Results 1 to 20 of 39

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Hero nibel's Avatar
    Join Date
    Jul 2007
    Posts
    3,512

    Default Change Holy Sword to a weapon imbue

    When the level cap was 14, and we got this spell avaiable, there was no tech to mirror what the PnP spell does. Now, we have a entire class that works on the basis of item property imbuing (Artificer), and some code could be borrowed for this spell to remain useful to the endgame.

    Holy Sword: This spell adds holy burst to weapons and shields the caster is wearing, and they will bypass good, silver, magic, cold iron, and byeshk damage reduction. The wielder will have a static protection from evil effect while holding an enchanted weapon. While this enchantment is active, the weapon will be temporarily bound to character. These effects will last for 1 minute per caster level.

    (New text description by ZeebaNeighba, on post #18)

    This would works like Insightful Strikes/Damage, IE: stacks with Deadly/Elemental Weapon.
    Last edited by nibel; 08-04-2012 at 02:00 PM. Reason: Clarifying how this bonus would stack with artificer buffs.
    Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
    Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma


    I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload