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Thread: Pet AC

  1. #1

    Default Pet AC

    How is this calculated?

    I asked around the game last night and everyone I talked to seemed to think that it was calculated the same as player AC, an assumption that is completely logical. However it cannot be true, or if it is then it is currently bugged.


    My level 11 wolf, Angel, has a +9 Dex bonus. I put him in armor with a+10 Armor Bonus and a Max Dex of 11. Now, if pet AC were the same as player AC, his total armor class would be 10+9+10 = 29. His actual AC with this gear on? 38. And since one cannot mouseover the pet's character sheet for a breakdown, I have no idea where this extra 9 is coming from.

    I strip him naked and his AC is 28. This does make sense in the above context as the only difference should be the 10 from the armor bonus. So, subracting the 9 Dex Bonus from 28 = 19. Could they have a base of 19 instead of 10?

    Further testing revealed something even stranger though:

    This time I equipped Angel with a +8 Armor Bonus with a Max Dex of 8. This armor has the suffix Stability. So, going by the above assumption of a 19 base his armor class in this set should be 19+8+8+2 = 37 right?

    Wrong. It's 38. Again.

    So, by the game's logic 10+9 = 8+8+2. Now, while I am no mathematical genius, I am fairly certain that nineteen never ever equals eighteen.

    So, what gives?
    Bronies: For those who get it, no explanation is needed; for those who don't, none will do.

  2. #2

    Default

    Nobody knows?

    Bueller?
    Bronies: For those who get it, no explanation is needed; for those who don't, none will do.

  3. #3
    DDO Producer
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    Default

    This is how it works:
    Inherent armor + docent/armor + enhancements + effects, just like players (except that they get inherent armor as they level up)

    Best guess is there is a bug with the dog's character sheet showing bogus data. We will look into it.


  4. #4
    Hatchery Founder
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    Default

    Quote Originally Posted by MajMalphunktion View Post
    This is how it works:
    Inherent armor + docent/armor + enhancements + effects, just like players (except that they get inherent armor as they level up)

    Best guess is there is a bug with the dog's character sheet showing bogus data. We will look into it.

    Would you also look into pets getting Physical Resistance Rating too?
    RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
    Member of the DDO Player Council

    Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
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  5. #5

    Default

    Thank you very much Mal!

    Now if I can just figure out why pets are incapable of gaining Fortification I'll be in business
    Bronies: For those who get it, no explanation is needed; for those who don't, none will do.

  6. #6

    Default

    Quote Originally Posted by MajMalphunktion View Post
    This is how it works:
    Inherent armor + docent/armor + enhancements + effects, just like players (except that they get inherent armor as they level up)

    Best guess is there is a bug with the dog's character sheet showing bogus data. We will look into it.

    I've figured it out.

    After swapping a few different sets of armor on the dog and paying attention to the values I now have enough data to definitively declare that the game is not checking the MDB of the armor and is giving the dog full dex bonus no matter what armor he is wearing. Whether or not this is an actual error or just a display bug I can't say though.
    Bronies: For those who get it, no explanation is needed; for those who don't, none will do.

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