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  1. #1
    Community Member eldorniliel's Avatar
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    Apr 2008
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    19

    Default Monk with a rogue splash

    I am trying to build a rogue/monk for someone and would love some feedback or suggestions. I am usually a pure class type, but wanted to try my hand at the multiclass side of things. The idea they wanted for this one is a dual wielding monk using handwraps and fire stance, that also had a fair ability with rogue skills. Not sure how much they will use the flanking and backstabbing bonuses from the rogue, but if there is someone in the party to hold the agro I wanted to leave the options for those open. Any constructive criticism or suggestions are appreciated. :-)

    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Half-Elf Male
    (19 Monk \ 1 Rogue) 
    Hit Points: 282
    Spell Points: 0 
    BAB: 14\14\19\24
    Fortitude: 12
    Reflex: 17
    Will: 14
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             15                 21                   21
    Dexterity            15                 17                   19
    Constitution         12                 12                   12
    Intelligence         11                 12                   12
    Wisdom               13                 14                   17
    Charisma              8                  8                    8
    
    Tomes Used
    +1 Tome of Strength used at level 1
    +1 Tome of Dexterity used at level 1
    +1 Tome of Intelligence used at level 1
    +1 Tome of Wisdom used at level 1
    +2 Tome of Dexterity used at level 8
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               5                 11                   11
    Bluff                -1                 -1                   -1
    Concentration         3                 16                   24
    Diplomacy            -1                 -1                   -1
    Disable Device        5                 19.5                 20.5
    Haggle               -1                 -1                   -1
    Heal                  2                  3                    3
    Hide                  5                  6                    6
    Intimidate           -1                 -1                   -1
    Jump                  5                 12                   12
    Listen                2                  3                    3
    Move Silently         6                  7                    7
    Open Lock             7                  8                    8
    Perform              n/a               n/a                   n/a
    Repair                1                  1                    1
    Search                5                 21                   22
    Spot                  6                 18                   18
    Swim                  4                  6                    6
    Tumble                5                  6                    6
    Use Magic Device     n/a               n/a                   n/a
    
    Level 1 (Rogue)
    Skill: Balance (+2)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Hide (+2)
    Skill: Jump (+2)
    Skill: Move Silently (+3)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Swim (+1)
    Skill: Tumble (+2)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Cleric
    Feat: (Selected) Two Weapon Fighting
    Feat: (Automatic) Attack
    Feat: (Automatic) Half-Elven Keen Senses
    Feat: (Automatic) Half-Elven Mixed Heritage
    Feat: (Automatic) Half-Elven Social Graces
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Immunity to Sleep
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Tower Shield Proficiency
    Feat: (Automatic) Trapfinding
    Enhancement: Rogue Skill Boost I
    Enhancement: Human Versatility I
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Sneak Attack Training I
    
    
    Level 2 (Monk)
    Skill: Concentration (+2)
    Skill: Disable Device (+0.5)
    Skill: Search (+0.5)
    Skill: Spot (+1)
    Feat: (Monk Bonus) Power Attack
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Disciple of Breezes
    Feat: (Automatic) Disciple of Candles
    Feat: (Automatic) Disciple of Pebbles
    Feat: (Automatic) Disciple of Puddles
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Martial Weapon Proficiency: Handaxe
    Feat: (Automatic) Unarmed Strike
    Enhancement: Rogue Damage Boost I
    Enhancement: Human Improved Recovery I
    Enhancement: Improved Concentration I
    
    
    Level 3 (Monk)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Dodge
    Feat: (Monk Bonus) Toughness
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Enhancement: Elven Dexterity I
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Racial Toughness I
    
    
    Level 4 (Monk)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+0.5)
    Skill: Spot (+1)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Wisdom I
    
    
    Level 5 (Monk)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    Enhancement: Improved Cleric Dilettante I
    Enhancement: Human Versatility II
    Enhancement: Improved Concentration II
    
    
    Level 6 (Monk)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons
    Feat: (Automatic) Ki Strike: Damage
    Feat: (Automatic) Purity of Body
    Enhancement: Way of the Patient Tortoise II
    Enhancement: Racial Toughness II
    
