Hello, everyone,
I'm currently going through Sirgogs Adventure Pack Review Guide again (especially since the point prices change from Update 14 Patch 2 on !) and I think I've noticed an oddity :
Low-level packs just don't get higher rating values (Except Delera's Tomb).
Why is this ? I wonder.
Is is so that
- low-level packs just didn't get that love by designers high-level packs get ?
- are low-level packs sometimes so old [too old] so that they reflect rather a time when designing quests was not that much sophisitaced as it is today ?
- are low-level packs in general considered as being "not very good" by high-level players (read : bias ? ) ?
Which results in me wanting better low-level packs ! Enough with catering only the high-level players ! Revolution !
To be serious, considering all of this I find it more and more worrysome that the current trend of rather catering the high-level players ["Content Locusts" or Whales, depending on how one sees them] is clearly visible within the whole game, and the packs, too.
And, to be rather cynical, of course no-one of the high-level players cares about the quality of low-level quests. They could be as bad as they can get, yet they still would ONLY moan and bicker about levels in the 16-25 level range being "not good enough" (especially regarding loot).
My personal resolution to this is that i readdy want to have excellent quests like the high-level players get. Okay, Raids for level 3 players isn't a good idea ... Or, wait, why not ? Raids at level 1-3 ... Doesn't sound that bad. And yes, I can clearly see your faces twitch and expressions of facepalm ... But let's try to remain serious . Why shouldn't low-end charcters get Raids, too ? Why do have Raids to be a thing exclusive to high levels ? Is there a real reason apart from the "Newness" of players ?
And, come on, The Chronoscope really isn't a fun Raid for low-level characters. The Bearded Devls just are too strong. this clearly in't fun. And those who won't believe me are imho either TR'ed who have much, much,. much, much better gear so that they can easily go through the lowest levels anyway, or high-level players who get a collective Amnesia every time they try to remember how it was as they were doing The Chronoscope in the levels 6-7.
And, of course, you just don't get Chronoscope Raids for the levels 5-8. There's ALW>YS some people vastly above it there, because almost all runs there are for loot, not for XP.
From that perspective, The Chronoscope is a perfectly
failed low-level. Raid. An excellent case book of "how NOT to do raids for the lowest levels !"
And the next raid there is only at level 10, I think.
So, either low levels need a new raid (and high-level players will moan "Nooooooooo !!!!" because they REALLY don't want that !), or The Chronoscope needs an adjustment, especially regarding the health and the teleporting feature of the BEarded Devils. They are just far, far, far too trong for genuinely first-life level 6 charcters, imho.
And everyone who doesn't believe me is a TR'ed one.
What I also want is not only that excellent design of high-level raids for low-level characters (higher levels always get the excellent stuff and lower levels only get oat flakes), but I also want the better graphics that are currently exclusive for high-end level stuff for low-end characters and quests, too.
As you have seen throughout this wall of text, I'm rather someone with a bias towards the "working class of Eberron/DDO" than for Eliticists.
Eliticists have far, far, far more space to express their wants and their needs and their wishes - and most people listen to them, exclusively. That's why there is a new level 16 quest chain in the Harbour, and not one for the levels 5-7 (where there is a certain F2P gap, I'm saying just in case no-one has noticed that yet).
And yes, Cannith Challenges are for level 4 on - but really, who does them ? - At that level, I mean.
I really don't believe many level 4 players do them, but I'd like to be otherwise informed.
And another idea I just had : @Developers, please try to play through DDO
F2P only, and then take note where players have a rather hard time finding quests.
And then please add a few F2P free quests for these "level gaps".
And there won't be any help from high-level players regarding these !level/quest gaps" anyway; they're too busy complaining about high-end stuff anyway.
1-2 people should imho really go through DDO in F2P only and then adjust it a little bit to that.
I think that's it for now. Now you can throw me out if you disagree with my
wall of text (can we have that as a CC spell, please ???

).
Regards,
the weird Alrik