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Thread: TR2 FVS build.

  1. #1
    Community Member zafahor's Avatar
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    Post TR2 FVS build.

    Good day!
    okay so i have been planning im thinking for my second sorc tr i was going do go fvs because they are just plain boss.
    this is my build for a tr2 halfling male fvs that mains in casting and healing. NOT a meele build.
    ok guys here is is please leave some feedback tell me how to improve
    p.s. this is a rough draft once i get some feedback i will take it all into consideration and repost this build with all of the recomendations ideas.

    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    zafahor 
    Level 20 Lawful Neutral Halfling Male
    (20 Favored Soul) 
    Hit Points: 280
    Spell Points: 2281 
    BAB: 15\15\20\25\25
    Fortitude: 20
    Reflex: 16
    Will: 19
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength              6                  6                    6
    Dexterity            10                 10                   10
    Constitution         16                 20                   20
    Intelligence          8                  8                    8
    Wisdom               17                 21                   23
    Charisma             17                 23                   28
    
    Tomes Used
    +1 Tome of Constitution used at level 4
    +1 Tome of Wisdom used at level 4
    +1 Tome of Charisma used at level 4
    +2 Tome of Constitution used at level 10
    +2 Tome of Wisdom used at level 10
    +2 Tome of Charisma used at level 10
    +3 Tome of Constitution used at level 20
    +3 Tome of Wisdom used at level 20
    +3 Tome of Charisma used at level 20
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               0                  0                    0
    Bluff                 3                  9                    9
    Concentration         5                 18                   21
    Diplomacy             3                  9                   11
    Disable Device       n/a               n/a                   n/a
    Haggle                3                  9                    9
    Heal                  3                  6                   10
    Hide                  0                  0                    4
    Intimidate            3                  9                    9
    Jump                 -2                 -2                    0
    Listen                3                  6                    8
    Move Silently         0                  0                    2
    Open Lock             n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair               -1                 -1                   -1
    Search               -1                 -1                   -1
    Spot                  3                  6                    6
    Swim                 -2                 -2                   -2
    Tumble                n/a               n/a                   n/a
    Use Magic Device      4                 14                   14
    
    Level 1 (Favored Soul)
    Skill: Concentration (+2)
    Skill: Use Magic Device (+1)
    Feat: (Deity) Favored by the Sovereign Host
    Feat: (Selected) Maximize Spell
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Automatic) Attack
    Feat: (Automatic) Halfling Agility
    Feat: (Automatic) Halfling Bravery
    Feat: (Automatic) Halfling Keen Ears
    Feat: (Automatic) Halfling Luck
    Feat: (Automatic) Halfling Size Bonus
    Feat: (Automatic) Halfling Thrown Weapon Focus
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Magical Training
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Spell (1): Cure Light Wounds
    Spell (1): Nimbus of Light
    Enhancement: Halfling Luck (Reflex) I
    Enhancement: Improved Concentration I
    Enhancement: Favored Soul Life Magic I
    Enhancement: Favored Soul Energy of the Scion I
    
    
    Level 2 (Favored Soul)
    Skill: Concentration (+1)
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Spell (1): Command
    Enhancement: Halfling Luck (Fortitude) I
    Enhancement: Favored Soul Smiting I
    Enhancement: Favored Soul Charisma I
    
    
    Level 3 (Favored Soul)
    Skill: Concentration (+1)
    Feat: (Selected) Least Dragonmark of Healing
    Feat: (Automatic) Child of the Sovereign Host
    Spell (1): Nightshield
    Enhancement: Extra Dragonmark Use I
    Enhancement: Favored Soul Prayer of Smiting I
    Enhancement: Favored Soul Prayer of Life I
    Enhancement: Favored Soul Wand and Scroll Mastery I
    
    
    Level 4 (Favored Soul)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Spell (2): Deific Vengeance
    Enhancement: Favored Soul Life Magic II
    Enhancement: Favored Soul Wisdom I
    
