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  1. #1
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    Default Banishing weapon effect and Shroud Portals

    I'd been toting around some banishing and smiting handwraps on my Monk for a little bit and decided to try them out in the Shroud.

    To my surprise, the portals only took extra damage from the smiting side and not the banishing side. I figured that the portals would be affected by both since they tend to be extra-planar.

  2. #2
    Community Member Zyerz's Avatar
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    If you hit the portal on the other side, then yes, it would (but doesnt, like in shavarath) apply. But the side you're attacking is on Eberron, so its not extraplanar, since that side was indeed formed in Eberron.

    "Hikari datte, yami datte, kitto"

    Into light, into darkness, surely.

  3. #3
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    Shroud portals are constructs thus only smiting is applied.

  4. #4
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    I don't agree. Imo as the portals are opened from Shavarath to Ebberon (an invasion army prepped and everything) and yield Shavarath portal fragments instead of Ebberon portal fragments. In the case of portals in say Bastion, those are intra-Shavarath and thus banishing should not apply.

    If the Ebberon representation of the portal should not be affected by banishing then technically the Ebberon representation of everything that comes through should similarly not be effected as you transcend form and project yourself onto that plane of existence which is why the devils do not die when killed on Ebberon. That projection has been shunted and they are snapped back to Shavarath with a sharp headache, etc. (technically a save to see if they survive the system shock etc.)

    Alongside that the trogs that come out of there are not extraplanar but meh. Bigger fish to fry elsewhere.

    I have always wondered why chaos effects affect them and order effects do not because they are technically chaotic abberations of space, time and reality. They tend to not follow the "normal" laws of nature.

  5. #5
    Community Member Systern's Avatar
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    They are constructs, inanimate objects.


    Never mind if banishing should apply to them or not, I wanna know how these INANIMATE objects are making REFLEX SAVES against my archmage's arcane bolt SLA.

  6. #6
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    Maybe someone didn't tell them the definition of inanimate. I agree, especially at CR 0 they should purposefully have low saves because as you state, they are inanimate.

  7. #7
    Community Member Book_O_Dragons's Avatar
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    Quote Originally Posted by GoRinNoSho View Post
    I'd been toting around some banishing and smiting handwraps on my Monk for a little bit and decided to try them out in the Shroud.

    To my surprise, the portals only took extra damage from the smiting side and not the banishing side. I figured that the portals would be affected by both since they tend to be extra-planar.
    I think maruts are the only things that would get both.
    The worst problem on the DDO forums right now

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