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  1. #1
    Community Member
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    Dec 2010
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    56

    Default Thoughts on Druid/1 Arti/1 Fighter

    Druid gets it's last wild shape at lvl 18. So 2 lvls of splash? Arti for Arcane Lore? Gives 6% to critical. And Fighter for the extra feat. I want something fun, I'm thinking about a HO THF wielding a quarterstaff. Shillelagh for the extra damage. HO bonuses to THF.

    Barb might be good instead of fighter for damage reduction. But if their dead, they can't fight back.

  2. #2

    Default

    Can't use rune arms. Druidic DDO no no.

    Unless they changed something between beta and release.

  3. #3
    Community Member wax_on_wax_off's Avatar
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    Feb 2010
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    6,512

    Default

    Half-elf Rogue Dilettante is the way to go I think. Just for the love of god never turn "showhelmet" off.
    Quote Originally Posted by Feather_of_Sun View Post
    Welcome to Dungeons and Dragons Online, and thanks for playing!
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  4. #4
    Community Member
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    Oct 2009
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    6,035

    Default

    Quote Originally Posted by Elopados View Post
    Arti for Arcane Lore? Gives 6% to critical.
    The "arcane lore" that artificers (and other arcane classes) get at level 1 is not the same arcane lore that increases your spell crits; it's a fluff thing that might be useful in future quests:
    Many classes now gain the "Arcane Lore", "Religious Lore", or "Wilderness Lore" feats every level, which may modify certain dialog options or come up in other ways during quests.
    The wiki is unfortunately somewhat lacking.

    Edit: I have edited the wiki to differentiate between http://ddowiki.com/page/Arcane_Lore_%28feat%29 and http://ddowiki.com/page/Arcane_Lore
    Last edited by cru121; 07-24-2012 at 04:47 AM.

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