Even so I see no reason why a melee healer should be forced to slot implement when Caster healers get it for free.
It's also too small of a bonus to maximize healing on a melee healer.
it would be nice but still less than Ideal *102 vs an easy 114 or slightly rarer 120*. The main issue for is that melee healers don't have level appropriate spell power available *120 at lv 25* which will mean they have no option but too heal less.
Not implying that I need maximized heals just saying I want it available to my build again and feel like there is no imbalance issue if it was.