant Burst with 80 Spell Power (80 Life Magic) 1d8 + Caster =Base Total Calculated Observed Level Output * Spell Power = Output Output 1 22 23 80 41.4 41 2 22 24 80 43.2 43 3 22 25 80 45 45 4 22 26 80 46.8 46 5 22 27 80 48.6 48 6 22 28 80 50.4 50 7 22 29 80 52.2 52 8 22 30 80 54 54 Radiant Burst with 180 Spell Power (80 Life Magic + 100 Empower Healing) 1d8 + Caster =Base Total Calculated Observed Level Output * Spell Power = Output Output 1 22 23 180 64.4 64 2 22 24 180 67.2 67 3 22 25 180 70 70 4 22 26 180 72.8 72 5 22 27 180 75.6 75 6 22 28 180 78.4 78 7 22 29 180 81.2 81 8 22 30 180 84 84