anybody else notice that on parts 2 and 3 of the chain (servants of the overlord and spinner of shadows) on casual and normal difficulties there are mobs more suited to hard or even elite difficulty? most noticeable in the end fight of servant of the overlord. the drow archers have a dc of 39 compared to the spiders 28.. and the 2 bosses 28. the hellhound optional has dc 36(or 37 cant remember) hounds in it.
ive taken to soloing casual and normal epics on my toons as they hit 20.. or when i log in one of my existing 20's i havent played since the expansion. i find i get to lvl 22 before ever needing to do e-hard. this puts a lot less stress on the xp grind at 24. but ****, that chain hits harder then all the rest.
when the pre-boss mobs are about 5-6X harder to fight then the boss there's something wrong