Quote Originally Posted by Raithe View Post
Yes, I read it. You were comparing one particular spell at discrete level intervals and you did actually show that the multiplier is lower now. On that one particular spell.

That doesn't show that a class with dozens of spells (and several healing spells) has been nerfed.

You should note that your calculations do have errors though. In one case you had empower healing at 100 spellpower and then next line (but higher level) had it at 75. My cleric has been TR'd to lowbie status and it'll be a while before I get him to the point that I can compare in an actual gameplay setting.

I do know that my bard seems to have been mostly unaffected by changes in spellpower (if anything a small boost), but the fact that he now has 35 songs (compared with 18) and can convert those to 220+ spellpoints each, means he can do twice the healing over a long quest, per shrine.
You do realize with all these poisons you better use heal or gtfo, right? You don't even have a current 20+ FvS or cleric and you dare give opinions and advice? Uninformed much?

A melee FvS is best served for his dps by legendary not EA. In order to tAke advantage of all this fancy stuff, he has to be in EA. Another nerf to his melee prowess. A caster FvS has a hard time maxing out healing in the EA tree so pretty much has to run gimped in the raid in order to make use of all these extra healing prowess powers you speak of. Only 24 points to spend. And with all the fancy stuff and gimping melee or casting, they're still at the same level they used to be at 20. Wow!

Druids can heal. Oh my, when is the last time people expected heals from a bard in a pug? Lolz. Just because they can take cure spells doesn't mean they will heal, same as a bard, same as an arti (a properly spec-Ed arti is a better tank healer in most situations than a divine). In the end the responsibility lies with the divines. That who people look to, that who they blame and forget to praise. Not the bard who when he heals gets amazed "omg thanx for the healing, man, super awesome job" (and the divine gets nada for thanx). Definitely not the artificer or now the Druid.

Having classes that can also heal to some extend has never reduced the burden on a pug divine or even running in guild raids. It also is completely moot in epic quests where often there's one divine and maybe if you're lucky there is a rogue or arti or something that can at least scroll heal but is highly unlikely to do it. In epic quests it is even more important to maintain your main focus, your main fun and not gimp it for better healing. But the truth is everyone only gives a **** if you're healing or not. Or how well you heal. And maybe that's not your focus and aim in life but you like a self-healing melee or caster and don't mind throwing masses and heals to help out. Used to be that was enough and you didn't need to go full out on healing spec. Now not so much and maybe others feel the frustration. We get all the **** dumped on us, we don't need more stress. More time spent swapping and making choices and sacrifices. Cause as I said...

IT'S A GAME. If it is not fun, I will run something else. And there is no need to discourage divines even more in ddo. You should see the waiting times sometimes in Orien for a bloody divine, might change your mind about how there's no issue here and how there's plenty of divines and we are in no danger of suffering from a lack anytime soon.

Add insult to injury that the new raid saps SP. There were some not very nice words out of my mouth when I first heard of this.