    
    Level 5 (Favored Soul)
    Skill: Concentration (+1)
    Feat: (Favored Soul Bonus) Energy Resistance: Fire
    Spell (2): Cure Moderate Wounds
    Enhancement: Halfling Luck (Reflex) II
    Enhancement: Favored Soul Energy of the Scion II
    
    
    Level 6 (Favored Soul)
    Skill: Concentration (+1)
    Feat: (Selected) Empower Healing Spell
    Spell (3): Searing Light
    Enhancement: Favored Soul Charisma II
    
    
    Level 7 (Favored Soul)
    Skill: Concentration (+1)
    Spell (2): Soundburst
    Spell (3): Cure Serious Wounds
    Enhancement: Favored Soul Prayer of Incredible Smiting I
    Enhancement: Favored Soul Life Magic III
    
    
    Level 8 (Favored Soul)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Spell (4): Holy Smite
    Enhancement: Favored Soul Wisdom II
    
    
    Level 9 (Favored Soul)
    Skill: Concentration (+1)
    Feat: (Selected) Past Life: Arcane Prodigy
    Spell (2): Eagle's Spendor
    Spell (3): Mass Aid
    Spell (4): Chaos Hammer
    Enhancement: Halfling Luck (Reflex) III
    Enhancement: Improved Concentration II
    
    
    Level 10 (Favored Soul)
    Skill: Concentration (+1)
    Feat: (Favored Soul Bonus) Energy Resistance: Cold
    Spell (5): Divine Punishment
    Enhancement: Improved Concentration III
    Enhancement: Favored Soul Energy of the Scion III
    
    
    Level 11 (Favored Soul)
    Skill: Concentration (+1)
    Spell (3): Protection From Energy
    Spell (4): Freedom of Movement
    Spell (5): Raise Dead
    Enhancement: Favored Soul Life Magic IV
    
    
    Level 12 (Favored Soul)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Feat: (Selected) Spell Penetration
    Feat: (Automatic) Beloved of the Sovereign Host
    Spell (6): Blade Barrier
    Enhancement: Favored Soul Prayer of Incredible Smiting II
    
    
    Level 13 (Favored Soul)
    Skill: Use Magic Device (+0.5)
    Spell (4): Death Ward
    Spell (5): Slay Living
    Spell (6): Heal
    Enhancement: Favored Soul Charisma III
    
    
    Level 14 (Favored Soul)
    Skill: Use Magic Device (+0.5)
    Spell (7): Destruction
    Enhancement: Favored Soul Energy of the Scion IV
    
    
    Level 15 (Favored Soul)
    Skill: Use Magic Device (+0.5)
    Feat: (Favored Soul Bonus) Energy Resistance: Acid
    Feat: (Selected) Heighten Spell
    Spell (5): Spell Resistance
    Spell (6): Cometfall
    Spell (7): Mass Cure Serious Wounds
    Enhancement: Favored Soul Prayer of Incredible Smiting III
    Enhancement: Favored Soul Prayer of Incredible Life I
    
    
    Level 16 (Favored Soul)
    Ability Raise: WIS
    Skill: Use Magic Device (+0.5)
    Spell (8): Death Pact
    Enhancement: Favored Soul Smiting II
    Enhancement: Favored Soul Spell Penetration I
    
    
    Level 17 (Favored Soul)
    Skill: Use Magic Device (+0.5)
    Feat: (Automatic) Leap Of Faith
    Spell (7): Mass Protection From Elements
    Spell (8): Fire Storm
    Enhancement: Favored Soul Angel of Vengeance I
    
    
    Level 18 (Favored Soul)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Quicken Spell
    Spell (9): Mass Heal
    Enhancement: Favored Soul Spell Penetration II
    
    
    Level 19 (Favored Soul)
    Skill: Use Magic Device (+0.5)
    Spell (8): Holy Aura
    Spell (9): Implosion
    Enhancement: Unyielding Sovereignty (Favored Soul)
    
    
    Level 20 (Favored Soul)
    Ability Raise: CON
    Skill: Use Magic Device (+0.5)
    Feat: (Deity) Favored Soul Damage Reduction: Silver
    Spell (9): Summon Monster IX
    Enhancement: Favored Soul Ascendency: Sovereign Host
    Enhancement: Halfling Luck (Fortitude) II
    thankyou please keep negative comments to a minimum... instead of raging tell me how to improve
    later guys
    zaf
    “If Pac-Man had affected us as kids, we'd all be running around in dark rooms, munching pills and listening to repetitive electronic music.” ― Marcus Brigstocke
    p.s. why p2p when u can just get the pack u need and have it for LIFE?