    
    Level 7 (Monk)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Monk Bonus) Stunning Fist
    Enhancement: Difficulty at the Beginning
    Enhancement: Adept of Flame
    
    
    Level 8 (Monk)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Automatic) Wholeness of Body
    Enhancement: Elven Dexterity II
    
    
    Level 9 (Monk)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Lifting the Veil
    Enhancement: The Receptive Earth
    
    
    Level 10 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Search (+1)
    Feat: (Automatic) Improved Evasion
    Enhancement: Improved Cleric Dilettante II
    Enhancement: Restoring the Balance
    
    
    Level 11 (Monk)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Search (+1)
    Feat: (Automatic) Curse of the Void
    Feat: (Automatic) Ki Strike: Lawful
    Feat: (Automatic) Moment of Clarity
    Enhancement: Rise of the Phoenix
    
    
    Level 12 (Monk)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Feat: (Automatic) Diamond Body
    Enhancement: Way of the Patient Tortoise III
    
    
    Level 13 (Monk)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Automatic) Abundant Step
    Enhancement: Master of Bonfires
    
    
    Level 14 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Jump (+1)
    Skill: Search (+0.5)
    Feat: (Automatic) Diamond Soul
    Enhancement: Monk Wisdom II
    
    
    Level 15 (Monk)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Selected) Toughness
    Enhancement: Monk Wisdom III
    
    
    Level 16 (Monk)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Automatic) Quivering Palm
    Enhancement: Way of the Patient Tortoise IV
    
    
    Level 17 (Monk)
    Skill: Balance (+1)
    Skill: Disable Device (+0.5)
    Skill: Jump (+1)
    Skill: Search (+0.5)
    Skill: Spot (+1)
    Feat: (Automatic) Ki Strike: Adamantine
    Enhancement: Improved Concentration III
    Enhancement: Improved Concentration IV
    
    
    Level 18 (Monk)
    Skill: Balance (+1)
    Skill: Disable Device (+0.5)
    Skill: Jump (+1)
    Skill: Search (+0.5)
    Skill: Spot (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    Feat: (Automatic) Timeless Body
    Enhancement: Monk Improved Recovery II
    
    
    Level 19 (Monk)
    Skill: Disable Device (+1.5)
    Skill: Search (+1)
    Enhancement: Grandmaster of the Sun
    
    
    Level 20 (Monk)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Jump (+1)
    Skill: Search (+0.5)
    Feat: (Automatic) Empty Body
    Enhancement: Human Versatility III
    Enhancement: Eagle Claw Attack
    Enhancement: Improved Disable Device I
    Enhancement: Improved Search I
    Sarlona - Tsukki (20 Monk) Eldi (17 Ranger) Rowenah (20 Cleric) Kesstrel (17 Bard) Phedrre (18 Wizard) Losst (11 Cleric) Tinkerrbell (2 Ranger/8 Rogue) Kerowyyn (1 Fighter/5 Ranger/1 Rogue) Liadin (4 Druid)
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  2. #2
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009
    Posts
    19,465

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    A monk-splashed rogue like wowo's works quite well, because even though you're giving up the rogue capstone, you gain +10% atk speed w/handwraps (which really makes up for the lost +4D6 SA from capstone), Stunning Fist, WIS AC bonus (which admittedly is less helpful than it was). A rogue-splashed monk, OTOH, is giving up a great capstone to be (AFAICT) a mediocre trapper with +1D6+3 SA - not a worthwhile tradeoff, IMHO, particularly since you're spreading your stat pts very thin; it's tough enough to make a 28-pt monk work w/out needing INT on top of STR, DEX, CON, and WIS.

    Also, a couple of feats you picked are pretty weak: Dodge & WF Blunt are lousy feats unless they're pre-reqs for something else you plan to take; meanwhile you didn't take Shintao PrE, one of the best aspects of being light monk, perhaps because you didn't squeeze in all the pre-reqs.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

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