  2. #2
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    Charisma is way too high IMO. Drop that down to 10 or 12 and boost strength a bit, it would be really bad to get hit by a ray of enfeeblement or symbol of weakness and be helpless.

    What benefit does the least dragonmark of healing give a pure FvS?

    I'd recommend trying to fit in a spell focus feat, probably evocation.

  3. #3
    Community Member zafahor's Avatar
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    Quote Originally Posted by mute_mayhem View Post
    Charisma is way too high IMO. Drop that down to 10 or 12 and boost strength a bit, it would be really bad to get hit by a ray of enfeeblement or symbol of weakness and be helpless.

    What benefit does the least dragonmark of healing give a pure FvS?

    I'd recommend trying to fit in a spell focus feat, probably evocation.
    oops thanks for pointing out the dragon mark my bad... lol
    why should i drop cha? im a casting fvs? but i agree with the str ill boost that a bit ty for the reply
    zaf
    “If Pac-Man had affected us as kids, we'd all be running around in dark rooms, munching pills and listening to repetitive electronic music.” ― Marcus Brigstocke
    p.s. why p2p when u can just get the pack u need and have it for LIFE?

  4. #4
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    Quote Originally Posted by zafahor View Post
    oops thanks for pointing out the dragon mark my bad... lol
    why should i drop cha? im a casting fvs? but i agree with the str ill boost that a bit ty for the reply
    zaf
    Because Wisdom is the stat that determines your DCs. You only need 19 charisma (base + tomes + enhancements + items) to cast all your spells. And at cap, you're only getting 29 spell points per point of charisma modifier, which makes it not worth investing the majority of your initial build points into it.

  5. #5
    Community Member zafahor's Avatar
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    Quote Originally Posted by mute_mayhem View Post
    Because Wisdom is the stat that determines your DCs. You only need 19 charisma (base + tomes + enhancements + items) to cast all your spells. And at cap, you're only getting 29 spell points per point of charisma modifier, which makes it not worth investing the majority of your initial build points into it.
    ah interesting ill make those changes later ty dude
    zaf
    “If Pac-Man had affected us as kids, we'd all be running around in dark rooms, munching pills and listening to repetitive electronic music.” ― Marcus Brigstocke
    p.s. why p2p when u can just get the pack u need and have it for LIFE?

  6. #6
    Community Member Nephilia's Avatar
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    Hey there
    Some suggestions:

    1) drop cha to 14, raise wis to 18 and str to 10.
    U just need 19 to cast every single spell a FVS can cast and at high lv (even starting with 2) with tome, item, enhancement, ecc ecc 19 is pretty easy to obtain.
    A better str would help u to melee a bit at very low lv and we'll help u later to don't be subject to ray of enfeeblement etc. Wis is the stat u use for your DC so put the max u can here.

    2) This is a question, more than a suggestion. Why halfling? The dragonmark of healing is a little meh, imho! Why not going human for the extra feat or helf for some juicy dilly?

    3) If u want to be an offensive+heal capable caster u should put your much effort into this. Max out all the three line of smite enhancement, max out the first line of heal and 1 point on each its crit lines. Buy all the wis u can (and here human can have more than halfling + 1 point of cost more!), don't buy cha point, get some toughness line (II or III if u can fit) and buy at least the first 2 tiers of empowering and 2 tier of spell pen.

    4) feats: try to see at this line (assuming halfling, if human u can slot both the focus: evo and a SP feat)
    maximize, empower, toughness, height, quick, sf: evo, Gsf: evo <- or a SP one!

    Wish that helps ^^
    Last edited by Nephilia; 07-31-2012 at 07:59 AM.
    ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
    http://forums.ddo.com/showthread.php?t=386688

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